Player Matchup

Mulan
Mulan
Blackbourne21
Mulan
Level 126
God Stats
1W - 2L
1,428 SR
Queue Stats
34W - 34L
1,444 Elo+
Solo
Arachne
Arachne
FranticAgate0
Arachne
Level 125
God Stats
9W - 12L
1,306 SR
Queue Stats
510W - 492L
1,434 Elo+
Solo
Mercury
Mercury
GianMPerlo
Mercury
Level 147
God Stats
6W - 10L
1,707 SR
Queue Stats
348W - 382L
1,468 Elo+
Party 2
Ymir
Ymir
Reznov00
Ymir
Level 124
God Stats
1W - 5L
1,416 SR
Queue Stats
272W - 300L
1,412 Elo+
Party 2
Freya
Freya
Salmon268
Freya
Level 69
God Stats
11W - 7L
1,616 SR
Queue Stats
236W - 251L
1,487 Elo+
Solo
Team Averages
Level 118
1,495 SR
1,449 Elo+

VS

Team Averages
Level 96
1,520 SR
1,541 Elo+
Atlas
Atlas
CherryFlavorFluf
Atlas
Level 81
God Stats
5W - 3L
1,508 SR
Queue Stats
204W - 210L
1,472 Elo+
Solo
Pele
Pele
Deadoxy
Pele
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,742 Elo+
Party 1
Neith
Neith
kingmcvalid
Neith
Level 118
God Stats
2W - 1L
1,272 SR
Queue Stats
96W - 96L
1,496 Elo+
Solo
Fenrir
Fenrir
xdOram
Fenrir
Level 88
God Stats
15W - 8L
1,818 SR
Queue Stats
229W - 220L
1,474 Elo+
Party 1
Vulcan
Vulcan
xlBenja12
Vulcan
Level 131
God Stats
1W - 2L
1,500 SR
Queue Stats
205W - 184L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 2
10,180
463
7,518
16,447
17,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
16
2 / 5 / 3
9,603
437
8,101
21,469
6,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
GianMPerlo
Mercury
17
0 / 6 / 1
10,343
470
3,548
12,497
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
16
0 / 3 / 1
9,566
435
6,229
13,958
4,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Freya
Salmon268
Freya
16
4 / 5 / 3
10,087
459
11,158
15,533
4,943
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 14
12,126
551
6,952
15,410
19,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Deadoxy
Pele
20
10 / 0 / 7
14,702
668
19,637
19,659
23,482
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 1 / 4
13,518
614
9,520
13,861
7,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
xdOram
Fenrir
17
3 / 2 / 3
11,095
504
5,410
13,788
6,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
xlBenja12
Vulcan
17
3 / 5 / 7
11,871
540
16,786
11,509
5,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
8
Kills
25
25
Deaths
8
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
2
0
14
9
W
Pele
Deadoxy
Pele
10
0
7
13.5
L
Arachne
2
5
3
0.7
L
Mercury
GianMPerlo
Mercury
0
6
1
0.08
L
Ymir
0
3
1
0.17
L
Freya
Salmon268
Freya
4
5
3
1.1
W
7
1
4
9
W
Fenrir
xdOram
Fenrir
3
2
3
2.25
W
Vulcan
xlBenja12
Vulcan
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,554
Damage
58,305
79,904
Taken
74,227
37,549
Mitigated
61,996
15,554
Healing
33,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,518
1,293
42
2,700
16,447
17,759
34
2,728
13,623
0
56,958
W
6,952
2,469
3,712
3,115
15,410
19,600
616
4,599
10,811
33,456
6,302
W
Pele
Deadoxy
Pele
19,637
6,111
250
10,771
19,659
23,482
3,105
3,645
16,014
0
116,553
L
Arachne
8,101
5,477
0
2,548
21,469
6,933
0
6,073
15,168
0
72,751
L
Mercury
GianMPerlo
Mercury
3,548
732
52
2,198
12,497
2,928
0
1,638
10,859
0
76,302
L
Ymir
6,229
1,009
133
4,225
13,958
4,986
0
5,225
8,642
73,666
0
L
Freya
Salmon268
Freya
11,158
2,822
313
3,343
15,533
4,943
0
7,128
8,097
35,929
0
W
9,520
4,112
0
8,045
13,861
7,159
1,283
2,532
11,329
0
111,479
W
Fenrir
xdOram
Fenrir
5,410
374
0
6,082
13,788
6,325
144
2,788
11,000
0
69,487
W
Vulcan
xlBenja12
Vulcan
16,786
5,806
0
1,150
11,509
5,430
2,994
3,823
7,534
77,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,779
Gold Earned
63,312
566
Minions Killed
750
0
Camps Cleared
0
2,057,889
Distance Traveled
2,115,418
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,180
463
114
5
0
371,602
7
W
Atlas
12,126
551
52
2
0
446,732
6
W
Pele
14,702
668
219
10
0
432,615
10
L
Arachne
9,603
437
117
5
0
474,363
0
L
Mercury
10,343
470
144
7
0
475,354
2
L
Ymir
9,566
435
128
6
0
408,936
3
L
Freya
10,087
459
63
3
0
327,634
0
W
Neith
13,518
614
202
9
0
368,062
2
W
Fenrir
11,095
504
115
5
0
468,356
7
W
Vulcan
11,871
540
162
7
0
399,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role