Player Matchup

Agni
Agni
 
Agni
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MightySteak
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,431 Elo+
Party 2
Arachne
Arachne
ShadowDaemon114
Arachne
Level 29
God Stats
4W - 3L
1,890 SR
Queue Stats
4W - 4L
1,637 Elo+
Party 2
Amaterasu
Amaterasu
stealclaw
Amaterasu
Level 83
God Stats
1W - 1L
1,676 SR
Queue Stats
10W - 14L
1,415 Elo+
Party 2
Heimdallr
Heimdallr
veneus
Heimdallr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 125L
1,487 Elo+
Solo
Team Averages
Level 79
1,613 SR
1,494 Elo+

VS

Team Averages
Level 120
1,422 SR
1,515 Elo+
Sun Wukong
Sun Wukong
Praksiteles
Sun Wukong
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Janus
Janus
Takos022
Janus
Level 63
God Stats
3W - 3L
1,276 SR
Queue Stats
111W - 96L
1,481 Elo+
Solo
Hou Yi
Hou Yi
TrveZoomer
Hou Yi
Level 122
God Stats
7W - 9L
1,222 SR
Queue Stats
88W - 72L
1,640 Elo+
Solo
Bacchus
Bacchus
monkeykeys
Bacchus
Level 122
God Stats
30W - 37L
1,344 SR
Queue Stats
272W - 287L
1,456 Elo+
Solo
Anubis
Anubis
snapperyn
Anubis
Level 140
God Stats
1W - 1L
1,769 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
4 / 3 / 2
10,056
838
13,529
8,540
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
MightySteak
Cthulhu
15
2 / 6 / 4
8,839
737
12,490
21,140
14,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
0 / 7 / 3
7,812
651
4,052
11,216
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
stealclaw
Amaterasu
14
0 / 7 / 4
8,157
680
3,479
16,810
11,012
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
veneus
Heimdallr
16
3 / 3 / 1
9,252
771
8,679
9,647
3,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Praksiteles
Sun Wukong
15
1 / 0 / 14
9,222
769
5,659
8,747
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Takos022
Janus
16
4 / 2 / 14
9,204
767
12,642
10,018
3,295
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
TrveZoomer
Hou Yi
16
7 / 2 / 7
9,751
813
16,006
10,122
3,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bacchus
monkeykeys
Bacchus
16
3 / 2 / 11
8,888
741
9,428
14,585
8,584
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
snapperyn
Anubis
18
11 / 3 / 6
10,505
875
13,710
8,581
4,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
9
Kills
26
26
Deaths
9
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
3
2
1.67
L
Cthulhu
MightySteak
Cthulhu
2
6
4
0.67
W
Sun Wukong
Praksiteles
Sun Wukong
1
0
14
8
L
0
7
3
0.21
W
Janus
Takos022
Janus
4
2
14
5.5
W
Hou Yi
TrveZoomer
Hou Yi
7
2
7
5.25
W
Bacchus
monkeykeys
Bacchus
3
2
11
4.25
W
Anubis
snapperyn
Anubis
11
3
6
4.67
L
Amaterasu
stealclaw
Amaterasu
0
7
4
0.29
L
Heimdallr
veneus
Heimdallr
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,229
Damage
57,445
67,353
Taken
52,053
34,538
Mitigated
25,395
11,299
Healing
14,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
13,529
576
0
2,065
8,540
2,460
0
5,739
2,801
33,338
0
L
Cthulhu
MightySteak
Cthulhu
12,490
997
333
4,573
21,140
14,683
0
9,603
11,537
29,693
0
W
Sun Wukong
Praksiteles
Sun Wukong
5,659
1,711
0
2,287
8,747
6,027
437
4,316
4,239
112
20,066
L
4,052
2,388
0
1,519
11,216
3,185
0
5,901
5,315
0
15,760
W
Janus
Takos022
Janus
12,642
718
96
2,774
10,018
3,295
0
4,034
5,803
35,924
0
W
Hou Yi
TrveZoomer
Hou Yi
16,006
10,568
0
2,106
10,122
3,372
1,947
5,848
4,090
0
43,818
W
Bacchus
monkeykeys
Bacchus
9,428
1,525
0
3,996
14,585
8,584
0
6,833
7,480
18,580
0
W
Anubis
snapperyn
Anubis
13,710
457
409
2,460
8,581
4,117
588
3,970
4,419
41,456
0
L
Amaterasu
stealclaw
Amaterasu
3,479
551
88
2,095
16,810
11,012
0
8,774
8,036
0
18,143
L
Heimdallr
veneus
Heimdallr
8,679
3,591
0
626
9,647
3,198
1,644
5,875
3,772
0
34,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,116
Gold Earned
47,570
202
Minions Killed
230
0
Camps Cleared
0
1,121,139
Distance Traveled
1,274,194
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,056
838
55
5
0
232,235
3
L
Cthulhu
8,839
737
27
2
0
222,173
1
W
Sun Wukong
9,222
769
24
2
0
253,948
4
L
Arachne
7,812
651
23
2
0
234,280
3
W
Janus
9,204
767
56
5
0
312,627
1
W
Hou Yi
9,751
813
66
6
0
223,218
3
W
Bacchus
8,888
741
16
1
0
227,484
4
W
Anubis
10,505
875
68
6
0
256,917
4
L
Amaterasu
8,157
680
35
3
0
212,688
1
L
Heimdallr
9,252
771
62
5
0
219,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role