Player Matchup

Amaterasu
Amaterasu
Gold IV
 
Amaterasu
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold I
Koylz
Hel
Gold I
Level 160
God Stats
1W - 1L
1,867 SR
Queue Stats
22W - 25L
1,548 MMR
Party 2
Izanami
Izanami
Gold IV
Lunarisal
Izanami
Gold IV
Level 54
God Stats
4W - 4L
1,588 SR
Queue Stats
14W - 17L
1,522 MMR
Solo
Ne Zha
Ne Zha
Platinum V
WorThABiLL
Ne Zha
Platinum V
Level 157
God Stats
1W - 1L
1,716 SR
Queue Stats
39W - 38L
1,624 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,634 SR
1,539 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,541 SR
1,465 MMR
Ganesha
Ganesha
Gold IV
HeadshotShaman
Ganesha
Gold IV
Level 106
God Stats
17W - 20L
1,522 SR
Queue Stats
633W - 650L
1,231 MMR
Solo
Sol
Sol
Gold II
KrakenSlayz
Sol
Gold II
Level 87
God Stats
5W - 2L
1,685 SR
Queue Stats
88W - 77L
1,529 MMR
Party 1
Serqet
Serqet
Platinum IV
NekoWonderland
Serqet
Platinum IV
Level 144
God Stats
27W - 32L
1,516 SR
Queue Stats
240W - 239L
1,687 MMR
Solo
Bellona
Bellona
Gold V
Stryke1121
Bellona
Gold V
Level 89
God Stats
19W - 16L
1,594 SR
Queue Stats
111W - 114L
1,348 MMR
Solo
Scylla
Scylla
Gold II
TJonesie
Scylla
Gold II
Level 139
God Stats
14W - 23L
1,389 SR
Queue Stats
278W - 273L
1,529 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
0 / 4 / 2
7,928
466
4,414
17,572
9,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sylvanus
 
Sylvanus
10
0 / 7 / 0
6,599
388
4,078
17,875
12,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
Koylz
Hel
12
0 / 6 / 1
7,549
444
4,148
10,153
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Lunarisal
Izanami
15
0 / 4 / 0
8,386
493
1,460
10,624
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
WorThABiLL
Ne Zha
14
4 / 4 / 0
8,456
497
6,408
11,672
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
Ah Muzen CabKhepriBastetGilgamesh

VS

Bans
AtlasGebPersephoneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 14
10,194
600
7,032
14,374
15,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
11 / 0 / 4
11,519
678
13,045
8,605
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 12
10,166
598
7,549
10,411
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Stryke1121
Bellona
16
5 / 1 / 1
10,657
627
11,301
13,184
10,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
TJonesie
Scylla
15
5 / 1 / 11
9,915
583
9,592
7,430
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
67
4
Kills
25
25
Deaths
4
3
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
2
0.25
L
Sylvanus
 
Sylvanus
0
7
0
0
W
1
1
14
8
L
Hel
Koylz
Hel
0
6
1
0.08
W
11
0
4
13
L
Izanami
Lunarisal
Izanami
0
4
0
0
W
3
1
12
9
W
Bellona
Stryke1121
Bellona
5
1
1
5.5
W
Scylla
TJonesie
Scylla
5
1
11
10.5
L
Ne Zha
WorThABiLL
Ne Zha
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,508
Damage
48,519
67,896
Taken
54,004
33,006
Mitigated
36,867
20,232
Healing
18,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,414
2,254
0
7,316
17,572
9,999
0
4,103
13,040
0
50,419
L
Sylvanus
 
Sylvanus
4,078
904
569
3,630
17,875
12,932
69
9,903
7,567
23,094
0
W
7,032
693
0
5,129
14,374
15,889
77
3,274
10,208
27,797
768
L
Hel
Koylz
Hel
4,148
216
762
1,889
10,153
3,136
0
5,868
4,235
57,209
0
W
13,045
4,615
0
5,462
8,605
3,921
5,564
1,907
6,698
77,640
9,280
L
Izanami
Lunarisal
Izanami
1,460
1,460
0
2,098
10,624
3,205
532
5,208
5,121
0
64,464
W
7,549
1,999
0
1,533
10,411
3,928
1,843
1,463
8,948
0
58,269
W
Bellona
Stryke1121
Bellona
11,301
5,384
0
4,967
13,184
10,830
1,556
563
12,406
0
55,257
W
Scylla
TJonesie
Scylla
9,592
1,588
0
1,820
7,430
2,299
1,568
3,377
3,919
62,517
0
L
Ne Zha
WorThABiLL
Ne Zha
6,408
2,739
0
3,968
11,672
3,734
0
3,090
8,465
0
52,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,918
Gold Earned
52,451
488
Minions Killed
485
0
Camps Cleared
0
1,551,565
Distance Traveled
1,722,560
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,928
466
112
7
0
322,004
3
L
Sylvanus
6,599
388
28
2
0
265,742
3
W
Ganesha
10,194
600
13
1
0
329,914
3
L
Hel
7,549
444
120
7
0
311,945
3
W
Sol
11,519
678
156
9
0
322,929
5
L
Izanami
8,386
493
134
8
0
281,721
1
W
Serqet
10,166
598
96
6
0
400,343
3
W
Bellona
10,657
627
107
6
0
353,037
6
W
Scylla
9,915
583
113
7
0
316,337
8
L
Ne Zha
8,456
497
94
6
0
370,153
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role