Player Matchup

Bacchus
Bacchus
Alpha_Teflon_Don
Bacchus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 34L
1,151 Elo+
Party 1
Xbalanque
Xbalanque
JonnyxTime
Xbalanque
Level 31
God Stats
14W - 7L
1,345 SR
Queue Stats
674W - 978L
1,234 Elo+
Solo
Hel
Hel
booperdooper1800
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,133 Elo+
Party 1
Team Averages
Level 38
1,448 SR
1,172 Elo+

VS

Team Averages
Level 99
1,419 SR
1,371 Elo+
Atlas
Atlas
CerealPiano5040
Atlas
Level 108
God Stats
7W - 1L
1,540 SR
Queue Stats
100W - 63L
1,574 Elo+
Solo
Hades
Hades
RebelBigfoot95
Hades
Level 60
God Stats
9W - 15L
1,217 SR
Queue Stats
167W - 205L
1,168 Elo+
Solo
Thor
Thor
cora118707
Thor
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 112L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
10,285
571
13,945
24,069
39,825
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
JonnyxTime
Xbalanque
14
0 / 3 / 0
9,871
548
12,140
13,294
7,053
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 6 / 1
9,969
554
2,056
15,492
11,652
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 9
13,593
755
17,853
19,808
26,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
5 / 1 / 9
12,466
693
14,667
11,972
10,065
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 1 / 8
11,990
666
10,782
16,174
7,600
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
14
14
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
5
0
9
9.5
L
Xbalanque
JonnyxTime
Xbalanque
0
3
0
0
W
5
1
9
9.5
L
0
6
1
0.08
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,141
Damage
43,302
52,855
Taken
47,954
58,530
Mitigated
43,939
9,589
Healing
14,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,945
2,158
0
291
24,069
39,825
103
12,815
11,254
39,816
0
W
17,853
6,425
743
4,776
19,808
26,274
20
6,958
12,850
46,312
0
L
Xbalanque
JonnyxTime
Xbalanque
12,140
7,693
703
570
13,294
7,053
205
8,171
5,123
0
45,741
W
14,667
974
2,139
3,305
11,972
10,065
1,194
4,924
7,048
35,454
0
L
2,056
903
4,323
3,702
15,492
11,652
84
11,623
3,869
6,479
0
W
10,782
3,271
182
3,788
16,174
7,600
1,345
5,801
10,373
0
65,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,125
Gold Earned
38,049
128
Minions Killed
183
2
Camps Cleared
10
856,420
Distance Traveled
982,774
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,285
571
42
2
0
317,691
0
W
Atlas
13,593
755
46
3
1
355,569
4
L
Xbalanque
9,871
548
74
4
2
258,218
2
W
Hades
12,466
693
54
3
1
310,402
0
L
Hel
9,969
554
12
1
0
280,511
0
W
Thor
11,990
666
83
5
8
316,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role