Player Matchup

Nike
Nike
Antho_Brkl
Nike
Level 44
God Stats
1W - 4L
1,287 SR
Queue Stats
18W - 23L
1,427 Elo+
Party 2
Arachne
Arachne
BxW17
Arachne
Level 46
God Stats
15W - 6L
1,695 SR
Queue Stats
65W - 71L
1,437 Elo+
Solo
Sol
Sol
ELVACADOR
Sol
Level 129
God Stats
2W - 4L
1,316 SR
Queue Stats
49W - 39L
1,533 Elo+
Party 3
Aphrodite
Aphrodite
Rbo542
Aphrodite
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 34L
1,264 Elo+
Party 3
Janus
Janus
jourdab
Janus
Level 61
God Stats
2W - 7L
1,283 SR
Queue Stats
48W - 56L
1,458 Elo+
Party 2
Team Averages
Level 61
1,416 SR
1,424 Elo+

VS

Team Averages
Level 66
1,443 SR
1,545 Elo+
Skadi
Skadi
FaithfulSword
Skadi
Level 45
God Stats
3W - 2L
1,296 SR
Queue Stats
30W - 36L
1,508 Elo+
Party 1
Vulcan
Vulcan
Taz_Supreme
Vulcan
Level 149
God Stats
13W - 18L
1,387 SR
Queue Stats
120W - 106L
1,616 Elo+
Party 1
Geb
Geb
TheBackpack420
Geb
Level 23
God Stats
2W - 0L
1,736 SR
Queue Stats
13W - 10L
1,623 Elo+
Party 1
Amaterasu
Amaterasu
alwaysO_odrunk
Amaterasu
Level 26
God Stats
2W - 1L
1,296 SR
Queue Stats
6W - 6L
1,481 Elo+
Party 1
Tsukuyomi
Tsukuyomi
patoangelicala__
Tsukuyomi
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 96L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,613
508
5,597
10,669
6,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
BxW17
Arachne
14
5 / 4 / 3
8,538
569
10,103
14,355
5,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 4 / 2
7,513
501
10,443
11,796
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Rbo542
Aphrodite
10
0 / 4 / 5
6,715
448
5,077
12,834
11,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
jourdab
Janus
14
3 / 6 / 3
8,420
561
6,243
9,397
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
8,566
571
9,071
10,904
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
14
6 / 0 / 6
8,860
591
10,238
6,363
3,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 3 / 9
7,587
506
7,011
14,433
12,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
alwaysO_odrunk
Amaterasu
15
6 / 2 / 4
9,568
638
12,404
14,260
13,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
13
4 / 6 / 2
8,244
550
5,762
13,261
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
12
Kills
22
22
Deaths
13
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Arachne
BxW17
Arachne
5
4
3
1.63
L
3
4
2
1
W
5
2
4
3.5
L
Aphrodite
Rbo542
Aphrodite
0
4
5
0.63
W
Vulcan
6
0
6
9
W
1
3
9
1.83
W
Amaterasu
alwaysO_odrunk
Amaterasu
6
2
4
4
L
Janus
jourdab
Janus
3
6
3
0.75
W
Tsukuyomi
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,463
Damage
44,486
59,051
Taken
59,221
29,035
Mitigated
37,498
18,365
Healing
18,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,597
959
0
1,787
10,669
6,160
0
954
9,715
3,257
33,180
L
Arachne
BxW17
Arachne
10,103
6,007
0
4,337
14,355
5,370
0
3,520
10,835
0
48,361
L
10,443
4,643
0
5,038
11,796
3,727
1,547
4,197
7,599
55,379
5,956
W
9,071
3,627
0
4,513
10,904
3,403
0
4,705
6,115
0
54,319
L
Aphrodite
Rbo542
Aphrodite
5,077
1,134
1,162
4,373
12,834
11,279
392
4,132
8,702
20,732
0
W
Vulcan
10,238
3,742
0
1,155
6,363
3,402
114
1,721
4,502
56,150
0
W
7,011
1,426
431
2,077
14,433
12,651
0
8,003
6,346
19,865
7,827
W
Amaterasu
alwaysO_odrunk
Amaterasu
12,404
4,773
0
7,189
14,260
13,124
780
2,733
10,938
5,072
59,758
L
Janus
jourdab
Janus
6,243
290
0
1,668
9,397
2,499
0
4,245
5,152
42,636
0
W
Tsukuyomi
5,762
958
0
2,866
13,261
4,918
0
3,646
9,533
0
42,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,799
Gold Earned
42,825
386
Minions Killed
425
0
Camps Cleared
0
1,363,279
Distance Traveled
1,511,983
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,613
508
76
5
0
242,999
0
L
Arachne
8,538
569
77
5
0
327,356
1
L
Sol
7,513
501
113
8
0
254,488
3
W
Skadi
8,566
571
90
6
0
267,861
2
L
Aphrodite
6,715
448
29
2
0
269,439
4
W
Vulcan
8,860
591
98
7
0
332,024
6
W
Geb
7,587
506
34
2
0
307,832
4
W
Amaterasu
9,568
638
120
8
0
291,415
3
L
Janus
8,420
561
91
6
0
268,997
5
W
Tsukuyomi
8,244
550
83
6
0
312,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role