Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FeelPack
Bellona
Level 87
God Stats
61W - 62L
1,454 SR
Queue Stats
359W - 391L
1,358 Elo+
Solo
Khepri
Khepri
Slaposaurus
Khepri
Level 136
God Stats
37W - 23L
1,734 SR
Queue Stats
445W - 485L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
SnowyC
Ao Kuang
Level 97
God Stats
6W - 2L
1,490 SR
Queue Stats
120W - 140L
1,477 Elo+
Solo
Charybdis
Charybdis
broodjekankur
Charybdis
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 82L
1,327 Elo+
Solo
Team Averages
Level 116
1,536 SR
1,414 Elo+

VS

Team Averages
Level 90
1,444 SR
1,415 Elo+
Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Ahilles01
Erlang Shen
Level 53
God Stats
9W - 14L
1,371 SR
Queue Stats
84W - 115L
1,434 Elo+
Solo
Chaac
Chaac
Amanze
Chaac
Level 94
God Stats
12W - 16L
1,500 SR
Queue Stats
111W - 124L
1,284 Elo+
Solo
Thor
Thor
PatyQ
Thor
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
268W - 261L
1,445 Elo+
Solo
Charybdis
Charybdis
TheZiggy0
Charybdis
Level 109
God Stats
0W - 2L
1,351 SR
Queue Stats
3W - 10L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
1 / 1 / 7
11,069
553
8,758
9,497
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
FeelPack
Bellona
17
5 / 2 / 6
11,487
574
11,225
12,227
13,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
15
2 / 0 / 13
10,235
512
4,452
10,705
9,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
SnowyC
Ao Kuang
17
9 / 2 / 4
11,022
551
11,798
16,936
7,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
broodjekankur
Charybdis
18
10 / 2 / 4
11,988
599
14,521
14,228
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
0 / 4 / 0
7,970
399
3,697
8,682
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Ahilles01
Erlang Shen
15
3 / 8 / 2
10,351
518
13,707
19,392
8,606
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
Amanze
Chaac
15
3 / 1 / 2
9,037
452
6,131
15,154
16,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
PatyQ
Thor
13
0 / 7 / 1
7,618
381
6,391
14,251
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
TheZiggy0
Charybdis
11
1 / 7 / 2
7,417
371
6,911
13,125
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
27
Kills
7
7
Deaths
27
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
7
4.5
L
Thoth
 
Thoth
0
4
0
0
L
Erlang Shen
Ahilles01
Erlang Shen
3
8
2
0.5
L
Chaac
Amanze
Chaac
3
1
2
4
W
Bellona
FeelPack
Bellona
5
2
6
4
L
Thor
PatyQ
Thor
0
7
1
0.07
W
Khepri
2
0
13
8.5
W
Ao Kuang
SnowyC
Ao Kuang
9
2
4
5.5
L
Charybdis
TheZiggy0
Charybdis
1
7
2
0.29
W
Charybdis
broodjekankur
Charybdis
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,754
Damage
36,837
63,593
Taken
70,604
40,052
Mitigated
34,915
25,609
Healing
15,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,758
890
334
3,674
9,497
4,574
406
1,535
7,962
69,471
0
L
Thoth
 
Thoth
3,697
80
0
478
8,682
2,426
0
4,851
3,681
49,160
0
L
Erlang Shen
Ahilles01
Erlang Shen
13,707
7,491
1,437
4,452
19,392
8,606
1,736
6,221
13,027
0
58,124
L
Chaac
Amanze
Chaac
6,131
1,173
0
6,267
15,154
16,604
330
3,461
11,469
1,182
49,811
W
Bellona
FeelPack
Bellona
11,225
4,463
0
2,200
12,227
13,774
2,885
828
11,399
0
71,709
L
Thor
PatyQ
Thor
6,391
1,466
0
70
14,251
4,752
0
7,499
6,656
0
49,182
W
Khepri
4,452
477
921
2,066
10,705
9,487
266
328
10,377
24,816
0
W
Ao Kuang
SnowyC
Ao Kuang
11,798
2,793
0
9,198
16,936
7,128
1,409
1,090
15,846
65,239
0
L
Charybdis
TheZiggy0
Charybdis
6,911
3,303
0
2,685
13,125
2,527
725
2,331
10,763
0
43,331
W
Charybdis
broodjekankur
Charybdis
14,521
5,284
0
7,216
14,228
5,089
314
495
13,733
0
104,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,801
Gold Earned
42,393
548
Minions Killed
444
0
Camps Cleared
0
1,927,112
Distance Traveled
1,815,599
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,069
553
142
7
0
393,085
0
L
Thoth
7,970
399
108
5
0
342,259
7
L
Erlang Shen
10,351
518
88
4
0
342,325
6
L
Chaac
9,037
452
87
4
0
407,488
8
W
Bellona
11,487
574
129
6
0
368,957
3
L
Thor
7,618
381
81
4
0
367,571
2
W
Khepri
10,235
512
35
2
0
389,725
10
W
Ao Kuang
11,022
551
99
5
0
406,936
5
L
Charybdis
7,417
371
80
4
0
355,956
6
W
Charybdis
11,988
599
143
7
0
368,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role