Player Matchup

Danzaburou
Danzaburou
IScar_LegendI
Danzaburou
Level 67
God Stats
3W - 0L
1,773 SR
Queue Stats
170W - 159L
1,572 Elo+
Party 1
Discordia
Discordia
JeffeCortez
Discordia
Level 127
God Stats
5W - 1L
1,865 SR
Queue Stats
66W - 50L
1,568 Elo+
Solo
Tyr
Tyr
PerseusTheHero
Tyr
Level 140
God Stats
3W - 1L
1,846 SR
Queue Stats
134W - 134L
1,521 Elo+
Solo
Jormungandr
Jormungandr
SnApKrAcKLePoP18
Jormungandr
Level 108
God Stats
8W - 4L
1,665 SR
Queue Stats
105W - 94L
1,515 Elo+
Party 1
Mercury
Mercury
sussywolf0
Mercury
Level 108
God Stats
8W - 14L
1,770 SR
Queue Stats
313W - 297L
1,515 Elo+
Solo
Team Averages
Level 110
1,784 SR
1,538 Elo+

VS

Team Averages
Level 68
1,526 SR
1,561 Elo+
Vamana
Vamana
 
Vamana
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Belvies
Rama
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 69L
1,691 Elo+
Party 2
Ymir
Ymir
GizMohTTG
Ymir
Level 64
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 2
Loki
Loki
Pierosk8HG
Loki
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 3
Sol
Sol
ShadowStorm0913
Sol
Level 85
God Stats
0W - 1L
1,440 SR
Queue Stats
1W - 8L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IScar_LegendI
Danzaburou
18
5 / 0 / 13
11,493
766
14,389
6,562
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
JeffeCortez
Discordia
19
7 / 3 / 10
11,914
794
16,629
9,186
3,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 2 / 10
11,826
788
15,533
20,921
16,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
SnApKrAcKLePoP18
Jormungandr
18
2 / 2 / 14
11,092
739
12,155
14,520
14,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
sussywolf0
Mercury
19
3 / 1 / 8
11,996
800
11,330
10,538
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
2 / 6 / 3
10,357
690
7,147
14,897
9,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
Belvies
Rama
16
2 / 5 / 4
10,064
671
6,921
15,331
5,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
16
2 / 7 / 5
10,304
687
10,550
28,154
22,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 4 / 2
10,171
678
5,865
12,351
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 3 / 3
10,442
696
11,082
11,793
4,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
25
Kills
8
8
Deaths
25
55
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
6
3
0.58
L
Rama
Belvies
Rama
2
5
4
0.8
L
Ymir
2
7
5
0.64
W
Danzaburou
IScar_LegendI
Danzaburou
5
0
13
11.5
W
Discordia
JeffeCortez
Discordia
7
3
10
4
W
8
2
10
6.5
L
1
4
2
0.5
L
1
3
3
0.83
W
Jormungandr
SnApKrAcKLePoP18
Jormungandr
2
2
14
4.5
W
Mercury
sussywolf0
Mercury
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,036
Damage
41,565
61,727
Taken
82,526
41,229
Mitigated
46,738
22,948
Healing
20,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,147
3,154
0
1,495
14,897
9,597
385
3,878
10,730
0
30,501
L
Rama
Belvies
Rama
6,921
4,159
0
3,193
15,331
5,033
239
6,438
8,515
0
35,788
L
Ymir
10,550
305
149
7,954
28,154
22,650
327
10,537
16,954
20,688
0
W
Danzaburou
IScar_LegendI
Danzaburou
14,389
7,390
0
4,059
6,562
2,824
2,778
1,753
4,709
0
48,328
W
Discordia
JeffeCortez
Discordia
16,629
2,151
780
1,662
9,186
3,617
2,350
2,720
6,316
54,967
0
W
15,533
3,358
0
9,655
20,921
16,020
0
6,527
14,100
0
35,627
L
5,865
1,139
0
2,234
12,351
5,388
0
4,941
7,136
0
34,636
L
11,082
3,566
0
5,152
11,793
4,070
1,890
2,601
8,947
47,478
0
W
Jormungandr
SnApKrAcKLePoP18
Jormungandr
12,155
3,053
0
4,135
14,520
14,195
531
6,262
8,072
32,603
0
W
Mercury
sussywolf0
Mercury
11,330
3,367
0
2,657
10,538
4,573
1,033
4,370
6,038
99
45,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,321
Gold Earned
51,338
305
Minions Killed
254
0
Camps Cleared
0
1,656,894
Distance Traveled
1,389,072
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,357
690
35
2
0
255,915
1
L
Rama
10,064
671
65
4
0
280,413
2
L
Ymir
10,304
687
13
1
0
267,106
0
W
Danzaburou
11,493
766
65
4
0
296,178
0
W
Discordia
11,914
794
75
5
0
308,996
3
W
Tyr
11,826
788
37
2
0
376,055
3
L
Loki
10,171
678
64
4
0
323,022
5
L
Sol
10,442
696
77
5
0
262,616
0
W
Jormungandr
11,092
739
43
3
0
274,168
1
W
Mercury
11,996
800
85
6
0
401,497
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role