Player Matchup

Janus
Janus
 
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MRsieni
Guan Yu
Level 101
God Stats
1W - 1L
1,412 SR
Queue Stats
20W - 16L
1,431 Elo+
Solo
Jormungandr
Jormungandr
Scrubmuncher
Jormungandr
Level 72
God Stats
12W - 6L
1,659 SR
Queue Stats
224W - 223L
1,473 Elo+
Solo
Medusa
Medusa
Thommes_033
Medusa
Level 151
God Stats
7W - 5L
1,439 SR
Queue Stats
163W - 168L
1,578 Elo+
Solo
Agni
Agni
Windhood
Agni
Level 11
God Stats
2W - 4L
1,452 SR
Queue Stats
93W - 160L
1,175 Elo+
Solo
Team Averages
Level 90
1,493 SR
1,431 Elo+

VS

Team Averages
Level 71
1,519 SR
1,396 Elo+
Artemis
Artemis
 
Artemis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AXCESS19
Arachne
Level 128
God Stats
1W - 2L
1,329 SR
Queue Stats
20W - 25L
1,368 Elo+
Solo
Discordia
Discordia
Ayssia
Discordia
Level 8
God Stats
2W - 3L
1,765 SR
Queue Stats
69W - 116L
1,473 Elo+
Solo
Geb
Geb
Rudra44
Geb
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 0 / 14
8,849
804
12,263
4,885
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
MRsieni
Guan Yu
16
8 / 0 / 12
9,444
859
8,466
11,507
11,920
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Scrubmuncher
Jormungandr
14
4 / 2 / 15
9,067
824
12,653
15,311
19,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
17
8 / 0 / 9
9,540
867
10,080
7,272
3,379
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
13
0 / 3 / 6
7,169
652
1,589
5,968
2,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 6 / 0
7,808
710
12,748
11,157
4,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
 
Hel
13
0 / 6 / 1
7,011
637
3,373
10,080
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
AXCESS19
Arachne
12
2 / 4 / 0
6,999
636
8,003
12,608
4,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Ayssia
Discordia
12
1 / 3 / 0
6,761
615
3,649
5,419
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
12
1 / 5 / 0
7,224
657
5,152
10,135
8,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
6
24
Kills
5
5
Deaths
24
56
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
14
11
L
Artemis
 
Artemis
1
6
0
0.17
L
Hel
 
Hel
0
6
1
0.08
L
Arachne
AXCESS19
Arachne
2
4
0
0.5
L
Discordia
Ayssia
Discordia
1
3
0
0.33
W
Guan Yu
MRsieni
Guan Yu
8
0
12
14
L
Geb
1
5
0
0.2
W
Jormungandr
Scrubmuncher
Jormungandr
4
2
15
5.75
W
Medusa
8
0
9
12.5
W
Agni
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,051
Damage
32,925
44,943
Taken
49,399
39,259
Mitigated
23,906
15,858
Healing
11,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,263
797
0
250
4,885
1,947
1,380
1,721
3,164
34,749
0
L
Artemis
 
Artemis
12,748
8,139
0
1,722
11,157
4,303
0
6,342
4,815
0
29,810
L
Hel
 
Hel
3,373
326
2,976
2,993
10,080
4,157
183
5,010
5,070
16,691
0
L
Arachne
AXCESS19
Arachne
8,003
5,862
0
2,328
12,608
4,737
0
6,736
5,872
0
12,666
L
Discordia
Ayssia
Discordia
3,649
249
0
558
5,419
2,459
0
3,507
1,912
12,726
0
W
Guan Yu
MRsieni
Guan Yu
8,466
2,463
5,820
5,098
11,507
11,920
0
4,497
7,010
0
19,841
L
Geb
5,152
351
8
493
10,135
8,250
0
4,910
5,225
13,521
0
W
Jormungandr
Scrubmuncher
Jormungandr
12,653
2,730
302
1,500
15,311
19,927
78
3,006
12,305
27,036
0
W
Medusa
10,080
4,935
0
2,387
7,272
3,379
4,603
1,703
5,569
0
42,943
W
Agni
1,589
285
0
501
5,968
2,086
135
1,247
4,721
10,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,069
Gold Earned
35,803
237
Minions Killed
129
0
Camps Cleared
0
1,154,425
Distance Traveled
1,026,027
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,849
804
68
6
0
229,427
0
L
Artemis
7,808
710
52
5
0
189,235
3
L
Hel
7,011
637
44
4
0
206,832
0
L
Arachne
6,999
636
9
1
0
244,588
0
L
Discordia
6,761
615
12
1
0
178,227
0
W
Guan Yu
9,444
859
24
2
0
263,678
2
L
Geb
7,224
657
12
1
0
207,145
0
W
Jormungandr
9,067
824
24
2
0
230,339
2
W
Medusa
9,540
867
97
9
0
239,265
3
W
Agni
7,169
652
24
2
0
191,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role