Player Matchup

Scylla
Scylla
EmmaLelli_
Scylla
Level 27
God Stats
14W - 21L
1,601 SR
Queue Stats
15W - 25L
1,473 Elo+
Solo
Hercules
Hercules
Jard_Latoosi
Hercules
Level 133
God Stats
2W - 1L
1,542 SR
Queue Stats
5W - 2L
1,661 Elo+
Party 1
Danzaburou
Danzaburou
Joltx7
Danzaburou
Level 159
God Stats
5W - 2L
1,439 SR
Queue Stats
12W - 8L
1,738 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OnimaskO
Morgan Le Fay
Level 12
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 1L
1,661 Elo+
Party 1
Yemoja
Yemoja
UseWardsPlease
Yemoja
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,608 Elo+
Party 1
Team Averages
Level 82
1,561 SR
1,628 Elo+

VS

Team Averages
Level 27
1,594 SR
1,508 Elo+
Artemis
Artemis
BigJeez21
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,294 Elo+
Solo
Merlin
Merlin
Brrzserk
Merlin
Level 47
God Stats
7W - 8L
1,448 SR
Queue Stats
99W - 102L
1,559 Elo+
Solo
Ra
Ra
KingBauz
Ra
Level 23
God Stats
24W - 20L
1,636 SR
Queue Stats
103W - 86L
1,549 Elo+
Solo
Camazotz
Camazotz
UnknownLaddy
Camazotz
Level 8
God Stats
4W - 4L
1,707 SR
Queue Stats
23W - 36L
1,508 Elo+
Solo
Atlas
Atlas
v_SageRampage_v
Atlas
Level 46
God Stats
28W - 28L
1,679 SR
Queue Stats
81W - 71L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EmmaLelli_
Scylla
17
0 / 5 / 8
10,394
650
5,889
12,113
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Jard_Latoosi
Hercules
19
10 / 3 / 4
12,171
761
16,356
26,060
28,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Joltx7
Danzaburou
18
4 / 7 / 7
12,040
753
16,264
19,970
6,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
OnimaskO
Morgan Le Fay
17
3 / 7 / 7
10,691
668
7,873
16,217
5,835
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 9
10,155
635
5,084
17,100
19,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigJeez21
Artemis
20
9 / 7 / 5
13,034
815
14,426
14,844
6,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Brrzserk
Merlin
20
5 / 1 / 11
12,686
793
24,393
8,536
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
3 / 2 / 14
11,844
740
16,642
10,686
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
UnknownLaddy
Camazotz
17
1 / 4 / 15
11,156
697
5,340
13,188
9,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
8 / 4 / 14
12,337
771
19,001
19,024
24,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
85
17
Kills
26
26
Deaths
18
35
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Artemis
BigJeez21
Artemis
9
7
5
1.64
W
Merlin
Brrzserk
Merlin
5
1
11
10.5
L
Scylla
EmmaLelli_
Scylla
0
5
8
0.8
L
Hercules
Jard_Latoosi
Hercules
10
3
4
4
L
Danzaburou
Joltx7
Danzaburou
4
7
7
1.07
W
3
2
14
5
L
Morgan Le Fay
OnimaskO
Morgan Le Fay
3
7
7
0.93
W
Camazotz
UnknownLaddy
Camazotz
1
4
15
2.13
L
0
4
9
1.13
W
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,466
Damage
79,802
91,460
Taken
66,278
64,158
Mitigated
48,766
27,019
Healing
21,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BigJeez21
Artemis
14,426
5,934
300
3,827
14,844
6,766
2,715
5,217
9,145
0
61,481
W
Merlin
Brrzserk
Merlin
24,393
445
0
1,038
8,536
3,735
618
976
7,394
54,056
0
L
Scylla
EmmaLelli_
Scylla
5,889
782
0
2,693
12,113
3,462
0
8,523
3,340
32,878
0
L
Hercules
Jard_Latoosi
Hercules
16,356
5,049
228
11,510
26,060
28,940
288
14,394
11,188
0
30,199
L
Danzaburou
Joltx7
Danzaburou
16,264
6,483
0
4,890
19,970
6,780
0
14,213
5,341
0
51,144
W
16,642
910
3,426
4,634
10,686
4,783
2,021
2,009
8,515
44,254
0
L
Morgan Le Fay
OnimaskO
Morgan Le Fay
7,873
1,096
301
3,159
16,217
5,835
264
10,822
5,095
25,062
0
W
Camazotz
UnknownLaddy
Camazotz
5,340
1,480
0
5,533
13,188
9,202
1,413
4,142
8,672
0
19,341
L
5,084
585
1,119
3,119
17,100
19,141
262
10,366
6,460
11,043
0
W
19,001
6,683
0
2,959
19,024
24,280
444
5,922
12,641
26,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,451
Gold Earned
61,057
229
Minions Killed
283
0
Camps Cleared
0
1,327,354
Distance Traveled
1,565,680
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,034
815
89
6
0
285,194
0
W
Merlin
12,686
793
69
4
0
314,095
0
L
Scylla
10,394
650
84
5
0
247,622
0
L
Hercules
12,171
761
38
2
0
336,431
0
L
Danzaburou
12,040
753
65
4
0
280,270
2
W
Ra
11,844
740
81
5
0
323,690
0
L
Morgan Le Fay
10,691
668
34
2
0
241,355
0
W
Camazotz
11,156
697
26
2
0
332,480
1
L
Yemoja
10,155
635
8
1
0
221,676
3
W
Atlas
12,337
771
18
1
0
310,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role