Player Matchup

Geb
Geb
Dontbemeanplz
Geb
Level 3
God Stats
8W - 4L
1,500 SR
Queue Stats
42W - 41L
1,509 Elo+
Solo
Heimdallr
Heimdallr
Dustin_Razor90
Heimdallr
Level 107
God Stats
1W - 2L
1,218 SR
Queue Stats
1W - 5L
1,233 Elo+
Solo
Baron Samedi
Baron Samedi
Forsaken_Hero98
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,826 Elo+
Solo
Persephone
Persephone
fernande14893
Persephone
Level 153
God Stats
2W - 3L
1,470 SR
Queue Stats
12W - 13L
1,426 Elo+
Solo
Amaterasu
Amaterasu
srsmit22
Amaterasu
Level 102
God Stats
3W - 2L
1,536 SR
Queue Stats
404W - 423L
1,454 Elo+
Solo
Team Averages
Level 99
1,445 SR
1,490 Elo+

VS

Team Averages
Level 108
1,538 SR
1,440 Elo+
Ullr
Ullr
DuckyBoy57
Ullr
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
123W - 129L
1,401 Elo+
Solo
Apollo
Apollo
ForgottenDragons
Apollo
Level 160
God Stats
1W - 3L
1,742 SR
Queue Stats
243W - 236L
1,501 Elo+
Solo
Nu Wa
Nu Wa
KeKe_Trouble313
Nu Wa
Level 124
God Stats
4W - 9L
1,426 SR
Queue Stats
10W - 18L
1,357 Elo+
Solo
Hel
Hel
Lissy
Hel
Level 152
God Stats
1W - 2L
1,494 SR
Queue Stats
29W - 32L
1,560 Elo+
Solo
Achilles
Achilles
julioguerrero14j
Achilles
Level 36
God Stats
1W - 3L
1,527 SR
Queue Stats
82W - 136L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
9,132
830
7,243
13,867
14,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Dustin_Razor90
Heimdallr
15
2 / 2 / 4
8,182
744
6,221
9,542
4,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Forsaken_Hero98
Baron Samedi
16
4 / 1 / 3
8,723
793
9,683
13,729
7,175
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
fernande14893
Persephone
16
3 / 1 / 3
9,046
822
14,171
6,235
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
srsmit22
Amaterasu
13
1 / 2 / 4
7,580
689
4,458
7,733
5,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
8,313
756
4,948
8,528
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 1
9,158
833
7,308
11,600
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 4 / 5
7,753
705
12,318
8,595
3,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
Lissy
Hel
14
0 / 3 / 2
8,103
737
4,948
9,979
7,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 3 / 4
6,893
627
3,270
8,540
9,769
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
13
Kills
8
8
Deaths
13
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
2
1
3
3.5
W
Heimdallr
Dustin_Razor90
Heimdallr
2
2
4
2
L
6
2
1
3.25
W
Baron Samedi
Forsaken_Hero98
Baron Samedi
4
1
3
5.5
L
0
4
5
0.63
L
Hel
Lissy
Hel
0
3
2
0.33
W
Persephone
fernande14893
Persephone
3
1
3
4.5
L
0
3
4
0.67
W
Amaterasu
srsmit22
Amaterasu
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,776
Damage
32,792
51,106
Taken
47,242
34,451
Mitigated
28,173
15,923
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,243
1,017
0
2,452
13,867
14,920
279
4,718
9,149
18,617
0
L
4,948
2,497
0
1,099
8,528
3,209
147
6,755
1,773
0
23,864
W
Heimdallr
Dustin_Razor90
Heimdallr
6,221
1,187
0
399
9,542
4,314
2,944
2,609
6,933
0
27,964
L
7,308
3,691
0
3,140
11,600
4,610
876
7,539
4,061
0
30,227
W
Baron Samedi
Forsaken_Hero98
Baron Samedi
9,683
276
2,745
6,914
13,729
7,175
156
6,104
7,625
30,818
0
L
12,318
4,540
292
1,367
8,595
3,082
170
5,637
2,958
32,696
0
L
Hel
Lissy
Hel
4,948
107
3,776
4,129
9,979
7,503
0
7,263
2,716
21,924
0
W
Persephone
fernande14893
Persephone
14,171
288
304
1,576
6,235
2,550
861
1,394
4,840
49,943
0
L
3,270
824
0
1,117
8,540
9,769
0
3,903
4,637
0
4,456
W
Amaterasu
srsmit22
Amaterasu
4,458
1,662
36
1,497
7,733
5,492
166
2,441
5,292
0
13,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,663
Gold Earned
40,220
220
Minions Killed
190
0
Camps Cleared
0
1,109,209
Distance Traveled
923,210
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,132
830
18
2
0
241,506
0
L
Ullr
8,313
756
46
4
0
226,217
0
W
Heimdallr
8,182
744
46
4
0
222,522
1
L
Apollo
9,158
833
56
5
0
240,780
1
W
Baron Samedi
8,723
793
54
5
0
215,459
0
L
Nu Wa
7,753
705
47
4
0
154,623
2
L
Hel
8,103
737
39
4
0
214,171
0
W
Persephone
9,046
822
81
7
0
221,522
1
L
Achilles
6,893
627
2
0
0
87,419
1
W
Amaterasu
7,580
689
21
2
0
208,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role