Player Matchup

Fenrir
Fenrir
Cryoxity
Fenrir
Level 156
God Stats
1W - 0L
1,640 SR
Queue Stats
43W - 43L
1,424 Elo+
Party 2
Odin
Odin
SlinkyLet6
Odin
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 14L
1,604 Elo+
Party 2
Zeus
Zeus
SpeedyEyeBạll
Zeus
Level 121
God Stats
2W - 0L
1,265 SR
Queue Stats
20W - 17L
1,499 Elo+
Party 2
Team Averages
Level 115
1,468 SR
1,509 Elo+

VS

Team Averages
Level 50
1,643 SR
1,524 Elo+
Scylla
Scylla
 
Scylla
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
ArchAnge54
Cabrakan
Level 63
God Stats
6W - 3L
1,807 SR
Queue Stats
85W - 78L
1,497 Elo+
Solo
Neith
Neith
bjour53
Neith
Level 10
God Stats
10W - 7L
1,623 SR
Queue Stats
14W - 12L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cryoxity
Fenrir
14
8 / 6 / 10
10,317
860
9,672
16,384
9,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 15
9,004
750
6,647
11,056
8,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
13 / 1 / 8
11,375
948
18,705
6,994
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 6 / 4
10,193
849
7,812
11,744
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
ArchAnge54
Cabrakan
12
2 / 10 / 6
8,893
741
4,781
17,636
18,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
bjour53
Neith
10
2 / 6 / 4
7,698
642
7,280
9,552
2,810
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
22
Kills
9
10
Deaths
22
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
6
4
1.17
L
Cabrakan
ArchAnge54
Cabrakan
2
10
6
0.5
W
Fenrir
Cryoxity
Fenrir
8
6
10
2.17
W
1
3
15
2.83
W
13
1
8
17
L
Neith
bjour53
Neith
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,024
Damage
19,873
34,434
Taken
38,932
20,617
Mitigated
24,341
6,848
Healing
3,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,812
838
0
1,461
11,744
3,187
0
5,692
5,743
41,921
0
L
Cabrakan
ArchAnge54
Cabrakan
4,781
766
0
2,016
17,636
18,344
189
9,941
7,432
8,284
0
W
Fenrir
Cryoxity
Fenrir
9,672
2,277
0
2,212
16,384
9,688
632
5,042
10,800
0
20,730
W
6,647
1,062
0
2,531
11,056
8,787
414
4,306
6,586
4,663
19,687
W
18,705
2,958
0
2,105
6,994
2,142
1,049
3,697
3,123
51,198
0
L
Neith
bjour53
Neith
7,280
3,861
0
431
9,552
2,810
530
4,391
5,070
0
15,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,696
Gold Earned
26,784
128
Minions Killed
112
9
Camps Cleared
3
687,403
Distance Traveled
607,451
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,193
849
78
7
3
218,469
6
L
Cabrakan
8,893
741
10
1
0
184,688
1
W
Fenrir
10,317
860
30
3
3
230,592
0
W
Odin
9,004
750
38
3
3
230,185
2
W
Zeus
11,375
948
60
5
3
226,626
3
L
Neith
7,698
642
24
2
0
204,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role