Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
EuterEumel
Hercules
Level 146
God Stats
1W - 2L
1,682 SR
Queue Stats
83W - 93L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
KittyOfD00M
Cthulhu
Level 57
God Stats
0W - 2L
1,330 SR
Queue Stats
24W - 24L
1,597 Elo+
Party 2
Apollo
Apollo
Unown
Apollo
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 113L
1,493 Elo+
Party 2
Bastet
Bastet
harrenlol
Bastet
Level 148
God Stats
13W - 8L
1,576 SR
Queue Stats
83W - 93L
1,502 Elo+
Party 2
Team Averages
Level 124
1,518 SR
1,514 Elo+

VS

Team Averages
Level 122
1,575 SR
1,543 Elo+
Ullr
Ullr
Camelia47-_
Ullr
Level 124
God Stats
2W - 2L
1,354 SR
Queue Stats
149W - 172L
1,482 Elo+
Party 3
Sylvanus
Sylvanus
DobbyAFreeElf
Sylvanus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 39L
1,575 Elo+
Party 1
Baba Yaga
Baba Yaga
MilKShaKe-_-SauC
Baba Yaga
Level 124
God Stats
6W - 10L
1,772 SR
Queue Stats
122W - 177L
1,469 Elo+
Party 3
Neith
Neith
Rachou220395
Neith
Level 129
God Stats
12W - 29L
1,626 SR
Queue Stats
166W - 189L
1,626 Elo+
Party 3
Zeus
Zeus
zG MoTioN
Zeus
Level 107
God Stats
6W - 3L
1,623 SR
Queue Stats
68W - 66L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 0
6,893
627
1,708
1,708
516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
EuterEumel
Hercules
14
2 / 4 / 7
8,105
737
7,279
14,336
8,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
KittyOfD00M
Cthulhu
14
1 / 5 / 4
7,697
700
8,823
15,139
9,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Unown
Apollo
15
1 / 2 / 5
8,297
754
5,455
10,299
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
harrenlol
Bastet
16
7 / 5 / 3
9,276
843
9,652
12,463
3,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
8,563
778
3,105
5,572
2,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
DobbyAFreeElf
Sylvanus
16
5 / 1 / 7
9,318
847
13,167
9,651
5,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
16
5 / 2 / 7
9,652
877
12,664
9,172
3,914
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
4 / 2 / 6
9,326
848
9,555
8,789
3,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
15
1 / 7 / 4
8,876
807
6,878
10,089
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
12
Kills
17
17
Deaths
12
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
W
2
0
4
4
W
Sylvanus
DobbyAFreeElf
Sylvanus
5
1
7
8.5
L
Hercules
EuterEumel
Hercules
2
4
7
1.38
L
Cthulhu
KittyOfD00M
Cthulhu
1
5
4
0.6
W
Baba Yaga
5
2
7
4.25
W
4
2
6
3.5
L
Apollo
Unown
Apollo
1
2
5
1.75
L
Bastet
harrenlol
Bastet
7
5
3
1.7
W
Zeus
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,917
Damage
45,369
53,945
Taken
43,273
24,407
Mitigated
17,508
13,648
Healing
11,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,708
396
0
680
1,708
516
0
902
806
7,477
889
W
3,105
560
0
490
5,572
2,027
1,269
1,499
3,795
0
23,946
W
Sylvanus
DobbyAFreeElf
Sylvanus
13,167
3,055
3,655
4,169
9,651
5,415
480
2,179
7,306
24,007
2,613
L
Hercules
EuterEumel
Hercules
7,279
1,636
0
4,758
14,336
8,302
0
10,396
3,940
0
14,537
L
Cthulhu
KittyOfD00M
Cthulhu
8,823
165
280
3,839
15,139
9,283
52
8,304
6,835
13,382
0
W
Baba Yaga
12,664
1,112
0
874
9,172
3,914
1,097
1,824
7,018
32,888
0
W
9,555
5,011
617
1,907
8,789
3,325
2,655
2,495
6,051
0
30,026
L
Apollo
Unown
Apollo
5,455
3,812
0
2,817
10,299
2,969
0
4,739
5,560
0
41,754
L
Bastet
harrenlol
Bastet
9,652
2,912
0
1,274
12,463
3,337
0
7,475
4,988
0
25,896
W
Zeus
6,878
487
0
10
10,089
2,827
470
1,762
8,099
33,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,268
Gold Earned
45,735
173
Minions Killed
243
0
Camps Cleared
0
1,004,805
Distance Traveled
1,204,318
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,893
627
13
1
0
62,418
1
W
Ullr
8,563
778
31
3
0
273,062
3
W
Sylvanus
9,318
847
35
3
0
228,504
5
L
Hercules
8,105
737
14
1
0
237,705
3
L
Cthulhu
7,697
700
21
2
0
235,971
1
W
Baba Yaga
9,652
877
56
5
0
252,969
1
W
Neith
9,326
848
61
6
0
226,406
3
L
Apollo
8,297
754
80
7
0
229,443
4
L
Bastet
9,276
843
45
4
0
239,268
2
W
Zeus
8,876
807
60
5
0
223,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role