Player Matchup

Izanami
Izanami
Averageish
Izanami
Level 125
God Stats
2W - 0L
1,628 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Persephone
Persephone
DarkSoulJake
Persephone
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 49L
1,618 Elo+
Party 2
Erlang Shen
Erlang Shen
LZVendetta
Erlang Shen
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,582 Elo+
Party 1
Athena
Athena
SGUnpaidIntern
Athena
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,803 Elo+
Party 1
Bakasura
Bakasura
Smith3y
Bakasura
Level 108
God Stats
10W - 19L
1,458 SR
Queue Stats
319W - 286L
1,602 Elo+
Party 2
Team Averages
Level 109
1,517 SR
1,621 Elo+

VS

Team Averages
Level 129
1,569 SR
1,576 Elo+
Chang'e
Chang'e
 
Chang'e
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Failedit
Hercules
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
719W - 692L
1,559 Elo+
Solo
Danzaburou
Danzaburou
Ilovethailand
Danzaburou
Level 108
God Stats
1W - 1L
1,756 SR
Queue Stats
82W - 87L
1,606 Elo+
Solo
Erlang Shen
Erlang Shen
Trixxiie
Erlang Shen
Level 114
God Stats
5W - 6L
1,545 SR
Queue Stats
181W - 157L
1,614 Elo+
Solo
Tiamat
Tiamat
Wiçked
Tiamat
Level 157
God Stats
6W - 3L
1,546 SR
Queue Stats
161W - 128L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Averageish
Izanami
14
4 / 1 / 2
8,447
650
7,660
8,911
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
DarkSoulJake
Persephone
13
2 / 2 / 4
8,076
621
5,249
6,843
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
LZVendetta
Erlang Shen
14
0 / 0 / 1
8,178
629
1,497
5,242
3,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 0 / 7
6,580
506
2,657
7,018
4,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Smith3y
Bakasura
14
5 / 0 / 4
8,198
631
8,141
9,977
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 0 / 0
7,464
574
2,395
3,710
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Failedit
Hercules
9
1 / 4 / 0
6,156
474
4,165
11,575
4,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Ilovethailand
Danzaburou
10
0 / 4 / 1
5,996
461
3,231
8,531
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Trixxiie
Erlang Shen
11
1 / 2 / 0
6,211
478
4,105
7,383
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
Wiçked
Tiamat
12
0 / 1 / 1
6,852
527
6,794
5,757
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
3
3
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
0
0
1
W
Izanami
Averageish
Izanami
4
1
2
5
W
Persephone
DarkSoulJake
Persephone
2
2
4
2
L
Hercules
Failedit
Hercules
1
4
0
0.25
L
Danzaburou
Ilovethailand
Danzaburou
0
4
1
0.13
W
Erlang Shen
LZVendetta
Erlang Shen
0
0
1
0.5
W
0
0
7
3.5
W
Bakasura
Smith3y
Bakasura
5
0
4
7
L
Erlang Shen
Trixxiie
Erlang Shen
1
2
0
0.5
L
Tiamat
Wiçked
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,204
Damage
20,690
37,991
Taken
36,956
15,543
Mitigated
13,737
13,413
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,395
339
106
2,377
3,710
2,735
0
51
3,659
49,485
0
W
Izanami
Averageish
Izanami
7,660
4,657
0
4,482
8,911
2,277
830
663
8,248
0
61,918
W
Persephone
DarkSoulJake
Persephone
5,249
341
0
1,495
6,843
2,082
0
2,906
3,935
53,341
0
L
Hercules
Failedit
Hercules
4,165
1,257
973
3,061
11,575
4,594
0
3,425
7,025
0
11,841
L
Danzaburou
Ilovethailand
Danzaburou
3,231
1,336
0
1,678
8,531
2,008
0
482
7,971
0
33,786
W
Erlang Shen
LZVendetta
Erlang Shen
1,497
501
0
2,535
5,242
3,679
123
1,696
3,546
0
56,365
W
2,657
1,090
0
1,524
7,018
4,064
0
2,010
5,008
15,608
0
W
Bakasura
Smith3y
Bakasura
8,141
5,222
0
3,377
9,977
3,441
0
1,913
7,980
0
49,072
L
Erlang Shen
Trixxiie
Erlang Shen
4,105
1,741
0
1,147
7,383
2,652
0
749
6,260
0
41,057
L
Tiamat
Wiçked
Tiamat
6,794
361
0
1,796
5,757
1,748
0
2,959
2,465
51,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,479
Gold Earned
32,679
503
Minions Killed
407
0
Camps Cleared
0
1,403,102
Distance Traveled
1,311,583
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,464
574
131
10
0
260,001
6
W
Izanami
8,447
650
131
10
0
254,060
6
W
Persephone
8,076
621
121
9
0
267,613
4
L
Hercules
6,156
474
17
1
0
271,224
4
L
Danzaburou
5,996
461
74
6
0
227,452
4
W
Erlang Shen
8,178
629
124
10
0
273,190
4
W
Athena
6,580
506
20
2
0
283,046
4
W
Bakasura
8,198
631
107
8
0
325,193
7
L
Erlang Shen
6,211
478
77
6
0
299,028
1
L
Tiamat
6,852
527
108
8
0
253,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role