Player Matchup

Gilgamesh
Gilgamesh
OGRisenHavoc
Gilgamesh
Level 147
God Stats
3W - 1L
1,460 SR
Queue Stats
54W - 28L
1,834 Elo+
Solo
Thor
Thor
iUpperNinety
Thor
Level 116
God Stats
19W - 23L
1,435 SR
Queue Stats
160W - 189L
1,576 Elo+
Solo
Hades
Hades
nacho-thegreat
Hades
Level 87
God Stats
167W - 117L
1,589 SR
Queue Stats
190W - 163L
1,549 Elo+
Solo
Team Averages
Level 117
1,494 SR
1,653 Elo+

VS

Team Averages
Level 69
1,359 SR
1,433 Elo+
Geb
Geb
Mozo_ignorado157
Geb
Level 104
God Stats
21W - 10L
1,401 SR
Queue Stats
249W - 165L
1,512 Elo+
Party 1
Odin
Odin
enrijo13
Odin
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 60L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jgrant1000
Morgan Le Fay
Level 34
God Stats
3W - 7L
1,177 SR
Queue Stats
12W - 27L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OGRisenHavoc
Gilgamesh
15
3 / 1 / 18
10,702
823
10,564
16,963
15,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
13 / 0 / 8
11,100
854
15,462
10,674
4,106
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
7 / 1 / 13
10,449
804
11,605
11,640
5,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
7,599
585
4,586
18,330
13,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
11
1 / 8 / 1
8,186
630
5,985
12,862
11,164
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
jgrant1000
Morgan Le Fay
12
1 / 9 / 1
8,392
646
10,001
14,915
5,459
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
23
Kills
2
2
Deaths
23
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Gilgamesh
OGRisenHavoc
Gilgamesh
3
1
18
12
L
Odin
1
8
1
0.19
W
13
0
8
17
L
Morgan Le Fay
jgrant1000
Morgan Le Fay
1
9
1
0.17
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,631
Damage
20,572
39,277
Taken
46,107
25,278
Mitigated
30,216
14,704
Healing
5,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,586
810
373
2,958
18,330
13,593
0
4,745
13,585
9,758
0
W
Gilgamesh
OGRisenHavoc
Gilgamesh
10,564
2,733
103
5,719
16,963
15,514
292
5,345
10,601
2,324
17,956
L
Odin
5,985
1,249
222
722
12,862
11,164
0
3,203
9,659
0
26,282
W
15,462
4,253
0
2,116
10,674
4,106
619
4,778
5,572
0
49,705
L
Morgan Le Fay
jgrant1000
Morgan Le Fay
10,001
1,106
0
1,323
14,915
5,459
0
4,660
10,255
28,873
0
W
11,605
1,306
773
5,993
11,640
5,658
1,318
4,016
7,440
42,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,251
Gold Earned
24,177
144
Minions Killed
93
9
Camps Cleared
3
731,301
Distance Traveled
650,839
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,599
585
13
1
0
234,199
1
W
Gilgamesh
10,702
823
25
2
1
239,323
1
L
Odin
8,186
630
37
3
1
225,999
2
W
Thor
11,100
854
58
4
3
246,378
2
L
Morgan Le Fay
8,392
646
43
3
2
190,641
4
W
Hades
10,449
804
61
5
5
245,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role