Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
SantaBoum
Geb
Level 146
God Stats
3W - 1L
1,294 SR
Queue Stats
346W - 344L
1,523 Elo+
Party 1
Athena
Athena
XxSamexX9302
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,500 Elo+
Solo
Da Ji
Da Ji
aiiross
Da Ji
Level 26
God Stats
6W - 7L
1,500 SR
Queue Stats
297W - 304L
1,351 Elo+
Party 1
Team Averages
Level 92
1,459 SR
1,475 Elo+

VS

Team Averages
Level 73
1,500 SR
1,453 Elo+
Apollo
Apollo
BRIGADE15
Apollo
Level 160
God Stats
16W - 17L
1,500 SR
Queue Stats
957W - 976L
1,530 Elo+
Solo
Vamana
Vamana
FaustGnd
Vamana
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
233W - 247L
1,425 Elo+
Solo
Jormungandr
Jormungandr
Lowqrt
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,493 Elo+
Solo
Agni
Agni
NeoMOTZI
Agni
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
273W - 269L
1,435 Elo+
Solo
Fenrir
Fenrir
x Antxonio x
Fenrir
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
360W - 383L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
11 / 4 / 18
13,773
765
31,788
25,008
13,287
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
 
Vulcan
20
7 / 7 / 17
13,172
732
24,926
15,030
6,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 4 / 27
13,306
739
16,887
26,982
38,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Athena
20
8 / 3 / 22
13,849
769
12,264
31,730
37,267
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
aiiross
Da Ji
19
6 / 5 / 18
12,145
675
8,947
14,380
7,213
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BRIGADE15
Apollo
20
9 / 3 / 12
13,827
768
18,606
18,677
11,641
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
FaustGnd
Vamana
16
0 / 9 / 9
10,087
560
9,570
30,764
31,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Lowqrt
Jormungandr
20
4 / 7 / 12
13,647
758
22,812
28,496
40,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
20
4 / 7 / 10
12,668
704
33,152
17,236
9,679
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
19
5 / 9 / 12
12,300
683
13,952
19,374
18,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
77
35
Kills
22
23
Deaths
35
102
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
11
4
18
5
W
Vulcan
 
Vulcan
7
7
17
2.21
L
Apollo
BRIGADE15
Apollo
9
3
12
5
L
Vamana
FaustGnd
Vamana
0
9
9
0.5
L
Jormungandr
Lowqrt
Jormungandr
4
7
12
1.43
L
Agni
4
7
10
1.29
W
3
4
27
4.13
W
Athena
8
3
22
6.33
W
Da Ji
aiiross
Da Ji
6
5
18
3
L
Fenrir
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,812
Damage
98,092
113,130
Taken
114,547
102,904
Mitigated
111,175
43,926
Healing
30,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
31,788
21,176
2,729
8,640
25,008
13,287
3,624
11,300
13,708
0
70,874
W
Vulcan
 
Vulcan
24,926
5,171
1,567
1,237
15,030
6,673
1,201
8,236
6,794
56,999
0
L
Apollo
BRIGADE15
Apollo
18,606
11,164
20
7,339
18,677
11,641
2,165
8,803
9,874
0
41,413
L
Vamana
FaustGnd
Vamana
9,570
3,731
1,834
7,649
30,764
31,071
303
15,128
15,636
0
20,957
L
Jormungandr
Lowqrt
Jormungandr
22,812
7,613
256
4,693
28,496
40,496
750
11,384
17,112
49,730
0
L
Agni
33,152
2,097
3,274
2,147
17,236
9,679
1,934
9,345
7,891
59,114
0
W
16,887
1,589
6,950
8,852
26,982
38,464
454
13,069
13,913
27,804
0
W
Athena
12,264
2,148
1,543
8,207
31,730
37,267
480
17,488
14,242
17,020
0
W
Da Ji
aiiross
Da Ji
8,947
3,096
2,819
1,382
14,380
7,213
1,412
5,871
8,509
0
14,551
L
Fenrir
13,952
2,505
1,286
1,787
19,374
18,288
307
9,417
9,957
0
21,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,245
Gold Earned
62,529
190
Minions Killed
201
0
Camps Cleared
0
1,598,750
Distance Traveled
1,551,172
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,773
765
80
4
0
295,246
2
W
Vulcan
13,172
732
79
4
0
316,339
0
L
Apollo
13,827
768
73
4
0
342,280
4
L
Vamana
10,087
560
21
1
0
300,228
0
L
Jormungandr
13,647
758
42
2
0
289,294
1
L
Agni
12,668
704
48
3
0
322,700
2
W
Geb
13,306
739
16
1
0
336,689
5
W
Athena
13,849
769
5
0
0
350,954
0
W
Da Ji
12,145
675
10
1
0
299,522
3
L
Fenrir
12,300
683
17
1
0
296,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role