Player Matchup

Cerberus
Cerberus
IAM860DA2
Cerberus
Level 45
God Stats
17W - 16L
1,465 SR
Queue Stats
105W - 122L
1,593 Elo+
Party 1
Chaac
Chaac
KAPULE808
Chaac
Level 63
God Stats
3W - 0L
1,506 SR
Queue Stats
18W - 15L
1,558 Elo+
Party 1
Arachne
Arachne
Kae0_Kamakane
Arachne
Level 105
God Stats
7W - 3L
1,574 SR
Queue Stats
51W - 43L
1,558 Elo+
Party 1
Skadi
Skadi
PLAYINGCLEANLY
Skadi
Level 53
God Stats
55W - 47L
1,682 SR
Queue Stats
211W - 197L
1,531 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SirRandom808
Kumbhakarna
Level 116
God Stats
3W - 3L
1,915 SR
Queue Stats
85W - 60L
1,616 Elo+
Party 1
Team Averages
Level 76
1,628 SR
1,571 Elo+

VS

Team Averages
Level 116
1,505 SR
1,428 Elo+
Ravana
Ravana
 
Ravana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
cityboiis23
Horus
Level 93
God Stats
5W - 3L
1,688 SR
Queue Stats
25W - 40L
1,364 Elo+
Solo
Vulcan
Vulcan
f1ipbabyt00th
Vulcan
Level 160
God Stats
11W - 12L
1,338 SR
Queue Stats
316W - 355L
1,404 Elo+
Solo
Ymir
Ymir
wakester1
Ymir
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 83L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IAM860DA2
Cerberus
14
1 / 0 / 8
8,456
564
3,151
7,715
4,180
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
KAPULE808
Chaac
14
2 / 3 / 4
9,143
610
7,144
9,018
3,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
17
8 / 2 / 2
10,627
708
5,385
12,688
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
8 / 0 / 8
9,282
619
11,386
7,255
1,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
SirRandom808
Kumbhakarna
14
3 / 0 / 12
8,934
596
5,085
8,769
5,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 2 / 2
7,622
508
3,305
6,579
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
 
Artemis
8
0 / 6 / 0
5,652
377
1,695
6,297
1,118
9
0 / 4 / 0
6,104
407
1,467
9,790
5,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 6 / 0
7,272
485
7,981
8,006
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
14
3 / 5 / 1
8,249
550
6,229
12,282
6,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
22
Kills
5
5
Deaths
23
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
2
2
1
L
Artemis
 
Artemis
0
6
0
0
W
Cerberus
IAM860DA2
Cerberus
1
0
8
5
W
Chaac
KAPULE808
Chaac
2
3
4
1.33
W
Arachne
8
2
2
4.5
W
8
0
8
12
W
Kumbhakarna
SirRandom808
Kumbhakarna
3
0
12
9
L
0
4
0
0
L
1
6
0
0.17
L
Ymir
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,151
Damage
20,677
45,445
Taken
42,954
21,548
Mitigated
17,672
15,395
Healing
5,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,305
782
0
734
6,579
2,367
662
771
5,808
0
47,280
L
Artemis
 
Artemis
1,695
333
0
624
6,297
1,118
0
1,393
4,904
0
19,405
W
Cerberus
IAM860DA2
Cerberus
3,151
74
0
3,473
7,715
4,180
826
3,114
4,376
33,181
0
W
Chaac
KAPULE808
Chaac
7,144
887
0
3,051
9,018
3,920
549
3,717
4,997
0
45,510
W
Arachne
5,385
3,494
0
4,343
12,688
5,777
557
2,894
9,601
0
77,812
W
11,386
5,066
0
2,546
7,255
1,923
3,460
1,869
5,214
0
51,571
W
Kumbhakarna
SirRandom808
Kumbhakarna
5,085
671
0
1,982
8,769
5,748
1,074
1,612
7,047
41,828
5,877
L
1,467
1,011
96
1,704
9,790
5,241
0
2,555
7,235
0
14,478
L
7,981
2,149
0
473
8,006
2,388
234
1,551
6,455
39,763
0
L
Ymir
6,229
941
0
2,295
12,282
6,558
336
1,426
10,856
37,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,442
Gold Earned
34,899
444
Minions Killed
308
0
Camps Cleared
0
1,607,945
Distance Traveled
1,274,766
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,622
508
92
6
0
286,902
1
L
Artemis
5,652
377
36
2
0
201,227
2
W
Cerberus
8,456
564
78
5
0
336,211
0
W
Chaac
9,143
610
84
6
0
301,584
6
W
Arachne
10,627
708
123
8
0
361,992
3
W
Skadi
9,282
619
58
4
0
298,198
0
W
Kumbhakarna
8,934
596
101
7
0
309,960
2
L
Horus
6,104
407
24
2
0
272,695
0
L
Vulcan
7,272
485
71
5
0
273,768
5
L
Ymir
8,249
550
85
6
0
240,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role