Player Matchup

Sol
Sol
Gold III
Goliath25
Sol
Gold III
Level 128
God Stats
11W - 6L
1,500 SR
Queue Stats
142W - 123L
1,437 MMR
Party 1
Ares
Ares
Gold III
NokopzBlazeIt
Ares
Gold III
Level 102
God Stats
3W - 1L
1,753 SR
Queue Stats
142W - 125L
1,437 MMR
Party 1
Bastet
Bastet
Gold III
Po5ic
Bastet
Gold III
Level 116
God Stats
10W - 3L
1,649 SR
Queue Stats
142W - 125L
1,437 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,634 SR
1,437 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,500 SR
1,435 MMR
Nox
Nox
Bronze III
 
Nox
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
HollyTrolly
Anhur
Gold III
Level 58
God Stats
1W - 4L
1,500 SR
Queue Stats
50W - 62L
1,304 MMR
Solo
Tyr
Tyr
Bronze III
wachufly
Tyr
Bronze III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
5,698
950
4,681
3,668
1,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 2
6,767
1,128
1,756
5,077
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Po5ic
Bastet
9
3 / 1 / 4
5,792
965
4,770
5,447
1,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GebBacchusZeusGilgameshAh Muzen Cab

VS

Bans
LokiMedusaChronosHou YiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
0 / 1 / 1
4,449
742
1,069
3,398
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 4 / 0
4,742
790
3,089
6,553
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
0 / 2 / 0
4,124
687
689
2,409
1,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
7
Kills
1
1
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
1
0.5
W
1
0
6
4
L
1
4
0
0.25
W
3
0
2
4
W
Bastet
Po5ic
Bastet
3
1
4
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,207
Damage
4,847
14,192
Taken
12,360
7,750
Mitigated
5,028
5,475
Healing
287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,069
140
0
0
3,398
1,054
0
1,538
1,860
6,670
0
W
4,681
1,943
0
1,351
3,668
1,515
1,201
358
3,310
24,214
3,636
L
3,089
1,243
0
222
6,553
2,275
0
2,973
3,580
0
11,331
W
1,756
0
0
2,106
5,077
4,541
174
638
4,439
8,492
0
W
Bastet
Po5ic
Bastet
4,770
417
0
2,018
5,447
1,694
557
295
5,152
0
18,060
L
689
73
0
65
2,409
1,699
0
1,472
937
0
1,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,257
Gold Earned
13,315
79
Minions Killed
43
6
Camps Cleared
0
406,838
Distance Traveled
256,986
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,449
742
13
2
0
114,548
2
W
Sol
5,698
950
40
7
2
113,681
1
L
Anhur
4,742
790
26
4
0
97,063
2
W
Ares
6,767
1,128
18
3
1
140,472
4
W
Bastet
5,792
965
21
4
3
152,685
1
L
Tyr
4,124
687
4
1
0
45,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role