Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Preq8
Tyr
Level 29
God Stats
0W - 2L
1,259 SR
Queue Stats
4W - 8L
1,188 Elo+
Party 1
Kukulkan
Kukulkan
ROXT1
Kukulkan
Level 107
God Stats
3W - 2L
1,655 SR
Queue Stats
47W - 47L
1,460 Elo+
Solo
Set
Set
WIESNIAK12
Set
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,300 Elo+
Party 1
Danzaburou
Danzaburou
Wobbli
Danzaburou
Level 55
God Stats
7W - 11L
1,445 SR
Queue Stats
33W - 42L
1,384 Elo+
Solo
Team Averages
Level 54
1,472 SR
1,366 Elo+

VS

Team Averages
Level 81
1,444 SR
1,424 Elo+
Atlas
Atlas
EskiJoe
Atlas
Level 97
God Stats
13W - 10L
1,626 SR
Queue Stats
241W - 272L
1,430 Elo+
Solo
Aphrodite
Aphrodite
White DeathMKII
Aphrodite
Level 99
God Stats
11W - 9L
1,500 SR
Queue Stats
39W - 40L
1,450 Elo+
Party 2
Charybdis
Charybdis
ZachaWinter
Charybdis
Level 64
God Stats
7W - 5L
1,483 SR
Queue Stats
40W - 36L
1,475 Elo+
Party 2
Thor
Thor
dbalabkin
Thor
Level 40
God Stats
1W - 2L
1,358 SR
Queue Stats
22W - 26L
1,411 Elo+
Solo
Kukulkan
Kukulkan
petrobalusha
Kukulkan
Level 104
God Stats
9W - 14L
1,252 SR
Queue Stats
74W - 67L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 2 / 0
4,990
499
2,324
7,219
4,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
Preq8
Tyr
7
0 / 2 / 0
4,681
468
1,067
4,335
2,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
ROXT1
Kukulkan
8
0 / 2 / 0
4,786
479
4,439
4,029
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 3 / 0
5,377
538
1,411
6,536
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Wobbli
Danzaburou
10
0 / 2 / 0
5,434
543
3,066
5,552
1,031
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
EskiJoe
Atlas
11
3 / 0 / 2
6,651
665
4,299
6,003
5,222
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
White DeathMKII
Aphrodite
9
0 / 0 / 6
5,641
564
3,642
6,497
2,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
ZachaWinter
Charybdis
11
3 / 0 / 1
6,382
638
4,235
6,090
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
9
4 / 1 / 2
5,892
589
2,090
7,422
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
petrobalusha
Kukulkan
10
1 / 0 / 3
5,672
567
2,995
3,467
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
11
11
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
0
0.5
W
Atlas
EskiJoe
Atlas
3
0
2
4
L
Tyr
Preq8
Tyr
0
2
0
0
L
Kukulkan
ROXT1
Kukulkan
0
2
0
0
L
0
3
0
0
W
Aphrodite
White DeathMKII
Aphrodite
0
0
6
3
L
Danzaburou
Wobbli
Danzaburou
0
2
0
0
W
Charybdis
ZachaWinter
Charybdis
3
0
1
3.5
W
Thor
4
1
2
5
W
Kukulkan
petrobalusha
Kukulkan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,307
Damage
17,261
27,671
Taken
29,479
10,860
Mitigated
13,274
7,136
Healing
16,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,324
38
0
376
7,219
4,374
0
4,151
3,068
10,284
0
W
Atlas
EskiJoe
Atlas
4,299
1,507
119
2,178
6,003
5,222
398
669
5,334
29,610
0
L
Tyr
Preq8
Tyr
1,067
191
0
657
4,335
2,143
132
2,650
1,685
0
13,581
L
Kukulkan
ROXT1
Kukulkan
4,439
414
103
890
4,029
1,052
0
1,802
2,227
26,633
0
L
1,411
685
0
2,420
6,536
2,260
0
2,115
4,421
0
26,044
W
Aphrodite
White DeathMKII
Aphrodite
3,642
623
1,717
4,502
6,497
2,940
0
2,768
3,729
17,347
0
L
Danzaburou
Wobbli
Danzaburou
3,066
724
0
2,690
5,552
1,031
905
218
5,334
0
30,022
W
Charybdis
ZachaWinter
Charybdis
4,235
1,647
0
3,057
6,090
1,663
420
57
6,033
0
40,031
W
Thor
2,090
600
0
3,996
7,422
2,255
0
916
6,506
0
21,373
W
Kukulkan
petrobalusha
Kukulkan
2,995
173
0
651
3,467
1,194
255
2,353
1,114
39,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,268
Gold Earned
30,238
225
Minions Killed
309
0
Camps Cleared
0
1,000,331
Distance Traveled
984,255
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,990
499
9
1
0
206,532
1
W
Atlas
6,651
665
70
7
0
185,018
5
L
Tyr
4,681
468
31
3
0
218,077
2
L
Kukulkan
4,786
479
62
6
0
184,677
3
L
Set
5,377
538
65
7
0
192,385
0
W
Aphrodite
5,641
564
25
3
0
191,209
3
L
Danzaburou
5,434
543
58
6
0
198,660
3
W
Charybdis
6,382
638
84
8
0
202,185
3
W
Thor
5,892
589
57
6
0
193,085
1
W
Kukulkan
5,672
567
73
7
0
212,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role