Player Matchup

Gilgamesh
Gilgamesh
Carinho-11
Gilgamesh
Level 88
God Stats
14W - 10L
1,500 SR
Queue Stats
160W - 163L
1,458 Elo+
Party 1
Chaac
Chaac
bionic1988
Chaac
Level 129
God Stats
4W - 5L
1,605 SR
Queue Stats
202W - 245L
1,442 Elo+
Party 2
Bellona
Bellona
blackshadow351
Bellona
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 73L
1,451 Elo+
Party 2
Janus
Janus
xDavidMason115x
Janus
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 150L
1,427 Elo+
Party 1
Anubis
Anubis
zGiIThunder
Anubis
Level 61
God Stats
11W - 16L
1,476 SR
Queue Stats
12W - 22L
1,318 Elo+
Solo
Team Averages
Level 100
1,516 SR
1,419 Elo+

VS

Team Averages
Level 92
1,488 SR
1,396 Elo+
Zhong Kui
Zhong Kui
GardUps
Zhong Kui
Level 74
God Stats
15W - 12L
1,662 SR
Queue Stats
191W - 228L
1,462 Elo+
Solo
Skadi
Skadi
L0g4n_1812
Skadi
Level 88
God Stats
5W - 7L
1,352 SR
Queue Stats
136W - 125L
1,425 Elo+
Party 3
Ares
Ares
LARGE_DuDe69
Ares
Level 117
God Stats
10W - 14L
1,500 SR
Queue Stats
181W - 172L
1,485 Elo+
Party 3
Arachne
Arachne
MrWombloid
Arachne
Level 105
God Stats
8W - 3L
1,425 SR
Queue Stats
598W - 621L
1,450 Elo+
Solo
Nemesis
Nemesis
Mxrk_W14
Nemesis
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 109L
1,155 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Carinho-11
Gilgamesh
14
1 / 4 / 1
8,035
446
8,932
16,277
12,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
13
4 / 5 / 5
8,466
470
10,050
14,786
12,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 6 / 6
8,853
492
11,304
16,084
13,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 9 / 3
7,859
437
4,384
12,824
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
15
4 / 2 / 2
8,905
495
7,688
8,560
4,302
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GardUps
Zhong Kui
17
8 / 2 / 8
11,592
644
16,028
10,171
6,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
16
3 / 6 / 7
10,195
566
6,189
12,926
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 3 / 13
10,316
573
12,500
13,897
10,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
MrWombloid
Arachne
17
5 / 2 / 5
10,731
596
11,806
18,146
9,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Mxrk_W14
Nemesis
16
4 / 2 / 8
10,009
556
6,286
11,727
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
15
Kills
26
26
Deaths
15
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Carinho-11
Gilgamesh
1
4
1
0.38
W
Zhong Kui
GardUps
Zhong Kui
8
2
8
6
W
Skadi
3
6
7
1.08
W
6
3
13
4.17
W
Arachne
MrWombloid
Arachne
5
2
5
3.75
W
Nemesis
Mxrk_W14
Nemesis
4
2
8
4
L
Chaac
4
5
5
1.3
L
4
6
6
1.17
L
2
9
3
0.39
L
Anubis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,358
Damage
52,809
68,531
Taken
66,867
46,711
Mitigated
37,239
13,114
Healing
28,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Carinho-11
Gilgamesh
8,932
2,253
0
3,594
16,277
12,709
0
6,615
9,514
0
49,949
W
Zhong Kui
GardUps
Zhong Kui
16,028
2,155
0
5,505
10,171
6,908
2,594
4,048
6,090
62,248
7,843
W
Skadi
6,189
3,356
0
3,373
12,926
4,476
1,982
154
12,565
0
61,247
W
12,500
671
67
3,899
13,897
10,956
838
3,085
10,566
36,734
0
W
Arachne
MrWombloid
Arachne
11,806
8,952
0
11,125
18,146
9,762
1,277
3,379
14,727
0
68,000
W
Nemesis
Mxrk_W14
Nemesis
6,286
2,912
0
4,620
11,727
5,137
2,477
1,406
10,321
0
53,088
L
Chaac
10,050
2,597
0
2,055
14,786
12,608
60
5,924
8,616
0
43,344
L
11,304
3,766
0
3,583
16,084
13,295
0
4,102
11,739
0
59,269
L
4,384
48
0
1,524
12,824
3,797
0
5,716
7,000
37,862
0
L
Anubis
7,688
84
0
2,358
8,560
4,302
0
4,759
3,723
53,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,118
Gold Earned
52,843
431
Minions Killed
500
0
Camps Cleared
0
1,569,450
Distance Traveled
1,770,563
14
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,035
446
98
5
0
303,523
0
W
Zhong Kui
11,592
644
123
7
0
314,654
12
W
Skadi
10,195
566
109
6
0
347,806
8
W
Ares
10,316
573
48
3
0
357,299
3
W
Arachne
10,731
596
123
7
0
376,657
6
W
Nemesis
10,009
556
97
5
0
374,147
2
L
Chaac
8,466
470
71
4
0
307,719
2
L
Bellona
8,853
492
91
5
0
339,738
6
L
Janus
7,859
437
74
4
0
280,698
0
L
Anubis
8,905
495
97
5
0
337,772
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role