Player Matchup

Tyr
Tyr
CKing00
Tyr
Level 42
God Stats
14W - 11L
1,256 SR
Queue Stats
153W - 127L
1,595 Elo+
Solo
Nu Wa
Nu Wa
IOveRxIISKunK-
Nu Wa
Level 115
God Stats
5W - 2L
1,165 SR
Queue Stats
247W - 184L
1,508 Elo+
Party 2
Rama
Rama
Paul-Chad
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 15L
1,612 Elo+
Party 2
Ratatoskr
Ratatoskr
balsamo-placoide
Ratatoskr
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
278W - 186L
1,613 Elo+
Party 2
Ra
Ra
ragazza_usabile
Ra
Level 9
God Stats
3W - 1L
1,592 SR
Queue Stats
26W - 13L
1,484 Elo+
Party 2
Team Averages
Level 61
1,402 SR
1,562 Elo+

VS

Team Averages
Level 91
1,592 SR
1,450 Elo+
Eset
Eset
BloodyCutie713
Eset
Level 160
God Stats
2W - 3L
1,715 SR
Queue Stats
209W - 198L
1,562 Elo+
Party 1
Chiron
Chiron
Frank_Porrasxx69
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,369 Elo+
Party 3
King Arthur
King Arthur
Gabriel_Atlas
King Arthur
Level 105
God Stats
5W - 11L
1,340 SR
Queue Stats
133W - 158L
1,459 Elo+
Party 1
Cerberus
Cerberus
g2_lar
Cerberus
Level 108
God Stats
1W - 3L
1,712 SR
Queue Stats
200W - 207L
1,422 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jmarco123
Tsukuyomi
Level 78
God Stats
7W - 3L
1,693 SR
Queue Stats
242W - 238L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
0 / 2 / 3
12,332
561
9,789
21,439
26,193
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 1 / 10
12,253
557
11,209
13,470
11,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
20
3 / 0 / 6
14,224
647
8,823
16,943
6,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
19
8 / 1 / 6
13,003
591
9,825
14,850
5,838
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 5 / 6
12,855
584
20,418
15,129
6,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 1
11,152
507
10,134
12,113
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

8
0 / 5 / 1
6,946
316
3,417
10,544
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Gabriel_Atlas
King Arthur
17
2 / 3 / 2
10,311
469
16,102
27,020
18,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
g2_lar
Cerberus
16
2 / 5 / 2
9,536
433
11,534
21,055
17,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
jmarco123
Tsukuyomi
8
0 / 5 / 1
7,222
328
2,799
10,234
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
21
Kills
9
9
Deaths
21
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
Tyr
0
2
3
0.75
L
0
5
1
0.1
L
King Arthur
Gabriel_Atlas
King Arthur
2
3
2
1
W
4
1
10
9
W
Rama
3
0
6
6
W
Ratatoskr
8
1
6
11
L
Cerberus
g2_lar
Cerberus
2
5
2
0.6
L
Tsukuyomi
jmarco123
Tsukuyomi
0
5
1
0.1
W
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,064
Damage
43,986
81,831
Taken
80,966
56,760
Mitigated
46,367
42,802
Healing
28,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,134
232
230
3,268
12,113
4,420
0
5,876
6,009
83,517
0
W
Tyr
9,789
2,811
0
9,398
21,439
26,193
2,145
2,085
18,054
0
78,591
L
3,417
1,642
327
2,853
10,544
2,640
0
4,224
6,226
0
22,682
L
King Arthur
Gabriel_Atlas
King Arthur
16,102
1,374
0
13,330
27,020
18,571
140
8,669
18,106
0
69,474
W
11,209
4,052
3,048
2,932
13,470
11,278
390
4,465
8,685
45,745
0
W
Rama
8,823
7,757
0
12,400
16,943
6,840
8,365
3,647
13,244
0
143,614
W
Ratatoskr
9,825
4,951
0
5,656
14,850
5,838
1,509
6,572
7,991
0
79,668
L
Cerberus
g2_lar
Cerberus
11,534
961
283
5,591
21,055
17,767
36
7,477
13,342
55,305
8,568
L
Tsukuyomi
jmarco123
Tsukuyomi
2,799
950
0
2,628
10,234
2,969
0
4,508
5,606
0
23,068
W
20,418
2,550
2,724
6,644
15,129
6,611
0
7,408
7,117
92,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,667
Gold Earned
45,167
689
Minions Killed
494
0
Camps Cleared
0
2,097,078
Distance Traveled
1,615,855
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,152
507
146
7
0
417,656
4
W
Tyr
12,332
561
153
7
0
395,364
3
L
Chiron
6,946
316
42
2
0
194,644
0
L
King Arthur
10,311
469
135
6
0
390,450
0
W
Nu Wa
12,253
557
48
2
0
392,662
1
W
Rama
14,224
647
225
10
0
394,848
5
W
Ratatoskr
13,003
591
123
6
0
489,865
1
L
Cerberus
9,536
433
120
5
0
408,210
0
L
Tsukuyomi
7,222
328
51
2
0
204,895
2
W
Ra
12,855
584
140
6
0
424,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role