Player Matchup

Vamana
Vamana
MightySteak
Vamana
Level 83
God Stats
1W - 1L
1,278 SR
Queue Stats
14W - 20L
1,449 Elo+
Party 1
Merlin
Merlin
ShadowDaemon114
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,846 Elo+
Party 1
Neith
Neith
alex4457
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,477 Elo+
Solo
Pele
Pele
legendkilla916
Pele
Level 122
God Stats
0W - 1L
1,306 SR
Queue Stats
4W - 6L
1,452 Elo+
Solo
Jormungandr
Jormungandr
stealclaw
Jormungandr
Level 82
God Stats
1W - 3L
1,182 SR
Queue Stats
10W - 14L
1,438 Elo+
Party 1
Team Averages
Level 65
1,353 SR
1,532 Elo+

VS

Team Averages
Level 95
1,586 SR
1,560 Elo+
Gilgamesh
Gilgamesh
ANTARES-KlLLER
Gilgamesh
Level 128
God Stats
6W - 0L
1,752 SR
Queue Stats
22W - 13L
1,680 Elo+
Solo
Cliodhna
Cliodhna
Elcora
Cliodhna
Level 124
God Stats
4W - 3L
1,539 SR
Queue Stats
8W - 12L
1,463 Elo+
Solo
Medusa
Medusa
GaelYa
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Agni
Agni
cetesiz
Agni
Level 152
God Stats
36W - 23L
1,637 SR
Queue Stats
332W - 362L
1,545 Elo+
Solo
Xing Tian
Xing Tian
heavythib16
Xing Tian
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
6 / 5 / 3
11,204
800
16,663
26,793
26,874
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 7 / 4
8,800
629
8,130
11,296
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
alex4457
Neith
16
1 / 4 / 3
9,410
672
11,930
12,672
4,522
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
4 / 6 / 2
9,745
696
8,425
15,757
6,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
stealclaw
Jormungandr
17
2 / 6 / 5
10,449
746
9,865
19,782
22,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ANTARES-KlLLER
Gilgamesh
19
6 / 0 / 10
11,365
812
13,213
15,549
16,655
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
Elcora
Cliodhna
20
14 / 2 / 5
12,557
897
25,713
16,124
7,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
GaelYa
Medusa
13
0 / 9 / 1
8,524
609
2,241
9,857
3,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
cetesiz
Agni
19
6 / 3 / 13
11,593
828
20,760
11,007
4,457
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
heavythib16
Xing Tian
17
2 / 2 / 10
10,047
718
9,863
21,502
17,727
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
14
Kills
28
28
Deaths
16
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ANTARES-KlLLER
Gilgamesh
6
0
10
11
W
Cliodhna
Elcora
Cliodhna
14
2
5
8.25
W
Medusa
GaelYa
Medusa
0
9
1
0.06
L
Vamana
6
5
3
1.5
L
1
7
4
0.43
L
Neith
alex4457
Neith
1
4
3
0.63
W
Agni
cetesiz
Agni
6
3
13
4.17
W
Xing Tian
heavythib16
Xing Tian
2
2
10
3.5
L
4
6
2
0.83
L
Jormungandr
stealclaw
Jormungandr
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,013
Damage
71,790
86,300
Taken
74,039
64,252
Mitigated
49,441
18,172
Healing
14,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ANTARES-KlLLER
Gilgamesh
13,213
3,103
808
2,525
15,549
16,655
1,147
3,796
11,753
2,278
34,010
W
Cliodhna
Elcora
Cliodhna
25,713
3,371
0
7,210
16,124
7,182
2,066
4,341
11,783
0
61,598
W
Medusa
GaelYa
Medusa
2,241
945
0
0
9,857
3,420
27
2,358
7,499
0
8,674
L
Vamana
16,663
8,060
632
9,495
26,793
26,874
295
8,401
18,392
0
45,834
L
8,130
1,281
0
1,162
11,296
4,296
0
5,183
6,113
23,710
0
L
Neith
alex4457
Neith
11,930
4,829
144
1,988
12,672
4,522
296
5,564
7,108
0
31,103
W
Agni
cetesiz
Agni
20,760
1,201
0
1,271
11,007
4,457
0
3,904
7,103
54,608
0
W
Xing Tian
heavythib16
Xing Tian
9,863
1,031
373
1,823
21,502
17,727
0
3,737
17,765
28,188
0
L
8,425
2,474
0
1,301
15,757
6,144
0
4,096
11,661
141
25,188
L
Jormungandr
stealclaw
Jormungandr
9,865
2,592
281
3,169
19,782
22,416
0
8,232
11,550
36,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,608
Gold Earned
54,086
231
Minions Killed
236
0
Camps Cleared
0
1,269,757
Distance Traveled
1,514,708
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,365
812
36
3
0
337,396
0
W
Cliodhna
12,557
897
77
6
0
363,702
0
W
Medusa
8,524
609
9
1
0
181,211
1
L
Vamana
11,204
800
59
4
0
265,820
0
L
Merlin
8,800
629
30
2
0
232,775
2
L
Neith
9,410
672
49
4
0
257,070
0
W
Agni
11,593
828
84
6
0
284,732
3
W
Xing Tian
10,047
718
30
2
0
347,667
1
L
Pele
9,745
696
41
3
0
265,901
1
L
Jormungandr
10,449
746
52
4
0
248,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role