Player Matchup

Sol
Sol
Diamond V
 
Sol
Diamond V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond V
FrankiiSND
Anhur
Diamond V
Level 83
God Stats
10W - 16L
1,516 SR
Queue Stats
123W - 130L
2,024 MMR
Solo
Tyr
Tyr
Platinum III
TheSoggySandal
Tyr
Platinum III
Level 126
God Stats
186W - 173L
1,641 SR
Queue Stats
231W - 221L
1,866 MMR
Solo
Achilles
Achilles
Platinum II
corteiz
Achilles
Platinum II
Level 158
God Stats
0W - 2L
1,314 SR
Queue Stats
56W - 53L
1,949 MMR
Solo
Awilix
Awilix
Diamond V
h3ad99
Awilix
Diamond V
Level 160
God Stats
8W - 14L
1,449 SR
Queue Stats
252W - 253L
1,880 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,484 SR
1,844 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,600 SR
1,832 MMR
Atlas
Atlas
Diamond V
 
Atlas
Diamond V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Nick12435
Sun Wukong
Platinum II
Level 123
God Stats
4W - 2L
1,744 SR
Queue Stats
161W - 153L
1,857 MMR
Party 1
Persephone
Persephone
Gold I
SoVeryLostttt
Persephone
Gold I
Level 127
God Stats
5W - 3L
1,669 SR
Queue Stats
70W - 58L
1,919 MMR
Party 1
Izanami
Izanami
Platinum II
Strygia
Izanami
Platinum II
Level 160
God Stats
4W - 3L
1,323 SR
Queue Stats
423W - 418L
1,841 MMR
Solo
Thanatos
Thanatos
Platinum I
masinemasina
Thanatos
Platinum I
Level 127
God Stats
49W - 35L
1,763 SR
Queue Stats
175W - 147L
2,042 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
7 / 6 / 5
14,574
583
29,000
19,893
4,222
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
20
2 / 5 / 7
14,247
570
10,050
23,345
8,855
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 6 / 6
13,481
539
13,607
30,693
30,173
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
corteiz
Achilles
20
9 / 8 / 6
13,945
558
17,349
27,079
9,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
h3ad99
Awilix
19
8 / 5 / 8
13,855
554
21,967
30,461
29,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ThothBastetAthenaFenrir

VS

Bans
HeimdallrMulanArtioAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
5 / 2 / 14
14,974
599
17,868
30,001
43,893
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
Nick12435
Sun Wukong
20
1 / 5 / 4
13,264
531
16,110
28,015
18,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
SoVeryLostttt
Persephone
20
7 / 6 / 9
15,896
636
22,628
20,012
5,337
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Strygia
Izanami
20
2 / 8 / 12
14,009
560
14,329
22,807
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
masinemasina
Thanatos
20
15 / 6 / 8
15,721
629
22,308
19,505
10,072
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
77
27
Kills
30
30
Deaths
27
32
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
6
5
1.58
W
Atlas
 
Atlas
5
2
14
6
L
Anhur
2
5
7
1.1
W
Sun Wukong
Nick12435
Sun Wukong
1
5
4
0.6
W
Persephone
SoVeryLostttt
Persephone
7
6
9
1.92
W
Izanami
Strygia
Izanami
2
8
12
1
L
1
6
6
0.67
L
Achilles
corteiz
Achilles
9
8
6
1.5
L
Awilix
h3ad99
Awilix
8
5
8
2.4
W
Thanatos
masinemasina
Thanatos
15
6
8
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,973
Damage
93,243
131,471
Taken
120,340
82,300
Mitigated
84,712
41,779
Healing
60,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
29,000
9,905
0
6,140
19,893
4,222
1,196
9,687
10,157
137,519
0
W
Atlas
 
Atlas
17,868
5,159
600
12,601
30,001
43,893
0
9,595
19,420
60,738
6,188
L
Anhur
10,050
4,607
0
10,085
23,345
8,855
2,189
5,785
17,560
0
131,024
W
Sun Wukong
Nick12435
Sun Wukong
16,110
3,262
0
11,634
28,015
18,980
236
4,333
23,682
0
97,424
W
Persephone
SoVeryLostttt
Persephone
22,628
1,393
0
5,926
20,012
5,337
2,244
11,067
8,939
123,155
0
W
Izanami
Strygia
Izanami
14,329
9,475
0
9,153
22,807
6,430
3,745
4,086
18,721
0
118,694
L
13,607
1,953
138
12,195
30,693
30,173
180
4,978
24,942
12,572
87,177
L
Achilles
corteiz
Achilles
17,349
5,341
0
7,796
27,079
9,914
0
7,584
19,235
0
90,686
L
Awilix
h3ad99
Awilix
21,967
8,470
2,213
3,212
30,461
29,136
340
11,593
18,369
2,742
66,658
W
Thanatos
masinemasina
Thanatos
22,308
6,202
0
20,556
19,505
10,072
3,354
5,699
13,806
0
98,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,102
Gold Earned
73,864
805
Minions Killed
773
0
Camps Cleared
0
2,393,884
Distance Traveled
2,460,127
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,574
583
205
8
0
457,312
9
W
Atlas
14,974
599
67
3
0
511,391
10
L
Anhur
14,247
570
200
8
0
423,430
3
W
Sun Wukong
13,264
531
171
7
0
477,561
2
W
Persephone
15,896
636
207
8
0
491,569
4
W
Izanami
14,009
560
210
8
0
428,240
5
L
Tyr
13,481
539
200
8
0
492,209
2
L
Achilles
13,945
558
119
5
0
492,277
5
L
Awilix
13,855
554
81
3
0
528,656
3
W
Thanatos
15,721
629
118
5
0
551,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role