Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GodSlayerM2
Zeus
Level 78
God Stats
7W - 2L
2,034 SR
Queue Stats
404W - 396L
1,501 Elo+
Solo
Sylvanus
Sylvanus
Jenny-Jinna
Sylvanus
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
221W - 222L
1,537 Elo+
Party 1
Artio
Artio
gyurhor
Artio
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 48L
1,515 Elo+
Solo
Bastet
Bastet
ladouille_alors
Bastet
Level 76
God Stats
19W - 13L
1,618 SR
Queue Stats
526W - 529L
1,547 Elo+
Party 1
Team Averages
Level 115
1,630 SR
1,520 Elo+

VS

Team Averages
Level 120
1,582 SR
1,428 Elo+
Ne Zha
Ne Zha
Brutalka
Ne Zha
Level 105
God Stats
3W - 5L
1,263 SR
Queue Stats
93W - 86L
1,163 Elo+
Party 3
Freya
Freya
Hikarino
Freya
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 114L
1,506 Elo+
Party 2
Chaac
Chaac
Skuclake
Chaac
Level 75
God Stats
3W - 0L
1,699 SR
Queue Stats
52W - 37L
1,506 Elo+
Party 2
Chang'e
Chang'e
SunFreak
Chang'e
Level 128
God Stats
2W - 1L
1,732 SR
Queue Stats
122W - 107L
1,522 Elo+
Party 3
Kumbhakarna
Kumbhakarna
nenshik
Kumbhakarna
Level 155
God Stats
2W - 0L
1,715 SR
Queue Stats
127W - 135L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 4 / 4
7,329
814
9,446
7,396
2,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 4 / 8
8,029
892
14,545
6,636
2,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Jenny-Jinna
Sylvanus
15
3 / 2 / 4
8,437
937
3,812
11,634
8,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
gyurhor
Artio
5
0 / 0 / 0
5,680
631
95
253
101
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 1 / 5
7,832
870
8,097
7,856
3,181

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Brutalka
Ne Zha
14
3 / 3 / 5
8,408
934
7,968
7,266
2,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Hikarino
Freya
14
1 / 3 / 6
8,146
905
5,351
8,163
3,085
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Skuclake
Chaac
16
5 / 2 / 5
8,799
978
8,933
11,964
14,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
SunFreak
Chang'e
15
2 / 2 / 6
8,499
944
4,925
7,480
2,585
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
nenshik
Kumbhakarna
14
0 / 1 / 8
7,744
860
2,634
12,995
10,061
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
11
Kills
11
11
Deaths
11
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
4
1
W
Ne Zha
Brutalka
Ne Zha
3
3
5
1.83
L
3
4
8
1.75
W
Freya
Hikarino
Freya
1
3
6
1.33
L
Sylvanus
Jenny-Jinna
Sylvanus
3
2
4
2.5
W
Chaac
Skuclake
Chaac
5
2
5
3.75
W
Chang'e
SunFreak
Chang'e
2
2
6
2.5
L
Artio
gyurhor
Artio
0
0
0
0
L
3
1
5
5.5
W
Kumbhakarna
nenshik
Kumbhakarna
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,995
Damage
29,811
33,775
Taken
47,868
16,588
Mitigated
33,486
14,173
Healing
23,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,446
5,256
623
1,278
7,396
2,832
639
2,909
4,446
0
16,709
W
Ne Zha
Brutalka
Ne Zha
7,968
466
1,226
1,037
7,266
2,920
1,304
3,826
3,440
0
16,302
L
14,545
270
766
241
6,636
2,268
168
1,126
5,429
32,474
0
W
Freya
Hikarino
Freya
5,351
1,689
548
1,081
8,163
3,085
1,258
2,746
5,417
16,462
0
L
Sylvanus
Jenny-Jinna
Sylvanus
3,812
863
3,724
5,497
11,634
8,206
246
5,849
5,575
8,611
0
W
Chaac
Skuclake
Chaac
8,933
974
1,270
2,458
11,964
14,835
1,356
3,882
8,082
0
16,723
W
Chang'e
SunFreak
Chang'e
4,925
653
6,398
3,410
7,480
2,585
841
3,800
3,680
15,973
0
L
Artio
gyurhor
Artio
95
0
0
22
253
101
0
253
0
95
0
L
8,097
1,423
256
1,766
7,856
3,181
316
2,773
4,872
0
15,231
W
Kumbhakarna
nenshik
Kumbhakarna
2,634
166
1,251
4,595
12,995
10,061
76
4,198
8,797
8,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,307
Gold Earned
41,596
86
Minions Killed
137
0
Camps Cleared
0
700,661
Distance Traveled
905,868
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,329
814
12
1
0
141,006
0
W
Ne Zha
8,408
934
25
3
0
176,492
4
L
Zeus
8,029
892
50
6
0
161,634
3
W
Freya
8,146
905
47
5
0
167,755
0
L
Sylvanus
8,437
937
12
1
0
170,723
2
W
Chaac
8,799
978
15
2
0
188,185
0
W
Chang'e
8,499
944
31
3
0
191,122
5
L
Artio
5,680
631
0
0
0
17,045
0
L
Bastet
7,832
870
12
1
0
210,253
1
W
Kumbhakarna
7,744
860
19
2
0
182,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role