Player Matchup

Danzaburou
Danzaburou
MagicHerrie
Danzaburou
Level 46
God Stats
1W - 7L
1,098 SR
Queue Stats
63W - 65L
1,383 Elo+
Solo
Da Ji
Da Ji
PauGa12
Da Ji
Level 26
God Stats
2W - 3L
1,246 SR
Queue Stats
37W - 48L
1,247 Elo+
Party 1
Kuzenbo
Kuzenbo
Rubo2k19
Kuzenbo
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 307L
1,476 Elo+
Solo
Eset
Eset
SOY_jAvI_B-P
Eset
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 66L
1,374 Elo+
Party 1
Amaterasu
Amaterasu
stojkovlc
Amaterasu
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
47W - 32L
1,411 Elo+
Solo
Team Averages
Level 59
1,369 SR
1,378 Elo+

VS

Team Averages
Level 103
1,488 SR
1,345 Elo+
Chronos
Chronos
 
Chronos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Lauhiay
Aphrodite
Level 148
God Stats
1W - 2L
1,412 SR
Queue Stats
1W - 5L
1,056 Elo+
Solo
Mercury
Mercury
N0Tomorrow
Mercury
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
93W - 83L
1,515 Elo+
Solo
Artemis
Artemis
Sapathy
Artemis
Level 39
God Stats
23W - 13L
1,527 SR
Queue Stats
31W - 28L
1,418 Elo+
Solo
Sylvanus
Sylvanus
josemasl
Sylvanus
Level 99
God Stats
8W - 3L
1,500 SR
Queue Stats
108W - 96L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MagicHerrie
Danzaburou
15
1 / 5 / 1
9,543
434
9,018
15,337
5,562
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
PauGa12
Da Ji
13
4 / 8 / 3
9,209
419
10,771
18,432
6,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
Rubo2k19
Kuzenbo
14
2 / 1 / 6
9,533
433
11,456
27,960
34,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 7 / 3
10,441
475
11,719
12,533
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
stojkovlc
Amaterasu
19
1 / 6 / 3
10,726
488
8,251
23,937
16,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
5 / 2 / 7
13,889
631
11,544
15,188
6,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
Lauhiay
Aphrodite
17
1 / 4 / 7
10,585
481
12,722
18,250
7,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
N0Tomorrow
Mercury
20
12 / 2 / 6
13,211
601
21,132
21,110
8,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Sapathy
Artemis
17
4 / 2 / 2
10,970
499
17,818
15,452
5,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
josemasl
Sylvanus
18
5 / 1 / 9
12,487
568
12,688
14,901
17,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
11
Kills
27
27
Deaths
11
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
2
7
4.25
W
Aphrodite
Lauhiay
Aphrodite
1
4
7
1.13
L
Danzaburou
MagicHerrie
Danzaburou
1
5
1
0.3
W
Mercury
N0Tomorrow
Mercury
12
2
6
7.5
L
Da Ji
PauGa12
Da Ji
4
8
3
0.69
L
Kuzenbo
Rubo2k19
Kuzenbo
2
1
6
5
L
3
7
3
0.64
W
Artemis
Sapathy
Artemis
4
2
2
2.5
W
Sylvanus
josemasl
Sylvanus
5
1
9
9.5
L
Amaterasu
stojkovlc
Amaterasu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,215
Damage
75,904
98,199
Taken
84,901
66,862
Mitigated
45,808
20,821
Healing
47,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,544
4,223
1,900
4,779
15,188
6,529
3,426
5,633
9,555
94,859
3,271
W
Aphrodite
Lauhiay
Aphrodite
12,722
1,724
7,950
10,427
18,250
7,763
678
5,244
13,006
52,529
0
L
Danzaburou
MagicHerrie
Danzaburou
9,018
2,250
0
3,329
15,337
5,562
1,007
3,388
11,949
0
68,501
W
Mercury
N0Tomorrow
Mercury
21,132
13,044
0
8,401
21,110
8,506
2,052
5,732
15,378
0
96,444
L
Da Ji
PauGa12
Da Ji
10,771
2,245
0
3,253
18,432
6,162
0
7,061
11,371
0
36,885
L
Kuzenbo
Rubo2k19
Kuzenbo
11,456
4,322
0
5,122
27,960
34,370
205
11,420
16,540
31,395
0
L
11,719
318
0
1,876
12,533
4,363
132
4,514
8,019
57,206
0
W
Artemis
Sapathy
Artemis
17,818
9,115
0
3,265
15,452
5,482
3,223
3,353
12,099
0
86,339
W
Sylvanus
josemasl
Sylvanus
12,688
2,468
3,039
7,398
14,901
17,528
1,435
3,213
11,688
61,796
11,564
L
Amaterasu
stojkovlc
Amaterasu
8,251
2,415
0
7,241
23,937
16,405
0
9,001
14,936
0
77,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,452
Gold Earned
61,142
491
Minions Killed
621
0
Camps Cleared
0
2,019,107
Distance Traveled
2,071,619
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,889
631
178
8
0
428,412
0
W
Aphrodite
10,585
481
91
4
0
348,385
0
L
Danzaburou
9,543
434
139
6
0
375,276
3
W
Mercury
13,211
601
133
6
0
505,780
0
L
Da Ji
9,209
419
62
3
0
398,916
3
L
Kuzenbo
9,533
433
31
1
0
462,683
1
L
Eset
10,441
475
113
5
0
390,926
3
W
Artemis
10,970
499
106
5
0
414,084
3
W
Sylvanus
12,487
568
113
5
0
374,958
0
L
Amaterasu
10,726
488
146
7
0
391,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role