Player Matchup

Bakasura
Bakasura
Carinho-11
Bakasura
Level 88
God Stats
29W - 24L
1,510 SR
Queue Stats
160W - 163L
1,447 Elo+
Party 2
Khepri
Khepri
bionic1988
Khepri
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 245L
1,431 Elo+
Party 3
Sol
Sol
blackshadow351
Sol
Level 119
God Stats
1W - 2L
1,231 SR
Queue Stats
75W - 73L
1,440 Elo+
Party 3
Chaac
Chaac
xDavidMason115x
Chaac
Level 101
God Stats
31W - 44L
1,454 SR
Queue Stats
141W - 150L
1,415 Elo+
Party 2
Eset
Eset
zSuperWasya
Eset
Level 142
God Stats
8W - 2L
1,763 SR
Queue Stats
478W - 532L
1,469 Elo+
Solo
Team Averages
Level 116
1,492 SR
1,441 Elo+

VS

Team Averages
Level 92
1,492 SR
1,497 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bot4nic
Izanami
Level 60
God Stats
37W - 26L
1,655 SR
Queue Stats
840W - 616L
1,544 Elo+
Solo
Scylla
Scylla
KrauSer21
Scylla
Level 96
God Stats
5W - 4L
1,500 SR
Queue Stats
306W - 365L
1,422 Elo+
Party 1
Fenrir
Fenrir
NintSwitch
Fenrir
Level 149
God Stats
3W - 3L
1,303 SR
Queue Stats
59W - 72L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Carinho-11
Bakasura
14
5 / 0 / 2
7,694
550
3,744
7,544
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
bionic1988
Khepri
10
1 / 0 / 2
6,680
477
2,174
8,404
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 1 / 1
8,180
584
10,867
9,122
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 2
8,083
577
3,278
10,541
5,372
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 4
6,820
487
5,424
4,387
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 2 / 0
7,313
522
4,842
5,719
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
 
Arachne
10
1 / 6 / 0
6,458
461
4,741
11,613
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Bot4nic
Izanami
14
1 / 2 / 0
8,073
577
5,806
10,666
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
KrauSer21
Scylla
13
0 / 2 / 1
7,451
532
6,569
3,705
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
NintSwitch
Fenrir
8
0 / 0 / 0
5,703
407
2,937
8,277
3,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
3
3
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
0
0.5
L
Arachne
 
Arachne
1
6
0
0.17
L
Izanami
Bot4nic
Izanami
1
2
0
0.5
W
Bakasura
Carinho-11
Bakasura
5
0
2
6
L
Scylla
KrauSer21
Scylla
0
2
1
0.25
L
Fenrir
NintSwitch
Fenrir
0
0
0
0
W
Khepri
bionic1988
Khepri
1
0
2
2
W
4
1
1
4.5
W
2
1
2
3
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,487
Damage
24,895
39,998
Taken
39,980
18,265
Mitigated
12,397
14,598
Healing
11,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,842
952
367
858
5,719
1,743
0
3,149
2,422
56,037
0
L
Arachne
 
Arachne
4,741
2,981
0
1,174
11,613
3,506
0
3,015
8,216
0
33,290
L
Izanami
Bot4nic
Izanami
5,806
3,941
0
5,727
10,666
3,231
0
8,007
2,659
0
66,953
W
Bakasura
Carinho-11
Bakasura
3,744
2,585
0
1,977
7,544
2,654
402
1,381
6,163
0
44,698
L
Scylla
KrauSer21
Scylla
6,569
809
0
549
3,705
847
0
293
3,369
52,512
0
L
Fenrir
NintSwitch
Fenrir
2,937
712
0
3,033
8,277
3,070
0
3,507
4,532
0
14,423
W
Khepri
bionic1988
Khepri
2,174
533
247
2,263
8,404
6,462
0
2,727
5,677
19,566
0
W
10,867
5,911
0
4,445
9,122
2,332
1,378
138
8,984
57,046
0
W
3,278
0
0
4,043
10,541
5,372
115
5,646
4,895
0
53,360
W
5,424
418
224
1,399
4,387
1,445
330
1,519
2,868
47,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,457
Gold Earned
34,998
480
Minions Killed
425
0
Camps Cleared
0
1,417,357
Distance Traveled
1,315,148
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,313
522
105
8
0
259,220
6
L
Arachne
6,458
461
55
4
0
283,760
2
L
Izanami
8,073
577
134
10
0
265,574
4
W
Bakasura
7,694
550
109
8
0
339,237
1
L
Scylla
7,451
532
110
8
0
238,393
1
L
Fenrir
5,703
407
21
2
0
268,201
3
W
Khepri
6,680
477
32
2
0
258,800
4
W
Sol
8,180
584
109
8
0
261,843
4
W
Chaac
8,083
577
119
9
0
285,982
0
W
Eset
6,820
487
111
8
0
271,495
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role