Player Matchup

Izanami
Izanami
Comerford_96
Izanami
Level 82
God Stats
59W - 58L
1,560 SR
Queue Stats
150W - 176L
1,429 Elo+
Solo
Sylvanus
Sylvanus
DimaKaashuis
Sylvanus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Infected_Saibot
Kukulkan
Level 138
God Stats
19W - 15L
1,580 SR
Queue Stats
375W - 257L
1,640 Elo+
Solo
Team Averages
Level 85
1,547 SR
1,519 Elo+

VS

Team Averages
Level 99
1,444 SR
1,322 Elo+
Thanatos
Thanatos
ChristosGR2000
Thanatos
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 18L
1,262 Elo+
Solo
Ganesha
Ganesha
Hellhya_Valkyria
Ganesha
Level 148
God Stats
5W - 9L
1,369 SR
Queue Stats
93W - 111L
1,435 Elo+
Solo
Apollo
Apollo
tontjo06
Apollo
Level 106
God Stats
4W - 6L
1,461 SR
Queue Stats
24W - 37L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Comerford_96
Izanami
15
3 / 5 / 3
10,734
671
9,987
13,105
4,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Sylvanus
DimaKaashuis
Sylvanus
15
1 / 4 / 6
11,148
697
6,102
13,048
14,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
19
6 / 0 / 3
12,213
763
13,570
6,547
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
5 / 4 / 3
10,530
658
8,188
12,420
4,606
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 6
10,656
666
9,706
16,889
18,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
tontjo06
Apollo
15
3 / 3 / 2
10,246
640
10,426
11,695
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
10
Kills
9
9
Deaths
10
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
5
4
3
1.63
W
Izanami
Comerford_96
Izanami
3
5
3
0.9
W
Sylvanus
DimaKaashuis
Sylvanus
1
4
6
1
L
1
3
6
1.33
W
Kukulkan
6
0
3
7.5
L
Apollo
tontjo06
Apollo
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,659
Damage
28,320
32,700
Taken
41,004
22,617
Mitigated
27,685
8,386
Healing
10,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
8,188
1,428
0
6,813
12,420
4,606
40
7,760
4,660
0
21,231
W
Izanami
Comerford_96
Izanami
9,987
8,201
0
1,805
13,105
4,993
836
3,226
9,879
0
42,128
W
Sylvanus
DimaKaashuis
Sylvanus
6,102
2,226
1,855
3,685
13,048
14,874
120
5,091
7,957
10,970
0
L
9,706
331
457
2,352
16,889
18,427
0
5,842
11,047
31,512
0
W
Kukulkan
13,570
1,349
22
1,019
6,547
2,750
1,230
1,895
4,652
69,684
0
L
Apollo
tontjo06
Apollo
10,426
5,480
0
618
11,695
4,652
268
7,087
4,608
0
41,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,095
Gold Earned
31,432
200
Minions Killed
191
9
Camps Cleared
5
806,101
Distance Traveled
776,882
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,530
658
46
3
4
246,530
2
W
Izanami
10,734
671
53
3
2
257,699
2
W
Sylvanus
11,148
697
14
1
0
247,885
5
L
Ganesha
10,656
666
13
1
0
279,673
3
W
Kukulkan
12,213
763
133
8
7
300,517
2
L
Apollo
10,246
640
132
8
1
250,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role