Player Matchup

Athena
Athena
Silver II
BigBlazing
Athena
Silver II
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 47L
1,500 MMR
Party 2
Hachiman
Hachiman
Silver II
Boostifarian
Hachiman
Silver II
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 146L
1,063 MMR
Party 2
Agni
Agni
Silver II
DeSTroYer BaT66
Agni
Silver II
Level 117
God Stats
16W - 7L
1,655 SR
Queue Stats
115W - 106L
1,295 MMR
Solo
Arachne
Arachne
Gold V
Raging Toxin
Arachne
Gold V
Level 88
God Stats
39W - 25L
1,725 SR
Queue Stats
585W - 639L
1,287 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
vinnyzzz
Erlang Shen
Silver I
Level 147
God Stats
2W - 0L
1,730 SR
Queue Stats
55W - 69L
1,273 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,622 SR
1,284 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,553 SR
1,284 MMR
Vulcan
Vulcan
Silver II
BiggityB00
Vulcan
Silver II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 189L
1,279 MMR
Solo
Zeus
Zeus
Gold V
Greatest2doit_
Zeus
Gold V
Level 127
God Stats
6W - 5L
1,648 SR
Queue Stats
199W - 194L
1,423 MMR
Party 1
Horus
Horus
Silver II
Ir0nHyde21
Horus
Silver II
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 184L
1,246 MMR
Solo
Bacchus
Bacchus
Silver II
KingPeepeepoopoo
Bacchus
Silver II
Level 147
God Stats
9W - 11L
1,629 SR
Queue Stats
200W - 215L
1,288 MMR
Solo
Izanami
Izanami
Silver I
xWr3cKeD9
Izanami
Silver I
Level 97
God Stats
21W - 19L
1,486 SR
Queue Stats
464W - 470L
1,181 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BigBlazing
Athena
20
6 / 0 / 4
12,736
490
10,319
20,822
27,440
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Boostifarian
Hachiman
20
2 / 1 / 3
13,757
529
10,510
20,484
7,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 3 / 7
15,129
582
20,208
17,031
7,266
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Raging Toxin
Arachne
20
7 / 2 / 5
14,187
546
12,062
23,434
9,047
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
vinnyzzz
Erlang Shen
20
2 / 1 / 7
13,719
528
11,412
22,651
31,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThothNu WaBastetSol

VS

Bans
GilgameshCliodhnaKing ArthurBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BiggityB00
Vulcan
18
0 / 2 / 0
11,019
424
12,520
11,423
3,900
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 6 / 4
12,564
483
19,464
14,270
5,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
16
0 / 6 / 1
9,806
377
6,746
19,277
18,045
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 2
9,713
374
11,756
22,759
30,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
xWr3cKeD9
Izanami
17
2 / 8 / 4
10,949
421
10,796
19,967
7,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
28
Kills
7
7
Deaths
28
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
BigBlazing
Athena
6
0
4
8
L
Vulcan
BiggityB00
Vulcan
0
2
0
0
W
Hachiman
Boostifarian
Hachiman
2
1
3
3.5
W
11
3
7
4.83
L
3
6
4
0.83
L
Horus
0
6
1
0.08
L
2
6
2
0.5
W
Arachne
Raging Toxin
Arachne
7
2
5
4.75
W
Erlang Shen
vinnyzzz
Erlang Shen
2
1
7
5.5
L
Izanami
xWr3cKeD9
Izanami
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,511
Damage
61,282
104,422
Taken
87,696
83,590
Mitigated
66,293
36,187
Healing
12,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BigBlazing
Athena
10,319
2,222
1,840
2,308
20,822
27,440
746
11,309
9,513
48,089
12,774
L
Vulcan
BiggityB00
Vulcan
12,520
5,364
0
4,402
11,423
3,900
58
2,920
8,483
97,403
0
W
Hachiman
Boostifarian
Hachiman
10,510
5,432
0
10,390
20,484
7,951
2,169
11,055
9,429
0
134,563
W
20,208
1,939
549
4,375
17,031
7,266
999
6,123
10,908
120,849
0
L
19,464
3,057
0
599
14,270
5,857
0
5,484
8,602
101,187
0
L
Horus
6,746
2,658
284
2,612
19,277
18,045
0
4,421
14,788
13,181
50,134
L
11,756
850
0
2,756
22,759
30,654
0
8,178
14,309
31,215
0
W
Arachne
Raging Toxin
Arachne
12,062
9,612
0
8,635
23,434
9,047
2,618
7,701
15,733
0
110,199
W
Erlang Shen
vinnyzzz
Erlang Shen
11,412
6,919
0
8,090
22,651
31,886
2,076
9,590
13,061
0
87,972
L
Izanami
xWr3cKeD9
Izanami
10,796
5,966
0
1,938
19,967
7,837
0
8,079
11,690
0
86,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,528
Gold Earned
54,051
849
Minions Killed
634
0
Camps Cleared
0
2,662,139
Distance Traveled
2,320,591
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,736
490
96
4
0
576,947
10
L
Vulcan
11,019
424
175
7
0
481,102
4
W
Hachiman
13,757
529
208
8
0
486,929
4
W
Agni
15,129
582
210
8
0
525,028
2
L
Zeus
12,564
483
156
6
0
478,612
6
L
Horus
9,806
377
125
5
0
433,826
2
L
Bacchus
9,713
374
44
2
0
478,644
8
W
Arachne
14,187
546
164
6
0
570,638
7
W
Erlang Shen
13,719
528
171
7
0
502,597
1
L
Izanami
10,949
421
134
5
0
448,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role