Player Matchup

Discordia
Discordia
MisterJoestarr
Discordia
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,338 Elo+
Party 1
Cerberus
Cerberus
RabbiTurtle
Cerberus
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 68L
1,322 Elo+
Party 1
Ravana
Ravana
RingpulJr
Ravana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 232L
1,295 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,318 Elo+

VS

Team Averages
Level 115
1,310 SR
1,461 Elo+
Raijin
Raijin
 
Raijin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Gold014
Gilgamesh
Level 124
God Stats
20W - 20L
1,292 SR
Queue Stats
306W - 292L
1,479 Elo+
Solo
Ravana
Ravana
VIKncux
Ravana
Level 81
God Stats
2W - 3L
1,138 SR
Queue Stats
47W - 73L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MisterJoestarr
Discordia
15
3 / 12 / 3
11,139
655
14,131
12,736
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
RabbiTurtle
Cerberus
14
3 / 5 / 4
11,478
675
11,408
24,449
28,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
RingpulJr
Ravana
16
4 / 8 / 3
11,658
686
13,507
18,477
8,390
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
11 / 1 / 11
13,684
805
16,595
12,303
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
Gold014
Gilgamesh
18
7 / 4 / 15
13,475
793
21,258
21,788
17,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
VIKncux
Ravana
18
6 / 5 / 14
12,812
754
12,360
13,315
5,926
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
10
Kills
24
25
Deaths
10
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
11
1
11
16.5
W
Gilgamesh
Gold014
Gilgamesh
7
4
15
3.63
L
Discordia
MisterJoestarr
Discordia
3
12
3
0.38
L
Cerberus
RabbiTurtle
Cerberus
3
5
4
1
L
Ravana
RingpulJr
Ravana
4
8
3
0.69
W
Ravana
VIKncux
Ravana
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,046
Damage
50,213
55,662
Taken
47,406
40,571
Mitigated
27,293
7,253
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
16,595
1,051
0
2,807
12,303
4,056
701
8,661
3,642
63,463
0
W
Gilgamesh
Gold014
Gilgamesh
21,258
6,610
338
5,888
21,788
17,311
0
11,431
10,357
5,592
43,906
L
Discordia
MisterJoestarr
Discordia
14,131
905
0
33
12,736
3,599
0
3,794
8,281
34,677
0
L
Cerberus
RabbiTurtle
Cerberus
11,408
777
0
4,482
24,449
28,582
0
7,911
15,585
23,880
0
L
Ravana
RingpulJr
Ravana
13,507
3,914
0
2,738
18,477
8,390
0
6,285
11,503
0
45,526
W
Ravana
VIKncux
Ravana
12,360
4,978
0
3,400
13,315
5,926
989
6,247
7,068
0
39,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,275
Gold Earned
39,971
140
Minions Killed
200
3
Camps Cleared
12
785,486
Distance Traveled
946,075
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,684
805
95
6
5
321,537
0
W
Gilgamesh
13,475
793
60
4
3
302,462
5
L
Discordia
11,139
655
41
2
2
261,413
1
L
Cerberus
11,478
675
33
2
0
262,935
1
L
Ravana
11,658
686
66
4
1
261,138
4
W
Ravana
12,812
754
45
3
4
322,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role