Player Matchup

Izanami
Izanami
BlurrGamer
Izanami
Level 67
God Stats
12W - 3L
1,795 SR
Queue Stats
81W - 49L
1,732 Elo+
Party 2
Athena
Athena
GMHikaru
Athena
Level 61
God Stats
11W - 1L
1,758 SR
Queue Stats
112W - 70L
1,729 Elo+
Party 2
Merlin
Merlin
QwrTyy
Merlin
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 68L
1,729 Elo+
Party 2
Team Averages
Level 85
1,684 SR
1,730 Elo+

VS

Team Averages
Level 75
1,322 SR
1,466 Elo+
Sol
Sol
HaZòN
Sol
Level 140
God Stats
1W - 2L
1,276 SR
Queue Stats
143W - 71L
1,679 Elo+
Solo
Artio
Artio
JohnDeBones
Artio
Level 24
God Stats
2W - 3L
1,584 SR
Queue Stats
26W - 33L
1,404 Elo+
Party 1
Jing Wei
Jing Wei
ossykrossy123
Jing Wei
Level 60
God Stats
6W - 13L
1,107 SR
Queue Stats
53W - 89L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlurrGamer
Izanami
12
8 / 1 / 7
7,556
1,079
7,427
3,958
1,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
GMHikaru
Athena
9
1 / 0 / 14
6,680
954
3,190
5,832
3,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
QwrTyy
Merlin
11
6 / 0 / 8
7,113
1,016
8,016
2,743
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
HaZòN
Sol
8
0 / 5 / 1
5,005
715
3,210
6,811
1,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 5 / 0
5,396
771
1,326
9,110
3,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
ossykrossy123
Jing Wei
7
0 / 5 / 0
4,764
681
3,242
6,219
1,377
Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
15
Kills
1
1
Deaths
15
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlurrGamer
Izanami
8
1
7
11.5
W
Athena
GMHikaru
Athena
1
0
14
8
L
Sol
HaZòN
Sol
0
5
1
0.1
L
1
5
0
0.2
W
Merlin
QwrTyy
Merlin
6
0
8
10
L
Jing Wei
ossykrossy123
Jing Wei
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,633
Damage
7,778
12,533
Taken
22,140
5,396
Mitigated
6,675
3,664
Healing
2,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlurrGamer
Izanami
7,427
4,514
0
181
3,958
1,296
1,642
1,226
2,732
0
26,881
W
Athena
GMHikaru
Athena
3,190
883
186
2,644
5,832
3,255
248
2,001
3,831
4,280
0
L
Sol
HaZòN
Sol
3,210
1,009
0
1,127
6,811
1,517
0
3,575
2,956
14,284
1,744
L
1,326
158
296
750
9,110
3,781
0
4,126
4,736
6,634
0
W
Merlin
QwrTyy
Merlin
8,016
915
0
653
2,743
845
857
1,614
1,129
29,288
0
L
Jing Wei
ossykrossy123
Jing Wei
3,242
1,681
0
0
6,219
1,377
0
3,043
3,060
0
9,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,349
Gold Earned
15,165
89
Minions Killed
55
3
Camps Cleared
3
392,611
Distance Traveled
362,241
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,556
1,079
39
6
1
123,559
2
W
Athena
6,680
954
1
0
0
139,081
1
L
Sol
5,005
715
37
5
2
120,695
1
L
Artio
5,396
771
7
1
0
114,872
1
W
Merlin
7,113
1,016
49
7
2
129,971
1
L
Jing Wei
4,764
681
11
2
1
126,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role