Player Matchup

Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CurvingMarmot62
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,538 Elo+
Solo
Agni
Agni
KillSwitch16421
Agni
Level 80
God Stats
11W - 10L
1,521 SR
Queue Stats
202W - 177L
1,503 Elo+
Solo
Bastet
Bastet
Lamprussy
Bastet
Level 21
God Stats
21W - 9L
1,813 SR
Queue Stats
494W - 438L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
The0nlyGrim
Gilgamesh
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
344W - 304L
1,542 Elo+
Party 1
Team Averages
Level 74
1,567 SR
1,529 Elo+

VS

Team Averages
Level 83
1,516 SR
1,470 Elo+
Terra
Terra
Luqasgutierrez
Terra
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
165W - 185L
1,406 Elo+
Solo
Heimdallr
Heimdallr
OPeter JohnsonO
Heimdallr
Level 126
God Stats
33W - 29L
1,563 SR
Queue Stats
143W - 144L
1,530 Elo+
Solo
Arachne
Arachne
OneTapIGuess
Arachne
Level 63
God Stats
23W - 26L
1,493 SR
Queue Stats
524W - 543L
1,484 Elo+
Solo
Achilles
Achilles
eldir-
Achilles
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 53L
1,550 Elo+
Solo
Chronos
Chronos
yedgrftvbc9i0nm
Chronos
Level 35
God Stats
2W - 2L
1,525 SR
Queue Stats
15W - 22L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
1 / 6 / 1
10,957
522
7,248
17,252
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
13
0 / 5 / 2
8,576
408
8,346
17,836
17,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 6 / 0
10,202
486
8,619
12,366
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Lamprussy
Bastet
15
6 / 4 / 1
10,097
481
12,209
18,477
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
The0nlyGrim
Gilgamesh
15
2 / 8 / 3
9,491
452
15,023
20,395
17,895
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 18
11,939
569
10,062
18,630
24,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
OPeter JohnsonO
Heimdallr
20
8 / 1 / 3
13,834
659
15,876
11,496
4,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
OneTapIGuess
Arachne
20
13 / 3 / 6
13,331
635
13,369
21,009
7,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Achilles
eldir-
Achilles
17
2 / 6 / 7
11,594
552
13,709
21,741
24,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 0 / 7
12,174
580
12,688
11,632
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
10
Kills
29
29
Deaths
10
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
1
0.25
L
Cerberus
0
5
2
0.2
L
1
6
0
0.17
L
Bastet
Lamprussy
Bastet
6
4
1
1.63
W
1
0
18
10
W
Heimdallr
OPeter JohnsonO
Heimdallr
8
1
3
9.5
W
Arachne
OneTapIGuess
Arachne
13
3
6
5.33
L
Gilgamesh
The0nlyGrim
Gilgamesh
2
8
3
0.44
W
Achilles
eldir-
Achilles
2
6
7
0.92
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,445
Damage
65,704
86,326
Taken
84,508
50,986
Mitigated
64,863
17,074
Healing
31,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,248
4,766
0
5,390
17,252
5,059
902
3,190
14,030
0
91,637
L
Cerberus
8,346
641
0
3,248
17,836
17,920
272
4,863
12,883
39,862
0
L
8,619
531
0
1,327
12,366
3,938
427
4,873
7,359
78,875
0
L
Bastet
Lamprussy
Bastet
12,209
4,047
0
3,557
18,477
6,174
0
5,946
12,387
0
54,376
W
10,062
1,400
4,734
6,351
18,630
24,311
350
3,535
14,951
31,238
8,690
W
Heimdallr
OPeter JohnsonO
Heimdallr
15,876
7,573
0
4,208
11,496
4,645
2,376
2,486
8,612
0
127,300
W
Arachne
OneTapIGuess
Arachne
13,369
9,582
0
10,439
21,009
7,251
1,005
4,954
16,055
0
82,284
L
Gilgamesh
The0nlyGrim
Gilgamesh
15,023
4,981
89
3,463
20,395
17,895
308
4,902
15,427
0
56,239
W
Achilles
eldir-
Achilles
13,709
4,642
0
2,312
21,741
24,470
416
1,153
20,588
8,804
52,783
W
12,688
4,056
0
3,895
11,632
4,186
136
5,007
6,625
96,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,323
Gold Earned
62,872
624
Minions Killed
669
0
Camps Cleared
0
1,894,164
Distance Traveled
2,108,965
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,957
522
191
9
0
404,882
0
L
Cerberus
8,576
408
109
5
0
372,672
2
L
Agni
10,202
486
139
7
0
361,705
5
L
Bastet
10,097
481
90
4
0
399,240
0
W
Terra
11,939
569
53
3
0
451,378
12
W
Heimdallr
13,834
659
228
11
0
389,608
3
W
Arachne
13,331
635
116
6
0
451,806
5
L
Gilgamesh
9,491
452
95
5
0
355,665
1
W
Achilles
11,594
552
116
6
0
375,253
1
W
Chronos
12,174
580
156
7
0
440,920
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role