Player Matchup

Kukulkan
Kukulkan
Cloudslice
Kukulkan
Level 116
God Stats
1W - 1L
1,471 SR
Queue Stats
94W - 119L
1,388 Elo+
Solo
Ravana
Ravana
Nexramus98
Ravana
Level 128
God Stats
1W - 0L
1,191 SR
Queue Stats
10W - 8L
1,688 Elo+
Party 2
Kali
Kali
chaseeventide
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,688 Elo+
Party 2
Team Averages
Level 87
1,387 SR
1,588 Elo+

VS

Team Averages
Level 48
1,385 SR
1,023 Elo+
Ymir
Ymir
AStraWher
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,097 Elo+
Party 1
Chang'e
Chang'e
Willbefine
Chang'e
Level 60
God Stats
0W - 1L
1,468 SR
Queue Stats
1W - 9L
1,097 Elo+
Party 1
Medusa
Medusa
Дэльтаикс
Medusa
Level 62
God Stats
0W - 2L
1,187 SR
Queue Stats
0W - 8L
876 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cloudslice
Kukulkan
20
6 / 2 / 7
14,340
755
24,545
7,773
2,893
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Nexramus98
Ravana
19
6 / 1 / 6
13,573
714
16,709
9,112
10,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 8 / 9
13,221
696
10,332
19,418
7,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 4 / 7
11,317
596
3,889
22,917
23,894
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Willbefine
Chang'e
17
5 / 6 / 6
12,696
668
11,026
18,685
6,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 5 / 5
12,508
658
13,495
18,784
8,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
15
Kills
11
11
Deaths
15
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
7
1.13
W
Kukulkan
Cloudslice
Kukulkan
6
2
7
4.75
W
Ravana
Nexramus98
Ravana
6
1
6
9
L
Chang'e
Willbefine
Chang'e
5
6
6
1.33
W
3
8
9
0.94
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,586
Damage
28,410
36,303
Taken
60,386
21,251
Mitigated
38,293
10,111
Healing
15,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,889
229
748
1,468
22,917
23,894
0
10,968
11,577
18,406
0
W
Kukulkan
Cloudslice
Kukulkan
24,545
1,170
0
1,477
7,773
2,893
836
3,371
4,402
81,971
0
W
Ravana
Nexramus98
Ravana
16,709
4,453
0
2,581
9,112
10,722
896
4,887
4,225
0
45,738
L
Chang'e
Willbefine
Chang'e
11,026
1,423
4,741
6,686
18,685
6,300
0
6,137
12,165
45,627
0
W
10,332
4,942
0
6,053
19,418
7,636
0
7,275
12,143
0
37,465
L
13,495
6,494
348
1,716
18,784
8,099
0
7,873
10,631
0
50,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,134
Gold Earned
36,521
235
Minions Killed
176
14
Camps Cleared
3
1,050,484
Distance Traveled
1,020,564
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,317
596
35
2
0
329,723
3
W
Kukulkan
14,340
755
140
7
5
367,351
1
W
Ravana
13,573
714
45
2
4
370,694
1
L
Chang'e
12,696
668
93
5
1
325,709
5
W
Kali
13,221
696
50
3
5
312,439
4
L
Medusa
12,508
658
48
3
2
365,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role