Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WarmWolfy
Ah Muzen Cab
Level 156
God Stats
3W - 3L
1,809 SR
Queue Stats
476W - 379L
1,671 Elo+
Party 2
Team Averages
Level 117
1,603 SR
1,557 Elo+

VS

Team Averages
Level 59
1,461 SR
1,363 Elo+
Cu Chulainn
Cu Chulainn
ABurntFry
Cu Chulainn
Level 49
God Stats
1W - 5L
1,202 SR
Queue Stats
61W - 90L
1,361 Elo+
Party 1
Zhong Kui
Zhong Kui
ELIT3KILLER420
Zhong Kui
Level 85
God Stats
11W - 6L
1,839 SR
Queue Stats
255W - 271L
1,440 Elo+
Solo
Medusa
Medusa
Vio_KushLord
Medusa
Level 43
God Stats
3W - 5L
1,341 SR
Queue Stats
50W - 73L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
9 / 1 / 5
11,335
810
10,414
8,188
3,075
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
 
Ganesha
14
2 / 5 / 14
10,600
757
8,183
16,196
17,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
WarmWolfy
Ah Muzen Cab
15
8 / 4 / 7
11,198
800
15,128
11,754
4,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ABurntFry
Cu Chulainn
13
4 / 7 / 5
10,016
715
12,917
14,235
11,264
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
ELIT3KILLER420
Zhong Kui
14
2 / 5 / 4
9,511
679
11,681
16,724
10,167
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
14
4 / 7 / 5
9,776
698
7,636
12,328
3,757
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
19
Kills
10
10
Deaths
19
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
1
5
11.5
W
Ganesha
 
Ganesha
2
5
14
1.8
L
Cu Chulainn
ABurntFry
Cu Chulainn
4
7
5
0.93
L
Zhong Kui
ELIT3KILLER420
Zhong Kui
2
5
4
0.8
L
Medusa
4
7
5
0.93
W
Ah Muzen Cab
WarmWolfy
Ah Muzen Cab
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,725
Damage
32,234
36,138
Taken
43,287
25,277
Mitigated
25,188
8,331
Healing
9,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,414
747
0
2,459
8,188
3,075
1,126
1,419
6,769
45,611
0
W
Ganesha
 
Ganesha
8,183
767
46
1,797
16,196
17,932
396
6,325
9,871
11,998
0
L
Cu Chulainn
ABurntFry
Cu Chulainn
12,917
4,134
0
1,520
14,235
11,264
0
7,175
7,060
422
26,985
L
Zhong Kui
ELIT3KILLER420
Zhong Kui
11,681
1,303
476
6,520
16,724
10,167
307
5,051
11,673
38,027
0
L
Medusa
7,636
2,636
0
1,256
12,328
3,757
0
6,789
5,539
0
24,479
W
Ah Muzen Cab
WarmWolfy
Ah Muzen Cab
15,128
5,159
0
4,029
11,754
4,270
1,343
4,389
7,365
0
49,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,133
Gold Earned
29,303
141
Minions Killed
167
5
Camps Cleared
6
710,930
Distance Traveled
687,727
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,335
810
66
5
3
241,022
4
W
Ganesha
10,600
757
1
0
0
223,557
1
L
Cu Chulainn
10,016
715
35
3
2
241,372
1
L
Zhong Kui
9,511
679
98
7
2
208,326
1
L
Medusa
9,776
698
34
2
2
238,029
0
W
Ah Muzen Cab
11,198
800
74
5
2
246,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role