Player Matchup

Athena
Athena
 
Athena
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
Ed-Berd
Arachne
Level 65
God Stats
5W - 2L
1,399 SR
Queue Stats
108W - 100L
1,474 Elo+
Party 2
Anubis
Anubis
Fr33Kngz
Anubis
Level 21
God Stats
22W - 16L
1,655 SR
Queue Stats
29W - 22L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
Serpents_Death
Gilgamesh
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 112L
1,476 Elo+
Party 2
Medusa
Medusa
x L i N IK
Medusa
Level 47
God Stats
2W - 5L
1,229 SR
Queue Stats
61W - 78L
1,359 Elo+
Party 4
Team Averages
Level 54
1,457 SR
1,455 Elo+

VS

Team Averages
Level 37
1,345 SR
1,279 Elo+
Kumbhakarna
Kumbhakarna
Canemanix
Kumbhakarna
Level 45
God Stats
3W - 7L
1,258 SR
Queue Stats
223W - 259L
1,280 Elo+
Party 3
Janus
Janus
Klauxzakx
Janus
Level 38
God Stats
1W - 2L
1,514 SR
Queue Stats
37W - 45L
1,386 Elo+
Party 1
Arachne
Arachne
Rharel
Arachne
Level 23
God Stats
0W - 5L
1,194 SR
Queue Stats
8W - 21L
1,060 Elo+
Party 1
Charybdis
Charybdis
SRS_Yolo
Charybdis
Level 29
God Stats
128W - 130L
1,365 SR
Queue Stats
414W - 459L
1,339 Elo+
Party 3
Odin
Odin
xXkillerXx19870
Odin
Level 49
God Stats
22W - 17L
1,393 SR
Queue Stats
351W - 374L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
9 / 3 / 13
9,851
616
10,749
18,090
17,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Ed-Berd
Arachne
16
10 / 0 / 7
9,658
604
11,463
13,542
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Fr33Kngz
Anubis
14
5 / 3 / 11
8,797
550
8,419
8,801
3,991
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Serpents_Death
Gilgamesh
13
7 / 2 / 2
8,784
549
11,294
9,227
3,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
x L i N IK
Medusa
12
4 / 5 / 13
8,263
516
10,746
10,651
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Canemanix
Kumbhakarna
10
2 / 7 / 6
7,344
459
5,202
14,525
9,196
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Klauxzakx
Janus
12
5 / 7 / 4
8,266
517
11,068
9,713
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Rharel
Arachne
9
1 / 6 / 3
6,656
416
1,644
14,767
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
SRS_Yolo
Charybdis
10
3 / 9 / 5
8,044
503
14,677
14,086
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 6 / 4
7,396
462
7,740
11,424
5,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
35
35
Kills
13
13
Deaths
35
46
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
9
3
13
5.17
L
Kumbhakarna
Canemanix
Kumbhakarna
2
7
6
0.71
W
Arachne
Ed-Berd
Arachne
10
0
7
13.5
W
Anubis
Fr33Kngz
Anubis
5
3
11
3.5
L
Janus
Klauxzakx
Janus
5
7
4
1
L
Arachne
Rharel
Arachne
1
6
3
0.42
L
Charybdis
SRS_Yolo
Charybdis
3
9
5
0.61
W
Gilgamesh
Serpents_Death
Gilgamesh
7
2
2
4
W
Medusa
x L i N IK
Medusa
4
5
13
2.1
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,671
Damage
40,331
60,311
Taken
64,515
34,116
Mitigated
22,099
19,698
Healing
10,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
10,749
3,492
200
4,528
18,090
17,526
0
4,852
13,086
32,030
0
L
Kumbhakarna
Canemanix
Kumbhakarna
5,202
916
560
1,037
14,525
9,196
0
4,988
9,537
12,374
0
W
Arachne
Ed-Berd
Arachne
11,463
5,791
0
9,755
13,542
5,655
89
2,525
10,871
0
62,387
W
Anubis
Fr33Kngz
Anubis
8,419
570
0
2,951
8,801
3,991
586
3,561
5,020
41,224
0
L
Janus
Klauxzakx
Janus
11,068
1,042
0
605
9,713
2,072
670
3,318
6,395
39,239
0
L
Arachne
Rharel
Arachne
1,644
1,565
262
3,605
14,767
2,809
0
2,875
11,892
0
20,446
L
Charybdis
SRS_Yolo
Charybdis
14,677
7,942
444
3,277
14,086
2,965
0
6,094
7,992
0
38,988
W
Gilgamesh
Serpents_Death
Gilgamesh
11,294
3,659
0
709
9,227
3,285
2,203
1,330
7,877
0
40,900
W
Medusa
x L i N IK
Medusa
10,746
5,410
0
1,555
10,651
3,659
138
3,378
7,187
0
34,475
L
7,740
1,906
24
1,051
11,424
5,057
0
1,893
9,531
0
32,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,353
Gold Earned
37,706
354
Minions Killed
256
0
Camps Cleared
0
1,606,957
Distance Traveled
1,444,486
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,851
616
38
2
0
321,223
4
L
Kumbhakarna
7,344
459
10
1
0
306,700
2
W
Arachne
9,658
604
109
7
0
407,525
2
W
Anubis
8,797
550
78
5
0
300,859
0
L
Janus
8,266
517
71
4
0
261,392
2
L
Arachne
6,656
416
42
3
0
310,911
4
L
Charybdis
8,044
503
71
4
0
253,479
3
W
Gilgamesh
8,784
549
69
4
0
294,208
0
W
Medusa
8,263
516
60
4
0
283,142
1
L
Odin
7,396
462
62
4
0
312,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role