Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
ChristosGR2000
Bastet
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 18L
1,094 Elo+
Solo
Khepri
Khepri
ale-punisher92
Khepri
Level 16
God Stats
50W - 65L
1,478 SR
Queue Stats
64W - 81L
1,386 Elo+
Party 2
Team Averages
Level 71
1,493 SR
1,327 Elo+

VS

Team Averages
Level 71
1,372 SR
1,350 Elo+
Artemis
Artemis
EZ_MiikeXzZ
Artemis
Level 67
God Stats
0W - 3L
1,146 SR
Queue Stats
194W - 270L
1,330 Elo+
Party 1
Zeus
Zeus
Legit Ardvark
Zeus
Level 61
God Stats
6W - 9L
1,470 SR
Queue Stats
36W - 71L
1,360 Elo+
Solo
Mulan
Mulan
Xx_Daaniiie18_xX
Mulan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 45L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
13 / 1 / 7
10,164
924
12,229
7,716
3,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 2 / 12
8,242
749
9,034
7,499
2,514
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 2 / 14
8,531
776
6,034
13,374
10,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EZ_MiikeXzZ
Artemis
10
1 / 5 / 1
6,648
604
6,045
10,460
3,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 6 / 0
7,428
675
8,190
7,126
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 10 / 2
6,851
623
4,018
14,632
7,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
20
Kills
5
5
Deaths
21
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
13
1
7
16.5
W
4
2
12
5
L
Artemis
EZ_MiikeXzZ
Artemis
1
5
1
0.3
L
3
6
0
0.5
L
1
10
2
0.2
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,297
Damage
18,253
28,589
Taken
32,218
16,689
Mitigated
13,301
11,618
Healing
1,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,229
1,182
3,077
4,517
7,716
3,402
259
3,326
3,969
30,689
0
W
9,034
2,533
0
1,621
7,499
2,514
667
1,862
5,231
0
21,504
L
Artemis
EZ_MiikeXzZ
Artemis
6,045
1,749
0
0
10,460
3,187
0
6,641
3,819
0
17,194
L
8,190
809
0
750
7,126
2,426
0
5,322
1,804
25,042
0
L
4,018
1,037
0
633
14,632
7,688
0
6,913
7,719
0
8,614
W
6,034
278
0
2,403
13,374
10,773
303
2,263
10,677
14,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,937
Gold Earned
20,927
81
Minions Killed
93
3
Camps Cleared
3
591,029
Distance Traveled
447,928
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,164
924
40
4
0
194,654
1
W
Bastet
8,242
749
27
2
2
200,446
1
L
Artemis
6,648
604
29
3
0
154,249
0
L
Zeus
7,428
675
50
5
2
160,240
2
L
Mulan
6,851
623
14
1
1
133,439
0
W
Khepri
8,531
776
14
1
1
195,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role