Player Matchup

Mercury
Mercury
Hnny Floop
Mercury
Level 14
God Stats
2W - 0L
1,281 SR
Queue Stats
7W - 0L
1,678 Elo+
Party 1
Atlas
Atlas
LovesDeathGrip
Atlas
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 0L
1,678 Elo+
Party 1
Discordia
Discordia
SenseiJumanji
Discordia
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 26L
1,649 Elo+
Party 1
Ullr
Ullr
TORONTO 6 GOD
Ullr
Level 160
God Stats
31W - 32L
1,439 SR
Queue Stats
306W - 186L
1,609 Elo+
Party 1
Fafnir
Fafnir
xRomple Dompin
Fafnir
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
703W - 583L
1,580 Elo+
Party 1
Team Averages
Level 92
1,444 SR
1,639 Elo+

VS

Team Averages
Level 53
1,403 SR
1,330 Elo+
Athena
Athena
LollyPopGirlxoxo
Athena
Level 58
God Stats
27W - 38L
1,443 SR
Queue Stats
267W - 365L
1,288 Elo+
Party 2
Cernunnos
Cernunnos
Mechanical_Choir
Cernunnos
Level 39
God Stats
26W - 21L
1,097 SR
Queue Stats
230W - 349L
1,306 Elo+
Party 2
Bellona
Bellona
MightyOmegaGrizz
Bellona
Level 45
God Stats
24W - 28L
1,607 SR
Queue Stats
219W - 289L
1,381 Elo+
Party 2
Anubis
Anubis
Ms_Moonlite
Anubis
Level 45
God Stats
3W - 16L
1,368 SR
Queue Stats
208W - 323L
1,319 Elo+
Party 2
Zeus
Zeus
Simply_Katherine
Zeus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 355L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hnny Floop
Mercury
19
22 / 3 / 8
14,357
1,436
31,995
13,086
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 0 / 16
11,742
1,174
8,170
11,733
12,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
SenseiJumanji
Discordia
17
3 / 2 / 10
10,950
1,095
6,396
4,027
1,107
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 1 / 16
11,276
1,128
6,282
6,309
2,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 0 / 16
12,064
1,206
8,386
9,229
8,254
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

339

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
10,877
1,088
5,351
17,834
20,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
15
1 / 3 / 2
9,831
983
4,900
7,003
4,916
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 8 / 3
10,878
1,088
9,490
16,750
9,943
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
15
0 / 8 / 3
9,884
988
5,317
11,704
6,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 9 / 3
9,784
978
8,729
11,661
4,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
19
34
Kills
5
6
Deaths
34
66
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
Hnny Floop
Mercury
22
3
8
8.67
L
2
6
3
0.58
W
2
0
16
10
L
Cernunnos
1
3
2
0.67
L
2
8
3
0.44
L
Anubis
0
8
3
0.19
W
Discordia
SenseiJumanji
Discordia
3
2
10
4
L
0
9
3
0.17
W
3
1
16
11
W
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,229
Damage
33,787
44,384
Taken
64,952
27,103
Mitigated
46,210
8,214
Healing
3,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Hnny Floop
Mercury
31,995
21,654
0
3,305
13,086
3,474
0
2,539
5,913
0
43,421
L
5,351
1,763
257
705
17,834
20,318
0
7,392
10,388
9,454
0
W
8,170
2,989
0
1,269
11,733
12,113
0
7,525
4,125
26,916
0
L
Cernunnos
4,900
1,766
0
71
7,003
4,916
0
1,183
5,777
0
17,378
L
9,490
2,913
0
546
16,750
9,943
0
8,474
8,119
0
16,139
L
Anubis
5,317
420
0
1,204
11,704
6,483
0
2,117
9,587
21,993
0
W
Discordia
SenseiJumanji
Discordia
6,396
745
0
407
4,027
1,107
0
708
2,253
23,878
0
L
8,729
1,370
0
242
11,661
4,550
0
3,468
8,129
28,592
0
W
6,282
3,089
0
865
6,309
2,155
0
4,082
2,227
0
25,132
W
8,386
1,817
0
2,368
9,229
8,254
0
4,543
4,655
20,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,389
Gold Earned
51,254
175
Minions Killed
128
9
Camps Cleared
5
898,089
Distance Traveled
693,968
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,357
1,436
23
2
8
208,664
1
L
Athena
10,877
1,088
3
0
0
138,432
0
W
Atlas
11,742
1,174
40
4
0
215,891
1
L
Cernunnos
9,831
983
29
3
2
130,815
0
L
Bellona
10,878
1,088
16
2
1
156,232
0
L
Anubis
9,884
988
45
5
2
120,887
1
W
Discordia
10,950
1,095
43
4
1
147,906
0
L
Zeus
9,784
978
35
4
0
147,602
2
W
Ullr
11,276
1,128
48
5
0
150,621
0
W
Fafnir
12,064
1,206
21
2
0
175,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role