Player Matchup

Hercules
Hercules
KekoDeLoco
Hercules
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 48L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
Koolbeans0
Danzaburou
Level 33
God Stats
1W - 4L
1,351 SR
Queue Stats
39W - 33L
1,484 Elo+
Party 1
Ymir
Ymir
meanmachine458
Ymir
Level 93
God Stats
3W - 0L
1,658 SR
Queue Stats
46W - 37L
1,474 Elo+
Party 1
Team Averages
Level 89
1,503 SR
1,487 Elo+

VS

Team Averages
Level 153
1,712 SR
1,371 Elo+
Sol
Sol
BrownCowStunning
Sol
Level 159
God Stats
7W - 13L
1,769 SR
Queue Stats
41W - 64L
1,370 Elo+
Solo
Bastet
Bastet
Killjoy Bettie
Bastet
Level 141
God Stats
9W - 7L
1,752 SR
Queue Stats
93W - 119L
1,452 Elo+
Solo
Vamana
Vamana
Williamssurdo
Vamana
Level 160
God Stats
2W - 1L
1,614 SR
Queue Stats
180W - 320L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KekoDeLoco
Hercules
12
6 / 1 / 3
8,311
831
9,372
11,906
10,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Koolbeans0
Danzaburou
13
4 / 0 / 5
8,037
804
5,947
6,879
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 9
7,785
779
1,690
8,179
9,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,710
671
7,259
6,650
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 1
6,890
689
6,904
5,940
1,941
10
0 / 4 / 1
6,180
618
2,796
9,329
3,666
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
3
3
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Hercules
KekoDeLoco
Hercules
6
1
3
7.5
L
2
2
1
1.25
W
Danzaburou
Koolbeans0
Danzaburou
4
0
5
6.5
L
0
4
1
0.13
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,009
Damage
16,959
26,964
Taken
21,919
22,367
Mitigated
7,900
6,044
Healing
5,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,259
1,954
0
1,660
6,650
2,293
0
785
5,865
20,192
2,060
W
Hercules
KekoDeLoco
Hercules
9,372
3,394
494
3,330
11,906
10,173
202
3,796
8,075
0
26,798
L
6,904
1,218
0
643
5,940
1,941
0
243
5,697
0
19,246
W
Danzaburou
Koolbeans0
Danzaburou
5,947
1,995
42
669
6,879
2,670
419
2,013
4,866
0
34,345
L
2,796
1,311
0
3,018
9,329
3,666
0
866
8,463
0
10,457
W
1,690
79
0
1,509
8,179
9,524
0
1,688
6,456
6,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,133
Gold Earned
19,780
131
Minions Killed
79
7
Camps Cleared
2
566,441
Distance Traveled
546,517
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,710
671
50
5
2
168,086
3
W
Hercules
8,311
831
43
4
5
190,173
4
L
Bastet
6,890
689
21
2
0
212,002
1
W
Danzaburou
8,037
804
71
7
1
195,212
1
L
Vamana
6,180
618
8
1
0
166,429
1
W
Ymir
7,785
779
17
2
1
181,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role