Player Matchup

Neith
Neith
BOMBA22RASTAFARA
Neith
Level 87
God Stats
30W - 31L
1,352 SR
Queue Stats
35W - 41L
1,212 Elo+
Solo
Fenrir
Fenrir
Coolbeard0919
Fenrir
Level 29
God Stats
26W - 30L
1,624 SR
Queue Stats
107W - 131L
1,458 Elo+
Party 2
Zeus
Zeus
Dact_Force
Zeus
Level 38
God Stats
6W - 9L
1,709 SR
Queue Stats
50W - 73L
1,439 Elo+
Party 2
Team Averages
Level 51
1,562 SR
1,370 Elo+

VS

Team Averages
Level 36
1,472 SR
1,188 Elo+
Atlas
Atlas
BBnotalent
Atlas
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
964 Elo+
Party 1
Neith
Neith
Justa RB6 Smurf
Neith
Level 46
God Stats
19W - 27L
1,415 SR
Queue Stats
209W - 268L
1,390 Elo+
Solo
Scylla
Scylla
derpysasquatch11
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 28L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 12
7,912
719
3,413
5,697
1,639
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
9 / 1 / 6
8,758
796
8,450
9,349
5,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 1 / 11
8,956
814
9,878
8,177
2,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
5
0 / 9 / 0
5,644
513
576
11,931
4,576
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 0
7,821
711
7,284
7,881
3,044
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 9 / 0
5,843
531
2,274
9,391
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
19
Kills
2
3
Deaths
20
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
9
0
0
W
3
1
12
9
W
9
1
6
12
W
7
1
11
12.5
L
2
2
0
1
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,741
Damage
10,134
23,223
Taken
29,203
9,570
Mitigated
10,187
5,937
Healing
1,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
576
58
38
108
11,931
4,576
0
4,843
7,088
1,246
0
W
3,413
1,214
118
1,765
5,697
1,639
1,767
267
5,430
0
20,608
W
8,450
2,192
0
1,963
9,349
5,512
522
1,283
7,990
0
18,214
W
9,878
2,765
395
1,696
8,177
2,419
318
1,537
6,536
36,941
0
L
7,284
624
0
1,456
7,881
3,044
0
2,267
5,614
0
30,010
L
2,274
598
0
244
9,391
2,567
0
3,314
6,077
8,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,626
Gold Earned
19,308
115
Minions Killed
55
9
Camps Cleared
0
589,333
Distance Traveled
485,103
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,644
513
1
0
0
154,261
1
W
Neith
7,912
719
39
4
1
172,295
1
W
Fenrir
8,758
796
19
2
4
218,700
2
W
Zeus
8,956
814
57
5
4
198,338
2
L
Neith
7,821
711
49
4
0
184,073
1
L
Scylla
5,843
531
5
0
0
146,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role