Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Fenris8866
Fenrir
Level 4
God Stats
0W - 1L
1,517 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Living Dead8112
Olorun
Level 15
God Stats
27W - 32L
1,447 SR
Queue Stats
48W - 66L
1,386 Elo+
Solo
Bellona
Bellona
SuperMage0
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,297 Elo+
Solo
Izanami
Izanami
wahab700
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,493 SR
1,437 Elo+

VS

Team Averages
Level 20
1,505 SR
1,350 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DevourHope91
Sun Wukong
Level 19
God Stats
28W - 42L
1,524 SR
Queue Stats
81W - 125L
1,467 Elo+
Solo
Guan Yu
Guan Yu
GHOST_DEVILSCLAW
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,050 Elo+
Solo
Bastet
Bastet
tkxRey
Bastet
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,366 Elo+
Party 1
Medusa
Medusa
Пезда
Medusa
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 37L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 4 / 0
7,888
717
4,027
11,553
7,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Fenris8866
Fenrir
13
0 / 5 / 0
7,388
672
4,505
14,571
6,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 5 / 1
8,036
731
7,034
10,669
6,118
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bellona
SuperMage0
Bellona
15
2 / 4 / 0
8,723
793
7,259
16,015
9,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
wahab700
Izanami
13
0 / 8 / 1
7,280
662
4,511
11,943
2,699

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
2 / 0 / 13
9,131
830
6,099
15,199
18,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
DevourHope91
Sun Wukong
14
0 / 0 / 9
7,931
721
5,259
10,297
7,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 2 / 7
7,693
699
4,545
9,722
9,553
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
tkxRey
Bastet
18
12 / 0 / 6
10,309
937
18,036
8,966
4,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
Пезда
Medusa
18
11 / 1 / 7
10,190
926
16,344
9,099
4,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
68
3
Kills
26
26
Deaths
3
2
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
0
0
W
Xing Tian
 
Xing Tian
2
0
13
8.5
W
Sun Wukong
DevourHope91
Sun Wukong
0
0
9
4.5
L
Fenrir
Fenris8866
Fenrir
0
5
0
0
W
1
2
7
2.25
L
1
5
1
0.3
L
Bellona
SuperMage0
Bellona
2
4
0
0.5
W
Bastet
tkxRey
Bastet
12
0
6
15
L
Izanami
wahab700
Izanami
0
8
1
0.06
W
Medusa
Пезда
Medusa
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,336
Damage
50,283
64,751
Taken
53,283
31,764
Mitigated
43,948
11,551
Healing
13,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,027
464
0
402
11,553
7,069
217
1,015
10,300
26,716
0
W
Xing Tian
 
Xing Tian
6,099
874
0
1,815
15,199
18,748
66
3,410
11,789
26,918
0
W
Sun Wukong
DevourHope91
Sun Wukong
5,259
1,100
0
2,555
10,297
7,105
0
1,230
9,067
0
19,742
L
Fenrir
Fenris8866
Fenrir
4,505
556
0
2,563
14,571
6,729
0
1,366
13,133
0
14,509
W
4,545
207
2,427
2,073
9,722
9,553
28
2,258
7,464
0
15,678
L
7,034
2,171
1,066
1,978
10,669
6,118
717
637
9,801
32,163
0
L
Bellona
SuperMage0
Bellona
7,259
1,254
1,063
2,911
16,015
9,149
75
1,825
13,782
0
15,426
W
Bastet
tkxRey
Bastet
18,036
4,527
462
2,590
8,966
4,369
514
1,663
7,303
0
45,613
L
Izanami
wahab700
Izanami
4,511
1,546
0
1,568
11,943
2,699
209
1,060
10,834
427
16,712
W
Medusa
Пезда
Medusa
16,344
7,886
407
1,408
9,099
4,173
1,017
2,927
6,172
0
42,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,315
Gold Earned
45,254
166
Minions Killed
203
0
Camps Cleared
0
968,368
Distance Traveled
1,291,041
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,888
717
53
5
0
155,488
0
W
Xing Tian
9,131
830
35
3
0
254,289
5
W
Sun Wukong
7,931
721
32
3
0
272,273
1
L
Fenrir
7,388
672
21
2
0
215,584
1
W
Guan Yu
7,693
699
11
1
0
236,641
0
L
Olorun
8,036
731
40
4
0
167,558
0
L
Bellona
8,723
793
22
2
0
247,186
1
W
Bastet
10,309
937
59
5
0
286,525
1
L
Izanami
7,280
662
30
3
0
182,552
0
W
Medusa
10,190
926
66
6
0
241,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role