Player Matchup

Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver II
Albertrays
Susano
Silver II
Level 148
God Stats
5W - 3L
1,412 SR
Queue Stats
116W - 109L
1,528 MMR
Solo
King Arthur
King Arthur
Bronze III
Dublicot
King Arthur
Bronze III
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,513 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Outlaw
Ah Muzen Cab
Platinum V
Level 157
God Stats
18W - 9L
1,712 SR
Queue Stats
111W - 93L
1,551 MMR
Solo
Olorun
Olorun
Silver II
RichHomieDanny
Olorun
Silver II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 66L
1,527 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,525 SR
1,524 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,647 SR
1,524 MMR
Janus
Janus
Silver II
BkevZero
Janus
Silver II
Level 122
God Stats
0W - 1L
1,692 SR
Queue Stats
2W - 1L
1,546 MMR
Solo
Kali
Kali
Gold II
Marz4L
Kali
Gold II
Level 136
God Stats
1W - 1L
1,740 SR
Queue Stats
158W - 162L
1,492 MMR
Solo
Izanami
Izanami
Gold IV
Skronyz
Izanami
Gold IV
Level 107
God Stats
3W - 2L
1,700 SR
Queue Stats
94W - 91L
1,544 MMR
Solo
Achilles
Achilles
Bronze IV
UndamagedSoul
Achilles
Bronze IV
Level 160
God Stats
7W - 10L
1,605 SR
Queue Stats
165W - 153L
1,500 MMR
Solo
Osiris
Osiris
Gold III
zhhed
Osiris
Gold III
Level 141
God Stats
3W - 10L
1,500 SR
Queue Stats
160W - 159L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
1 / 0 / 3
4,282
535
3,316
6,594
2,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Susano
Albertrays
Susano
8
5 / 0 / 2
5,166
646
3,694
3,480
980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
Dublicot
King Arthur
9
0 / 1 / 3
5,067
633
3,068
6,382
4,073
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Outlaw
Ah Muzen Cab
10
3 / 0 / 2
5,563
695
3,571
3,830
1,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 0
4,576
572
1,658
3,222
948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
LokiErlang ShenBastetCliodhna

VS

Bans
ThothSolUllrAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BkevZero
Janus
7
0 / 4 / 0
4,195
524
1,184
4,399
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
Marz4L
Kali
6
0 / 1 / 0
3,893
487
1,419
4,358
1,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Skronyz
Izanami
9
0 / 0 / 0
4,590
574
2,804
4,133
864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
UndamagedSoul
Achilles
6
0 / 3 / 0
3,915
489
3,319
5,849
2,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Osiris
zhhed
Osiris
9
1 / 2 / 0
5,421
678
5,012
6,445
4,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
10
Kills
1
1
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
0
3
2.5
W
Susano
Albertrays
Susano
5
0
2
6
L
Janus
BkevZero
Janus
0
4
0
0
W
King Arthur
Dublicot
King Arthur
0
1
3
1.5
L
Kali
Marz4L
Kali
0
1
0
0
W
Ah Muzen Cab
Outlaw
Ah Muzen Cab
3
0
2
4
W
1
0
0
1
L
Izanami
Skronyz
Izanami
0
0
0
0
L
Achilles
UndamagedSoul
Achilles
0
3
0
0
L
Osiris
zhhed
Osiris
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,307
Damage
13,738
23,508
Taken
25,184
9,497
Mitigated
9,720
9,782
Healing
8,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,316
309
45
3,946
6,594
2,274
0
221
6,373
0
13,754
W
Susano
Albertrays
Susano
3,694
899
0
1,634
3,480
980
0
464
3,016
0
20,325
L
Janus
BkevZero
Janus
1,184
88
0
508
4,399
866
0
0
4,399
21,898
0
W
King Arthur
Dublicot
King Arthur
3,068
725
0
1,582
6,382
4,073
0
0
6,382
0
27,733
L
Kali
Marz4L
Kali
1,419
432
0
693
4,358
1,055
0
0
4,358
0
15,392
W
Ah Muzen Cab
Outlaw
Ah Muzen Cab
3,571
1,655
0
1,280
3,830
1,222
126
499
3,331
0
39,338
W
1,658
379
0
1,295
3,222
948
0
0
3,222
23,872
2,608
L
Izanami
Skronyz
Izanami
2,804
2,197
0
2,196
4,133
864
0
1,146
2,987
0
31,963
L
Achilles
UndamagedSoul
Achilles
3,319
860
135
987
5,849
2,694
0
407
5,442
0
8,988
L
Osiris
zhhed
Osiris
5,012
2,063
0
3,648
6,445
4,241
0
0
6,445
0
31,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,654
Gold Earned
22,014
259
Minions Killed
241
0
Camps Cleared
0
871,044
Distance Traveled
792,028
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,282
535
21
3
0
170,804
2
W
Susano
5,166
646
45
6
0
200,611
2
L
Janus
4,195
524
41
5
0
151,338
3
W
King Arthur
5,067
633
55
7
0
170,660
3
L
Kali
3,893
487
39
5
0
142,070
1
W
Ah Muzen Cab
5,563
695
78
10
0
175,757
3
W
Olorun
4,576
572
60
8
0
153,212
4
L
Izanami
4,590
574
70
9
0
158,677
3
L
Achilles
3,915
489
9
1
0
168,757
1
L
Osiris
5,421
678
82
10
0
171,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role