Player Matchup

Awilix
Awilix
 
Awilix
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Frôglike
Skadi
Level 88
God Stats
3W - 2L
1,253 SR
Queue Stats
113W - 128L
1,771 Elo+
Solo
Freya
Freya
Name
Freya
Level 155
God Stats
1W - 1L
1,734 SR
Queue Stats
10W - 20L
1,558 Elo+
Solo
Cernunnos
Cernunnos
RedPurpleBlue
Cernunnos
Level 142
God Stats
1W - 3L
1,686 SR
Queue Stats
109W - 123L
1,559 Elo+
Solo
Janus
Janus
iKhalid
Janus
Level 157
God Stats
4W - 12L
1,075 SR
Queue Stats
365W - 337L
1,603 Elo+
Solo
Team Averages
Level 140
1,450 SR
1,598 Elo+

VS

Team Averages
Level 127
1,610 SR
1,523 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bulletproofdude
Izanami
Level 109
God Stats
8W - 2L
1,740 SR
Queue Stats
163W - 125L
1,635 Elo+
Party 2
Eset
Eset
Vadrr
Eset
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 65L
1,675 Elo+
Party 2
Atlas
Atlas
kinshii
Atlas
Level 157
God Stats
4W - 2L
1,810 SR
Queue Stats
223W - 214L
1,329 Elo+
Party 1
Susano
Susano
zzurxx
Susano
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
231W - 228L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
0 / 1 / 1
3,691
738
796
3,571
973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Frôglike
Skadi
1
0 / 0 / 0
2,520
504
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Name
Freya
8
2 / 1 / 0
4,303
861
1,548
2,659
938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
RedPurpleBlue
Cernunnos
6
3 / 0 / 0
4,013
803
3,444
2,661
614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
iKhalid
Janus
5
0 / 0 / 3
3,759
752
803
1,596
696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 2 / 0
4,070
814
1,352
3,660
1,128
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

5
0 / 2 / 0
3,348
670
1,283
3,424
534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Eset
Vadrr
Eset
4
0 / 0 / 0
2,900
580
535
1,842
567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Atlas
kinshii
Atlas
7
1 / 0 / 0
3,941
788
2,014
2,580
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Susano
zzurxx
Susano
5
0 / 1 / 1
3,488
698
426
3,111
680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
1
1
0.5
W
King Arthur
 
King Arthur
1
2
0
0.5
W
0
2
0
0
L
Skadi
Frôglike
Skadi
0
0
0
0
L
Freya
Name
Freya
2
1
0
2
L
Cernunnos
RedPurpleBlue
Cernunnos
3
0
0
3
W
Eset
Vadrr
Eset
0
0
0
0
L
Janus
iKhalid
Janus
0
0
3
1.5
W
Atlas
kinshii
Atlas
1
0
0
1
W
Susano
zzurxx
Susano
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,591
Damage
5,610
10,487
Taken
14,617
3,221
Mitigated
3,826
5,013
Healing
5,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
796
264
0
709
3,571
973
0
2,014
1,557
0
14,711
W
King Arthur
 
King Arthur
1,352
227
0
1,347
3,660
1,128
0
1,289
2,371
0
16,430
W
1,283
1,045
0
842
3,424
534
0
433
2,991
0
15,046
L
Skadi
Frôglike
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Freya
Name
Freya
1,548
608
0
1,529
2,659
938
0
0
2,659
14,799
2,945
L
Cernunnos
RedPurpleBlue
Cernunnos
3,444
1,607
0
1,623
2,661
614
0
464
2,197
0
19,108
W
Eset
Vadrr
Eset
535
130
0
494
1,842
567
0
218
1,624
3,122
0
L
Janus
iKhalid
Janus
803
156
89
1,063
1,596
696
0
71
1,525
10,069
0
W
Atlas
kinshii
Atlas
2,014
733
0
1,232
2,580
917
0
40
2,540
20,525
0
W
Susano
zzurxx
Susano
426
118
0
1,812
3,111
680
0
112
2,999
0
13,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,286
Gold Earned
17,747
134
Minions Killed
154
0
Camps Cleared
0
433,263
Distance Traveled
523,554
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,691
738
37
7
0
113,900
2
W
King Arthur
4,070
814
45
9
0
115,242
2
W
Izanami
3,348
670
28
6
0
99,401
2
L
Skadi
2,520
504
0
0
0
2,561
0
L
Freya
4,303
861
47
9
0
104,384
0
L
Cernunnos
4,013
803
35
7
0
102,643
2
W
Eset
2,900
580
10
2
0
78,029
1
L
Janus
3,759
752
15
3
0
109,775
1
W
Atlas
3,941
788
32
6
0
110,558
2
W
Susano
3,488
698
39
8
0
120,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role