Player Matchup

Mercury
Mercury
Anarchduke
Mercury
Level 160
God Stats
7W - 6L
1,500 SR
Queue Stats
248W - 259L
1,537 Elo+
Solo
Sylvanus
Sylvanus
Jadizi
Sylvanus
Level 157
God Stats
91W - 90L
1,542 SR
Queue Stats
423W - 460L
1,481 Elo+
Solo
Hercules
Hercules
Xenos37
Hercules
Level 60
God Stats
9W - 2L
1,934 SR
Queue Stats
81W - 59L
1,507 Elo+
Solo
Izanami
Izanami
oXurrr
Izanami
Level 109
God Stats
3W - 6L
1,250 SR
Queue Stats
105W - 123L
1,444 Elo+
Solo
Janus
Janus
xx1TuK3r1xx
Janus
Level 28
God Stats
1W - 0L
1,483 SR
Queue Stats
97W - 108L
1,491 Elo+
Solo
Team Averages
Level 103
1,542 SR
1,492 Elo+

VS

Team Averages
Level 76
1,538 SR
1,493 Elo+
Jormungandr
Jormungandr
Dank420Memes69
Jormungandr
Level 80
God Stats
19W - 14L
1,499 SR
Queue Stats
87W - 89L
1,547 Elo+
Solo
Kukulkan
Kukulkan
Emil555
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
HI Hater 347620
Ne Zha
Level 44
God Stats
20W - 37L
1,372 SR
Queue Stats
45W - 69L
1,294 Elo+
Solo
Horus
Horus
MiNDPuZZLa
Horus
Level 160
God Stats
1W - 2L
1,817 SR
Queue Stats
23W - 30L
1,646 Elo+
Solo
Neith
Neith
PrototypeJ
Neith
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
254W - 227L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Anarchduke
Mercury
16
7 / 3 / 9
9,407
855
11,411
11,043
7,779
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Jadizi
Sylvanus
15
3 / 1 / 14
9,068
824
5,820
13,876
12,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Xenos37
Hercules
15
4 / 0 / 10
9,432
857
9,925
15,659
11,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
oXurrr
Izanami
18
10 / 0 / 5
10,796
981
17,763
9,966
4,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 10
8,773
798
10,910
8,486
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dank420Memes69
Jormungandr
16
4 / 6 / 3
9,215
838
20,457
18,886
19,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Emil555
Kukulkan
12
0 / 6 / 1
6,720
611
1,348
6,139
2,102
13
1 / 4 / 2
7,446
677
4,174
8,085
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
12
0 / 7 / 4
7,237
658
6,308
17,371
12,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
16
5 / 2 / 3
8,726
793
12,854
12,916
4,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
25
Kills
10
10
Deaths
25
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
Anarchduke
Mercury
7
3
9
3.83
L
Jormungandr
Dank420Memes69
Jormungandr
4
6
3
0.92
L
Kukulkan
Emil555
Kukulkan
0
6
1
0.08
L
1
4
2
0.5
W
Sylvanus
Jadizi
Sylvanus
3
1
14
10
L
Horus
0
7
4
0.29
L
Neith
5
2
3
3.25
W
Hercules
Xenos37
Hercules
4
0
10
9
W
Izanami
oXurrr
Izanami
10
0
5
12.5
W
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,829
Damage
45,141
59,030
Taken
63,397
39,888
Mitigated
41,160
20,572
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Anarchduke
Mercury
11,411
6,247
0
3,217
11,043
7,779
2,542
3,677
7,213
0
33,088
L
Jormungandr
Dank420Memes69
Jormungandr
20,457
6,394
0
0
18,886
19,103
0
4,228
14,556
54,268
0
L
Kukulkan
Emil555
Kukulkan
1,348
300
0
0
6,139
2,102
0
1,517
4,536
5,882
0
L
4,174
734
0
161
8,085
2,859
0
1,089
6,942
0
16,945
W
Sylvanus
Jadizi
Sylvanus
5,820
665
4,328
4,307
13,876
12,446
428
6,209
7,504
10,604
0
L
Horus
6,308
2,687
814
2,102
17,371
12,223
0
4,172
13,043
0
6,560
L
Neith
12,854
5,648
0
3,282
12,916
4,873
0
5,628
6,964
0
29,212
W
Hercules
Xenos37
Hercules
9,925
3,585
443
5,842
15,659
11,377
556
6,074
9,289
2,261
24,094
W
Izanami
oXurrr
Izanami
17,763
14,019
0
2,310
9,966
4,598
6,428
3,654
6,147
0
57,663
W
10,910
935
0
125
8,486
3,688
1,485
1,885
6,542
23,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,476
Gold Earned
39,344
205
Minions Killed
128
0
Camps Cleared
0
1,179,797
Distance Traveled
895,416
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,407
855
38
3
0
254,104
1
L
Jormungandr
9,215
838
64
6
0
193,290
2
L
Kukulkan
6,720
611
8
1
0
135,692
2
L
Ne Zha
7,446
677
20
2
0
172,606
0
W
Sylvanus
9,068
824
6
1
0
225,705
1
L
Horus
7,237
658
2
0
0
185,326
1
L
Neith
8,726
793
34
3
0
208,502
0
W
Hercules
9,432
857
30
3
0
256,521
1
W
Izanami
10,796
981
97
9
0
234,108
4
W
Janus
8,773
798
34
3
0
209,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role