Player Matchup

Sol
Sol
Gold I
Rockaholic
Sol
Gold I
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,863 MMR
Solo
Persephone
Persephone
Diamond V
Rösee
Persephone
Diamond V
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
299W - 278L
1,856 MMR
Party 2
Bellona
Bellona
Diamond V
Whiskey
Bellona
Diamond V
Level 156
God Stats
17W - 8L
1,857 SR
Queue Stats
145W - 114L
2,051 MMR
Solo
Horus
Horus
Platinum IV
alicus1409
Horus
Platinum IV
Level 160
God Stats
3W - 5L
1,605 SR
Queue Stats
103W - 99L
1,859 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
oMateob
Erlang Shen
Diamond V
Level 148
God Stats
3W - 1L
1,726 SR
Queue Stats
83W - 65L
2,044 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,638 SR
1,935 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,487 SR
1,959 MMR
Cerberus
Cerberus
Platinum I
BootyWarrιor
Cerberus
Platinum I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 122L
1,930 MMR
Party 1
Hou Yi
Hou Yi
Diamond III
Cynfor
Hou Yi
Diamond III
Level 160
God Stats
22W - 30L
1,519 SR
Queue Stats
256W - 230L
2,143 MMR
Party 1
Ra
Ra
Platinum IV
Shrenoko
Ra
Platinum IV
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 123L
1,839 MMR
Solo
Osiris
Osiris
Platinum IV
TheHawk
Osiris
Platinum IV
Level 117
God Stats
1W - 3L
1,434 SR
Queue Stats
43W - 30L
1,848 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
scenicccc
Gilgamesh
Platinum I
Level 126
God Stats
5W - 4L
1,479 SR
Queue Stats
62W - 48L
2,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,212
721
5,396
5,035
804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
Rösee
Persephone
10
0 / 1 / 2
6,060
606
2,893
3,866
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Whiskey
Bellona
12
5 / 0 / 3
6,912
691
5,832
6,434
5,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Horus
9
3 / 0 / 5
5,870
587
4,748
5,764
3,431
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
oMateob
Erlang Shen
11
6 / 0 / 4
6,561
656
6,760
6,994
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
CliodhnaAmaterasuThoth

VS

Bans
ArtioOdinBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BootyWarrιor
Cerberus
8
1 / 4 / 0
4,758
476
1,642
7,760
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Cynfor
Hou Yi
9
0 / 2 / 0
4,948
495
3,702
4,821
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,541
554
2,281
5,213
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
TheHawk
Osiris
10
0 / 3 / 0
5,281
528
1,484
7,144
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
scenicccc
Gilgamesh
8
0 / 5 / 1
4,734
473
4,315
8,763
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
16
Kills
1
1
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BootyWarrιor
Cerberus
1
4
0
0.25
L
Hou Yi
Cynfor
Hou Yi
0
2
0
0
W
2
0
3
3.5
W
Persephone
Rösee
Persephone
0
1
2
1
L
0
2
0
0
L
Osiris
TheHawk
Osiris
0
3
0
0
W
Bellona
Whiskey
Bellona
5
0
3
6.5
W
Horus
3
0
5
5.5
W
Erlang Shen
oMateob
Erlang Shen
6
0
4
8
L
Gilgamesh
scenicccc
Gilgamesh
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,629
Damage
13,424
28,093
Taken
33,701
13,295
Mitigated
13,131
11,465
Healing
7,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BootyWarrιor
Cerberus
1,642
143
0
1,518
7,760
3,862
0
3,426
4,334
11,593
0
L
Hou Yi
Cynfor
Hou Yi
3,702
1,972
0
1,446
4,821
1,039
0
2,673
2,148
0
30,108
W
5,396
3,208
0
2,876
5,035
804
314
506
4,529
52,539
0
W
Persephone
Rösee
Persephone
2,893
220
0
1,044
3,866
766
0
1,304
2,561
38,511
0
L
2,281
100
213
957
5,213
1,188
0
913
4,300
38,516
0
L
Osiris
TheHawk
Osiris
1,484
558
0
3,472
7,144
3,854
0
0
7,144
0
26,785
W
Bellona
Whiskey
Bellona
5,832
2,369
0
3,201
6,434
5,185
345
58
6,240
0
37,556
W
Horus
4,748
1,701
827
1,801
5,764
3,431
0
1,338
4,426
0
17,967
W
Erlang Shen
oMateob
Erlang Shen
6,760
3,651
0
1,716
6,994
3,109
421
716
6,278
0
36,033
L
Gilgamesh
scenicccc
Gilgamesh
4,315
1,471
0
324
8,763
3,188
0
1,277
7,486
0
23,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,615
Gold Earned
25,262
377
Minions Killed
296
0
Camps Cleared
0
1,052,027
Distance Traveled
954,313
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,758
476
35
4
0
189,538
0
L
Hou Yi
4,948
495
56
6
0
173,381
2
W
Sol
7,212
721
114
11
0
189,138
2
W
Persephone
6,060
606
81
8
0
218,434
5
L
Ra
5,541
554
86
9
0
197,356
4
L
Osiris
5,281
528
76
8
0
193,562
2
W
Bellona
6,912
691
91
9
0
213,150
5
W
Horus
5,870
587
27
3
0
190,992
4
W
Erlang Shen
6,561
656
64
6
0
240,313
2
L
Gilgamesh
4,734
473
43
4
0
200,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role