Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
RayshullSlurs
Thoth
Level 46
God Stats
16W - 18L
1,418 SR
Queue Stats
228W - 224L
1,461 Elo+
Solo
Apollo
Apollo
SRitis
Apollo
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 74L
1,462 Elo+
Solo
Bellona
Bellona
Sn0owzinho
Bellona
Level 42
God Stats
1W - 4L
1,737 SR
Queue Stats
13W - 25L
1,396 Elo+
Solo
Ymir
Ymir
Summerfreeze12
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 72L
1,455 Elo+
Party 2
Team Averages
Level 49
1,531 SR
1,455 Elo+

VS

Team Averages
Level 77
1,459 SR
1,519 Elo+
Fenrir
Fenrir
 
Fenrir
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
GirthQuakePrime
Guan Yu
Level 14
God Stats
4W - 2L
1,295 SR
Queue Stats
22W - 17L
1,527 Elo+
Party 1
Zhong Kui
Zhong Kui
JCLevium
Zhong Kui
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 201L
1,543 Elo+
Party 1
Rama
Rama
Kinggeek
Rama
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 257L
1,423 Elo+
Solo
Athena
Athena
THECOMANDER5643
Athena
Level 121
God Stats
14W - 18L
1,500 SR
Queue Stats
210W - 195L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
0 / 4 / 0
3,582
597
1,595
5,319
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

4
1 / 0 / 0
3,374
562
1,044
470
65
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
SRitis
Apollo
7
0 / 1 / 1
4,020
670
2,051
4,165
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Sn0owzinho
Bellona
7
1 / 2 / 0
3,959
660
1,864
4,303
1,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
1 / 2 / 0
4,141
690
863
5,663
1,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
3 / 0 / 2
4,507
751
1,664
3,696
969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 1 / 1
4,455
743
2,201
5,098
1,878
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
JCLevium
Zhong Kui
9
3 / 1 / 3
4,894
816
2,299
2,611
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
7
0 / 0 / 3
4,036
673
3,450
1,813
384
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 1 / 2
4,389
732
2,343
4,513
1,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
9
9
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
4
0
0
W
Fenrir
 
Fenrir
3
0
2
4
W
1
1
1
1.5
W
Zhong Kui
JCLevium
Zhong Kui
3
1
3
4.5
W
Rama
0
0
3
1.5
L
1
0
0
1
L
Apollo
SRitis
Apollo
0
1
1
0.5
L
Bellona
Sn0owzinho
Bellona
1
2
0
0.5
L
1
2
0
0.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,417
Damage
11,957
19,920
Taken
17,731
5,821
Mitigated
6,319
5,754
Healing
6,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,595
310
0
1,082
5,319
1,454
0
1,671
3,648
0
12,678
W
Fenrir
 
Fenrir
1,664
581
0
1,206
3,696
969
215
363
3,273
0
14,280
W
2,201
470
0
2,165
5,098
1,878
432
0
5,098
0
14,059
W
Zhong Kui
JCLevium
Zhong Kui
2,299
120
0
1,101
2,611
1,287
47
513
1,990
21,404
0
W
Rama
3,450
3,202
0
1,135
1,813
384
0
234
1,579
0
21,055
L
1,044
80
0
412
470
65
0
0
470
6,620
0
L
Apollo
SRitis
Apollo
2,051
1,551
0
1,899
4,165
870
0
1,565
2,600
0
22,928
L
Bellona
Sn0owzinho
Bellona
1,864
443
0
431
4,303
1,892
0
0
4,303
0
14,542
L
863
268
631
1,299
5,663
1,540
0
1,406
4,257
7,848
0
W
2,343
748
31
839
4,513
1,801
0
629
3,884
9,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,076
Gold Earned
22,281
144
Minions Killed
192
0
Camps Cleared
0
535,207
Distance Traveled
642,982
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,582
597
30
5
0
129,159
2
W
Fenrir
4,507
751
36
6
0
156,302
1
W
Guan Yu
4,455
743
43
7
0
124,842
0
W
Zhong Kui
4,894
816
42
7
0
127,269
2
W
Rama
4,036
673
48
8
0
97,804
0
L
Thoth
3,374
562
11
2
0
50,152
0
L
Apollo
4,020
670
50
8
0
121,345
3
L
Bellona
3,959
660
34
6
0
115,747
0
L
Ymir
4,141
690
19
3
0
118,804
1
W
Athena
4,389
732
23
4
0
136,765
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role