Player Matchup

Nemesis
Nemesis
Gold V
AVR vRamPaGe
Nemesis
Gold V
Level 128
God Stats
7W - 4L
1,737 SR
Queue Stats
244W - 255L
1,322 MMR
Solo
Zeus
Zeus
Gold V
Greatest2doit_
Zeus
Gold V
Level 127
God Stats
6W - 5L
1,573 SR
Queue Stats
199W - 194L
1,377 MMR
Party 1
Geb
Geb
Silver I
XplodingShroom
Geb
Silver I
Level 104
God Stats
1W - 2L
1,283 SR
Queue Stats
55W - 59L
1,270 MMR
Solo
Nu Wa
Nu Wa
Silver IV
secretstarrxx
Nu Wa
Silver IV
Level 50
God Stats
6W - 4L
1,447 SR
Queue Stats
12W - 16L
1,319 MMR
Solo
Izanami
Izanami
Silver I
xWr3cKeD9
Izanami
Silver I
Level 97
God Stats
21W - 19L
1,450 SR
Queue Stats
464W - 470L
1,134 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,498 SR
1,285 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,494 SR
1,286 MMR
Sun Wukong
Sun Wukong
Silver II
KingPeepeepoopoo
Sun Wukong
Silver II
Level 147
God Stats
7W - 10L
1,371 SR
Queue Stats
200W - 215L
1,335 MMR
Solo
Danzaburou
Danzaburou
Silver II
redstreet19
Danzaburou
Silver II
Level 107
God Stats
1W - 3L
1,384 SR
Queue Stats
288W - 280L
1,251 MMR
Solo
Ganesha
Ganesha
Silver I
rollhogs
Ganesha
Silver I
Level 147
God Stats
40W - 37L
1,605 SR
Queue Stats
578W - 569L
1,206 MMR
Solo
Cabrakan
Cabrakan
Silver I
vinnyzzz
Cabrakan
Silver I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 69L
1,319 MMR
Solo
Agni
Agni
Silver IV
zMatrixSWAG
Agni
Silver IV
Level 81
God Stats
1W - 2L
1,610 SR
Queue Stats
5W - 8L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AVR vRamPaGe
Nemesis
11
1 / 1 / 1
6,049
550
2,566
5,227
1,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 2
6,186
562
6,549
5,620
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 1
6,316
574
2,107
7,554
3,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 2 / 1
6,472
588
5,898
3,349
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
xWr3cKeD9
Izanami
11
0 / 1 / 1
6,200
564
3,971
4,214
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThothMedusaKaliOdin

VS

Bans
CliodhnaBastetArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KingPeepeepoopoo
Sun Wukong
10
3 / 2 / 1
5,879
534
3,022
8,829
3,717
Danzaburou
redstreet19
Danzaburou
10
0 / 1 / 3
5,374
489
3,532
5,363
1,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
rollhogs
Ganesha
6
0 / 0 / 4
4,881
444
1,414
4,507
1,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
vinnyzzz
Cabrakan
10
2 / 3 / 3
5,956
541
3,240
8,145
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
4 / 0 / 0
6,592
599
2,515
3,895
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
9
9
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AVR vRamPaGe
Nemesis
1
1
1
1.5
W
1
3
2
0.67
L
Sun Wukong
KingPeepeepoopoo
Sun Wukong
3
2
1
1.75
W
2
2
1
1.25
L
Danzaburou
redstreet19
Danzaburou
0
1
3
1.5
L
Ganesha
rollhogs
Ganesha
0
0
4
2
W
2
2
1
1.25
L
Cabrakan
vinnyzzz
Cabrakan
2
3
3
1.17
W
Izanami
xWr3cKeD9
Izanami
0
1
1
0.5
L
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,091
Damage
13,723
25,964
Taken
30,739
8,359
Mitigated
11,740
5,089
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AVR vRamPaGe
Nemesis
2,566
509
0
669
5,227
1,579
0
435
4,792
0
36,742
W
6,549
1,382
0
626
5,620
1,374
0
3,645
1,975
36,529
0
L
Sun Wukong
KingPeepeepoopoo
Sun Wukong
3,022
628
0
2,268
8,829
3,717
0
5,200
3,349
0
28,671
W
2,107
246
0
1,664
7,554
3,418
0
2,384
5,170
13,844
0
L
Danzaburou
redstreet19
Danzaburou
3,532
2,179
0
1,651
5,363
1,089
0
1,253
4,024
0
29,047
L
Ganesha
rollhogs
Ganesha
1,414
424
0
1,562
4,507
1,665
0
1,888
2,551
8,689
0
W
5,898
1,886
0
250
3,349
893
104
51
3,298
34,409
0
L
Cabrakan
vinnyzzz
Cabrakan
3,240
474
0
2,803
8,145
4,178
0
3,460
4,527
33,031
0
W
Izanami
xWr3cKeD9
Izanami
3,971
2,715
0
1,880
4,214
1,095
0
654
3,560
0
45,656
L
2,515
205
0
593
3,895
1,091
0
1,963
1,734
35,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,223
Gold Earned
28,682
342
Minions Killed
263
0
Camps Cleared
0
1,039,591
Distance Traveled
958,423
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,049
550
68
6
0
246,278
4
W
Zeus
6,186
562
81
7
0
206,351
5
L
Sun Wukong
5,879
534
48
4
0
197,710
1
W
Geb
6,316
574
21
2
0
227,958
3
L
Danzaburou
5,374
489
66
6
0
199,099
2
L
Ganesha
4,881
444
3
0
0
139,895
2
W
Nu Wa
6,472
588
70
6
0
161,211
1
L
Cabrakan
5,956
541
61
6
0
201,994
2
W
Izanami
6,200
564
102
9
0
197,793
1
L
Agni
6,592
599
85
8
0
219,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role