Player Matchup

Fafnir
Fafnir
HughMungis94
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,527 Elo+
Party 1
Ra
Ra
Legit4it
Ra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 166L
1,516 Elo+
Solo
Fenrir
Fenrir
TMG Food Stamps
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,443 Elo+
Solo
Discordia
Discordia
arttohad
Discordia
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,527 Elo+
Party 1
Medusa
Medusa
coyleisdaman
Medusa
Level 105
God Stats
3W - 4L
1,629 SR
Queue Stats
176W - 176L
1,433 Elo+
Solo
Team Averages
Level 110
1,526 SR
1,489 Elo+

VS

Team Averages
Level 114
1,498 SR
1,457 Elo+
Cthulhu
Cthulhu
BLO0D V3N0M 420
Cthulhu
Level 149
God Stats
13W - 8L
1,449 SR
Queue Stats
295W - 330L
1,462 Elo+
Party 2
Medusa
Medusa
ITZSIBS
Medusa
Level 127
God Stats
4W - 1L
1,546 SR
Queue Stats
90W - 80L
1,514 Elo+
Party 2
Hou Yi
Hou Yi
Killertheman342
Hou Yi
Level 74
God Stats
3W - 0L
1,672 SR
Queue Stats
140W - 141L
1,395 Elo+
Solo
Xing Tian
Xing Tian
TomKatDotCom
Xing Tian
Level 118
God Stats
3W - 3L
1,322 SR
Queue Stats
20W - 20L
1,513 Elo+
Solo
Ra
Ra
pingeddog84
Ra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 185L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
6 / 7 / 9
11,524
720
16,851
26,250
40,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 1
7,662
479
0
0
0
19
4 / 5 / 7
10,655
666
12,608
29,180
21,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
arttohad
Discordia
17
2 / 11 / 7
10,152
635
13,745
17,053
5,696
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
20
6 / 5 / 5
11,740
734
29,502
14,326
5,965
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 10
10,871
679
7,764
21,322
13,841
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
ITZSIBS
Medusa
20
14 / 3 / 8
13,734
858
20,923
13,003
6,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
8 / 5 / 11
12,604
788
17,232
16,310
6,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
TomKatDotCom
Xing Tian
19
3 / 1 / 16
11,621
726
13,764
30,513
31,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 4 / 14
11,813
738
14,143
17,856
7,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
87
18
Kills
28
28
Deaths
19
29
Assists
59
Player
Kills
Deaths
Assists
KDA
W
1
6
10
1
L
Fafnir
6
7
9
1.5
W
Medusa
ITZSIBS
Medusa
14
3
8
6
W
8
5
11
2.7
L
0
0
1
0.5
L
4
5
7
1.5
W
Xing Tian
TomKatDotCom
Xing Tian
3
1
16
11
L
Discordia
arttohad
Discordia
2
11
7
0.5
L
Medusa
6
5
5
1.7
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,706
Damage
73,826
86,809
Taken
99,004
73,651
Mitigated
65,779
27,823
Healing
47,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,764
745
2,616
3,838
21,322
13,841
781
2,899
18,423
18,677
0
L
Fafnir
16,851
6,889
514
7,159
26,250
40,682
261
11,125
15,125
28,209
0
W
Medusa
ITZSIBS
Medusa
20,923
7,066
1,979
2,298
13,003
6,485
1,951
5,035
7,600
0
41,512
W
17,232
8,335
390
1,618
16,310
6,247
1,333
6,753
9,557
0
33,164
L
0
0
0
0
0
0
0
0
0
0
0
L
12,608
1,241
1,235
11,437
29,180
21,308
238
12,415
16,765
606
18,792
W
Xing Tian
TomKatDotCom
Xing Tian
13,764
921
2,427
11,952
30,513
31,391
480
7,824
22,689
22,559
0
L
Discordia
arttohad
Discordia
13,745
1,009
607
2,472
17,053
5,696
1,023
5,969
11,084
30,903
0
L
Medusa
29,502
7,592
2,145
2,254
14,326
5,965
1,560
6,162
8,164
0
62,241
W
14,143
1,319
11,973
8,615
17,856
7,815
1,561
8,334
9,522
40,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,733
Gold Earned
60,643
134
Minions Killed
154
0
Camps Cleared
0
1,071,853
Distance Traveled
1,461,548
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,871
679
21
1
0
236,845
4
L
Fafnir
11,524
720
16
1
0
237,793
0
W
Medusa
13,734
858
32
2
0
336,353
0
W
Hou Yi
12,604
788
33
2
0
297,519
0
L
Ra
7,662
479
0
0
0
0
0
L
Fenrir
10,655
666
9
1
0
319,182
0
W
Xing Tian
11,621
726
16
1
0
321,848
0
L
Discordia
10,152
635
31
2
0
205,390
0
L
Medusa
11,740
734
78
5
0
309,488
0
W
Ra
11,813
738
52
3
0
268,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role