Player Matchup

Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
SebiSaavedra16
Atlas
Level 125
God Stats
7W - 5L
1,351 SR
Queue Stats
552W - 679L
1,468 Elo+
Solo
Thoth
Thoth
TheLuchoRex
Thoth
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 34L
1,556 Elo+
Solo
Tyr
Tyr
lSeiya
Tyr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,659 Elo+
Solo
Heimdallr
Heimdallr
salt_spinel
Heimdallr
Level 45
God Stats
1W - 3L
1,398 SR
Queue Stats
35W - 36L
1,212 Elo+
Solo
Team Averages
Level 92
1,450 SR
1,479 Elo+

VS

Team Averages
Level 105
1,543 SR
1,523 Elo+
Neith
Neith
 
Neith
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
NachitoXD23
Kali
Level 83
God Stats
7W - 2L
1,500 SR
Queue Stats
292W - 303L
1,719 Elo+
Solo
Olorun
Olorun
Sedutormal
Olorun
Level 160
God Stats
1W - 1L
1,713 SR
Queue Stats
47W - 58L
1,426 Elo+
Solo
Fafnir
Fafnir
jona20twenty
Fafnir
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
307W - 304L
1,442 Elo+
Solo
Anubis
Anubis
supershadow660
Anubis
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
217W - 226L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 3 / 2
3,616
723
1,075
3,773
785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 0
3,458
692
1,253
3,703
1,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
4 / 2 / 0
4,256
851
3,040
2,913
513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
lSeiya
Tyr
1
0 / 1 / 0
2,680
536
290
681
140
Heimdallr
salt_spinel
Heimdallr
4
0 / 2 / 0
2,954
591
1,369
3,515
902
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
2 / 0 / 1
4,766
953
1,223
1,326
437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
5 / 1 / 0
4,651
930
2,641
2,828
726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Olorun
Sedutormal
Olorun
6
1 / 1 / 1
3,721
744
3,346
3,334
807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fafnir
6
0 / 0 / 2
3,936
787
1,609
4,273
2,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 3 / 3
3,953
791
1,289
4,188
1,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
5
Kills
8
8
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
2
0.33
W
Neith
 
Neith
2
0
1
2.5
W
5
1
0
5
L
1
0
0
1
W
Olorun
Sedutormal
Olorun
1
1
1
1.5
L
4
2
0
2
W
Fafnir
0
0
2
1
L
Tyr
lSeiya
Tyr
0
1
0
0
L
Heimdallr
salt_spinel
Heimdallr
0
2
0
0
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,027
Damage
10,108
14,585
Taken
15,949
3,587
Mitigated
6,388
4,272
Healing
6,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,075
413
0
1,109
3,773
785
0
419
3,354
0
14,108
W
Neith
 
Neith
1,223
429
0
913
1,326
437
1,087
0
1,326
0
22,651
W
2,641
1,508
0
492
2,828
726
0
398
2,430
0
12,400
L
1,253
670
0
1,564
3,703
1,247
0
2,378
1,325
7,078
0
W
Olorun
Sedutormal
Olorun
3,346
1,631
242
794
3,334
807
742
480
2,854
19,483
0
L
3,040
347
0
500
2,913
513
0
1,053
1,860
16,740
0
W
Fafnir
1,609
230
890
2,071
4,273
2,708
0
661
3,612
7,450
0
L
Tyr
lSeiya
Tyr
290
112
0
20
681
140
0
0
681
0
1,501
L
Heimdallr
salt_spinel
Heimdallr
1,369
733
0
1,079
3,515
902
0
2,394
1,121
0
9,230
W
1,289
0
0
1,498
4,188
1,710
0
2,754
1,434
14,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,964
Gold Earned
21,027
89
Minions Killed
175
0
Camps Cleared
0
421,486
Distance Traveled
529,516
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,616
723
34
7
0
104,199
0
W
Neith
4,766
953
58
12
0
89,138
2
W
Kali
4,651
930
28
6
0
132,175
0
L
Atlas
3,458
692
12
2
0
90,811
0
W
Olorun
3,721
744
42
8
0
92,771
1
L
Thoth
4,256
851
29
6
0
106,671
0
W
Fafnir
3,936
787
13
3
0
114,532
0
L
Tyr
2,680
536
1
0
0
18,814
0
L
Heimdallr
2,954
591
13
3
0
100,991
1
W
Anubis
3,953
791
34
7
0
100,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role