Player Matchup

Ymir
Ymir
Badner
Ymir
Level 127
God Stats
5W - 4L
1,475 SR
Queue Stats
116W - 117L
1,468 Elo+
Solo
He Bo
He Bo
Elilgor
He Bo
Level 133
God Stats
1W - 1L
1,267 SR
Queue Stats
19W - 19L
1,465 Elo+
Party 1
Terra
Terra
Jihinsa
Terra
Level 156
God Stats
2W - 1L
1,495 SR
Queue Stats
89W - 95L
1,421 Elo+
Solo
Cernunnos
Cernunnos
simpaliksom
Cernunnos
Level 88
God Stats
8W - 0L
1,500 SR
Queue Stats
276W - 265L
1,530 Elo+
Solo
Atlas
Atlas
Твентин
Atlas
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,407 Elo+
Party 1
Team Averages
Level 118
1,447 SR
1,458 Elo+

VS

Team Averages
Level 68
1,582 SR
1,451 Elo+
Zeus
Zeus
Appolinia
Zeus
Level 148
God Stats
0W - 1L
1,710 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CoachGflexin
Jormungandr
Level 28
God Stats
2W - 2L
1,699 SR
Queue Stats
294W - 322L
1,423 Elo+
Solo
Ra
Ra
Grok22
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
545W - 544L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
KaiserThomas
Gilgamesh
Level 120
God Stats
4W - 4L
1,500 SR
Queue Stats
477W - 462L
1,460 Elo+
Solo
Ne Zha
Ne Zha
vitek007770
Ne Zha
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
126W - 117L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Badner
Ymir
11
3 / 1 / 7
6,396
1,279
3,442
7,492
7,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
Elilgor
He Bo
11
4 / 2 / 6
6,374
1,275
4,974
5,385
2,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Jihinsa
Terra
12
1 / 0 / 8
6,242
1,248
2,589
7,571
4,695
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cernunnos
simpaliksom
Cernunnos
12
3 / 0 / 6
6,256
1,251
7,621
3,068
1,374
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 1 / 8
5,389
1,078
2,769
4,848
3,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 3 / 3
5,331
1,066
7,530
4,198
1,906
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
CoachGflexin
Jormungandr
11
2 / 2 / 1
5,457
1,091
2,888
6,546
4,884
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
9
0 / 3 / 1
4,959
992
4,028
4,353
1,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
KaiserThomas
Gilgamesh
10
1 / 2 / 3
5,163
1,033
2,296
6,067
4,181
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
7
0 / 1 / 1
4,752
950
2,223
1,826
881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
11
Kills
4
4
Deaths
11
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
3
3
0.83
W
Ymir
Badner
Ymir
3
1
7
6.5
L
Jormungandr
CoachGflexin
Jormungandr
2
2
1
1.25
W
He Bo
Elilgor
He Bo
4
2
6
3.5
L
Ra
0
3
1
0.17
W
Terra
Jihinsa
Terra
1
0
8
5
L
Gilgamesh
KaiserThomas
Gilgamesh
1
2
3
1.25
W
Cernunnos
simpaliksom
Cernunnos
3
0
6
6
L
Ne Zha
0
1
1
0.5
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,395
Damage
18,965
28,364
Taken
22,990
19,820
Mitigated
13,690
12,665
Healing
8,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
7,530
581
180
708
4,198
1,906
0
3,172
1,026
11,801
0
W
Ymir
Badner
Ymir
3,442
380
136
826
7,492
7,482
0
3,394
4,098
7,507
0
L
Jormungandr
CoachGflexin
Jormungandr
2,888
345
410
1,736
6,546
4,884
0
3,202
3,344
8,155
0
W
He Bo
Elilgor
He Bo
4,974
380
138
178
5,385
2,395
406
2,160
3,225
9,663
0
L
Ra
4,028
263
2,016
1,402
4,353
1,838
0
2,958
1,395
9,803
0
W
Terra
Jihinsa
Terra
2,589
555
5,279
3,780
7,571
4,695
314
4,309
3,262
7,556
0
L
Gilgamesh
KaiserThomas
Gilgamesh
2,296
591
538
1,010
6,067
4,181
0
3,126
2,941
0
3,503
W
Cernunnos
simpaliksom
Cernunnos
7,621
1,897
44
321
3,068
1,374
703
1,532
1,536
0
14,860
L
Ne Zha
2,223
82
0
357
1,826
881
0
1,316
510
0
5,199
W
2,769
436
1,548
415
4,848
3,874
0
3,051
1,797
5,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,657
Gold Earned
25,662
56
Minions Killed
42
0
Camps Cleared
0
561,022
Distance Traveled
519,925
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,331
1,066
10
2
0
104,477
0
W
Ymir
6,396
1,279
11
2
0
116,251
0
L
Jormungandr
5,457
1,091
8
2
0
125,364
0
W
He Bo
6,374
1,275
10
2
0
105,280
0
L
Ra
4,959
992
19
4
0
121,722
1
W
Terra
6,242
1,248
8
2
0
118,322
0
L
Gilgamesh
5,163
1,033
4
1
0
109,440
0
W
Cernunnos
6,256
1,251
21
4
0
121,333
1
L
Ne Zha
4,752
950
1
0
0
58,922
2
W
Atlas
5,389
1,078
6
1
0
99,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role