Player Matchup

Ao Kuang
Ao Kuang
MemesarelifeUwU
Ao Kuang
Level 87
God Stats
2W - 3L
1,488 SR
Queue Stats
33W - 40L
1,368 Elo+
Party 1
Medusa
Medusa
Sighkix
Medusa
Level 49
God Stats
30W - 21L
1,618 SR
Queue Stats
159W - 169L
1,487 Elo+
Solo
Ares
Ares
Tyr_Lukas2
Ares
Level 81
God Stats
5W - 2L
1,754 SR
Queue Stats
49W - 71L
1,401 Elo+
Party 1
Tiamat
Tiamat
ilovefurrypron
Tiamat
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,612 Elo+
Party 1
Chaac
Chaac
joe101317
Chaac
Level 133
God Stats
8W - 9L
1,532 SR
Queue Stats
163W - 190L
1,366 Elo+
Solo
Team Averages
Level 71
1,578 SR
1,447 Elo+

VS

Team Averages
Level 97
1,505 SR
1,487 Elo+
Izanami
Izanami
BigFatHeavyNuts
Izanami
Level 91
God Stats
7W - 8L
1,583 SR
Queue Stats
37W - 34L
1,577 Elo+
Solo
Sol
Sol
BradWVU0032
Sol
Level 108
God Stats
54W - 32L
1,529 SR
Queue Stats
201W - 217L
1,435 Elo+
Party 2
Chaac
Chaac
LeeRogers
Chaac
Level 160
God Stats
7W - 9L
1,350 SR
Queue Stats
981W - 1,009L
1,531 Elo+
Solo
Sylvanus
Sylvanus
PreentTheFarmer
Sylvanus
Level 32
God Stats
20W - 18L
1,562 SR
Queue Stats
90W - 115L
1,465 Elo+
Party 2
Ratatoskr
Ratatoskr
collinsdchs22
Ratatoskr
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 177L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
7 / 9 / 1
10,788
568
13,008
23,695
7,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Sighkix
Medusa
14
0 / 3 / 1
8,037
423
6,993
9,838
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 9 / 4
8,194
431
4,093
23,247
19,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 10 / 2
7,316
385
5,308
13,441
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
joe101317
Chaac
16
0 / 3 / 3
9,537
502
8,731
19,652
13,372
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 11
12,023
633
20,859
10,817
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 1 / 16
11,404
600
12,397
11,163
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
LeeRogers
Chaac
19
3 / 1 / 9
11,902
626
12,162
19,302
21,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
16
8 / 1 / 15
11,743
618
10,127
18,209
18,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ratatoskr
collinsdchs22
Ratatoskr
16
8 / 6 / 6
10,962
577
12,097
16,180
6,223
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
9
Kills
34
34
Deaths
9
11
Assists
57
Player
Kills
Deaths
Assists
KDA
W
10
0
11
15.5
W
5
1
16
13
W
Chaac
LeeRogers
Chaac
3
1
9
7.5
L
Ao Kuang
7
9
1
0.83
W
Sylvanus
8
1
15
15.5
L
Medusa
Sighkix
Medusa
0
3
1
0.17
L
1
9
4
0.33
W
Ratatoskr
collinsdchs22
Ratatoskr
8
6
6
1.83
L
1
10
2
0.2
L
Chaac
joe101317
Chaac
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,133
Damage
67,642
89,873
Taken
75,671
46,615
Mitigated
54,650
18,820
Healing
38,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,859
14,217
459
5,673
10,817
4,601
6,424
1,899
8,822
0
99,662
W
12,397
5,740
24
5,636
11,163
4,242
2,445
5,571
5,360
70,702
0
W
Chaac
LeeRogers
Chaac
12,162
1,566
0
9,876
19,302
21,542
48
3,193
16,019
10,751
74,507
L
Ao Kuang
13,008
3,317
0
7,433
23,695
7,746
0
6,183
17,512
62,184
0
W
Sylvanus
10,127
3,385
5,984
6,321
18,209
18,042
608
4,451
12,735
27,159
10,544
L
Medusa
Sighkix
Medusa
6,993
1,431
0
2,161
9,838
2,301
580
1,794
8,044
0
62,678
L
4,093
93
106
1,805
23,247
19,342
0
7,735
15,512
26,921
0
W
Ratatoskr
collinsdchs22
Ratatoskr
12,097
5,323
0
4,037
16,180
6,223
0
6,785
9,129
0
72,015
L
5,308
630
0
1,164
13,441
3,854
0
3,185
10,256
19,564
0
L
Chaac
joe101317
Chaac
8,731
1,872
118
6,033
19,652
13,372
0
4,912
14,740
1,690
67,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,872
Gold Earned
58,034
437
Minions Killed
589
0
Camps Cleared
0
1,625,796
Distance Traveled
1,816,361
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,023
633
169
9
0
351,462
3
W
Sol
11,404
600
97
5
0
375,170
5
W
Chaac
11,902
626
175
9
0
344,752
5
L
Ao Kuang
10,788
568
90
5
0
314,944
0
W
Sylvanus
11,743
618
51
3
0
360,394
8
L
Medusa
8,037
423
98
5
0
326,916
4
L
Ares
8,194
431
49
3
0
334,426
0
W
Ratatoskr
10,962
577
97
5
0
384,583
0
L
Tiamat
7,316
385
54
3
0
293,875
0
L
Chaac
9,537
502
146
8
0
355,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role