Player Matchup

Hachiman
Hachiman
EveGR
Hachiman
Level 153
God Stats
8W - 11L
1,631 SR
Queue Stats
493W - 503L
1,480 Elo+
Party 1
Mercury
Mercury
KamiChrist
Mercury
Level 128
God Stats
41W - 29L
1,635 SR
Queue Stats
201W - 182L
1,560 Elo+
Party 1
Vamana
Vamana
Punn193
Vamana
Level 79
God Stats
19W - 13L
1,540 SR
Queue Stats
37W - 39L
1,467 Elo+
Solo
Bacchus
Bacchus
Shabbe
Bacchus
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
111W - 86L
1,533 Elo+
Solo
Ra
Ra
Titanium84989
Ra
Level 148
God Stats
11W - 4L
1,637 SR
Queue Stats
173W - 173L
1,505 Elo+
Party 1
Team Averages
Level 123
1,589 SR
1,509 Elo+

VS

Team Averages
Level 102
1,517 SR
1,504 Elo+
Thanatos
Thanatos
DottyHendo
Thanatos
Level 81
God Stats
0W - 2L
1,315 SR
Queue Stats
29W - 27L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
GodOfTimee
Kuzenbo
Level 79
God Stats
4W - 3L
1,706 SR
Queue Stats
76W - 68L
1,524 Elo+
Party 2
Tyr
Tyr
Just_Dan_-_
Tyr
Level 107
God Stats
7W - 3L
1,242 SR
Queue Stats
260W - 251L
1,515 Elo+
Party 2
Sol
Sol
Matoutous77
Sol
Level 97
God Stats
2W - 3L
1,779 SR
Queue Stats
28W - 27L
1,532 Elo+
Solo
Cernunnos
Cernunnos
tiocello88
Cernunnos
Level 147
God Stats
5W - 4L
1,543 SR
Queue Stats
128W - 127L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EveGR
Hachiman
10
0 / 0 / 2
5,575
558
2,128
4,066
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
KamiChrist
Mercury
11
5 / 0 / 1
6,506
651
3,090
3,878
1,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
Punn193
Vamana
11
0 / 1 / 0
6,012
601
3,959
6,366
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Shabbe
Bacchus
8
0 / 0 / 1
5,077
508
1,612
3,993
2,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 3
6,406
641
1,106
3,263
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DottyHendo
Thanatos
9
1 / 3 / 1
5,058
506
3,690
6,316
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
GodOfTimee
Kuzenbo
9
0 / 0 / 0
5,303
530
1,493
4,338
2,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 0 / 1
6,120
612
3,652
5,689
2,237
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 0
4,875
488
1,256
1,840
446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
tiocello88
Cernunnos
9
0 / 2 / 0
4,968
497
2,257
4,183
1,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
2
2
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DottyHendo
Thanatos
1
3
1
0.5
W
Hachiman
EveGR
Hachiman
0
0
2
1
L
Kuzenbo
GodOfTimee
Kuzenbo
0
0
0
0
L
0
0
1
0.5
W
Mercury
KamiChrist
Mercury
5
0
1
5.5
L
1
1
0
1
W
Vamana
Punn193
Vamana
0
1
0
0
W
Bacchus
Shabbe
Bacchus
0
0
1
0.5
W
1
1
3
2.5
L
Cernunnos
tiocello88
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,895
Damage
12,348
21,566
Taken
22,366
9,700
Mitigated
9,185
7,750
Healing
9,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DottyHendo
Thanatos
3,690
838
0
4,236
6,316
2,481
0
1,128
5,188
0
24,221
W
Hachiman
EveGR
Hachiman
2,128
1,214
0
3,095
4,066
1,022
0
879
3,187
0
33,036
L
Kuzenbo
GodOfTimee
Kuzenbo
1,493
783
120
1,060
4,338
2,485
0
625
3,713
19,590
0
L
3,652
358
0
2,669
5,689
2,237
0
0
5,689
0
38,656
W
Mercury
KamiChrist
Mercury
3,090
1,690
0
250
3,878
1,116
0
768
3,110
0
34,846
L
1,256
705
0
615
1,840
446
0
443
1,397
17,895
0
W
Vamana
Punn193
Vamana
3,959
1,641
0
1,420
6,366
4,561
0
0
6,366
0
36,852
W
Bacchus
Shabbe
Bacchus
1,612
437
0
1,544
3,993
2,161
0
534
3,459
9,643
0
W
1,106
84
165
1,276
3,263
840
116
568
2,695
40,907
0
L
Cernunnos
tiocello88
Cernunnos
2,257
761
0
986
4,183
1,536
0
522
3,661
0
31,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,576
Gold Earned
26,324
340
Minions Killed
271
0
Camps Cleared
0
1,025,814
Distance Traveled
888,466
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,058
506
53
5
0
216,561
1
W
Hachiman
5,575
558
80
8
0
157,988
3
L
Kuzenbo
5,303
530
32
3
0
198,419
2
L
Tyr
6,120
612
89
9
0
208,271
1
W
Mercury
6,506
651
66
7
0
253,778
1
L
Sol
4,875
488
30
3
0
102,216
1
W
Vamana
6,012
601
82
8
0
188,604
1
W
Bacchus
5,077
508
24
2
0
203,799
6
W
Ra
6,406
641
88
9
0
221,645
5
L
Cernunnos
4,968
497
67
7
0
162,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role