Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Danipro242471
Ah Muzen Cab
Level 37
God Stats
15W - 15L
1,721 SR
Queue Stats
98W - 100L
1,458 Elo+
Solo
Agni
Agni
EzKillTentacion
Agni
Level 18
God Stats
5W - 2L
1,803 SR
Queue Stats
36W - 18L
1,657 Elo+
Party 2
Fenrir
Fenrir
Paul-Chad
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 15L
1,635 Elo+
Party 2
Thanatos
Thanatos
balsamo-placoide
Thanatos
Level 121
God Stats
10W - 4L
1,437 SR
Queue Stats
278W - 186L
1,633 Elo+
Party 2
Cernunnos
Cernunnos
josephcrhcton
Cernunnos
Level 43
God Stats
8W - 3L
1,726 SR
Queue Stats
48W - 49L
1,460 Elo+
Solo
Team Averages
Level 47
1,637 SR
1,569 Elo+

VS

Team Averages
Level 65
1,652 SR
1,604 Elo+
Osiris
Osiris
Klauxzakx
Osiris
Level 37
God Stats
2W - 1L
1,709 SR
Queue Stats
37W - 45L
1,448 Elo+
Solo
Heimdallr
Heimdallr
Mostik25
Heimdallr
Level 53
God Stats
2W - 1L
1,482 SR
Queue Stats
150W - 165L
1,484 Elo+
Solo
Fenrir
Fenrir
SoloQ_Bronze
Fenrir
Level 40
God Stats
4W - 0L
1,807 SR
Queue Stats
177W - 33L
1,852 Elo+
Party 1
Hera
Hera
Surakm101
Hera
Level 37
God Stats
11W - 11L
1,458 SR
Queue Stats
37W - 45L
1,392 Elo+
Solo
Skadi
Skadi
zPaRaDoX-MalLaKa
Skadi
Level 159
God Stats
1W - 0L
1,805 SR
Queue Stats
95W - 44L
1,843 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Danipro242471
Ah Muzen Cab
12
0 / 4 / 2
6,818
487
6,550
10,057
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
2 / 2 / 1
5,487
392
2,795
2,097
457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Paul-Chad
Fenrir
11
1 / 3 / 0
6,518
466
1,489
9,344
3,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 6 / 1
6,770
484
3,901
11,777
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
josephcrhcton
Cernunnos
12
2 / 3 / 1
7,402
529
2,572
6,856
1,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Klauxzakx
Osiris
12
2 / 2 / 2
7,806
558
4,800
9,714
7,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Mostik25
Heimdallr
12
2 / 2 / 6
7,752
554
3,666
3,647
1,084
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
14
3 / 1 / 7
8,564
612
5,528
7,266
4,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
13
1 / 2 / 4
7,978
570
4,708
5,338
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 1 / 5
9,807
701
9,379
6,605
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
8
Kills
18
18
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Danipro242471
Ah Muzen Cab
0
4
2
0.25
L
2
2
1
1.25
W
Osiris
Klauxzakx
Osiris
2
2
2
1.5
W
Heimdallr
Mostik25
Heimdallr
2
2
6
2.5
L
Fenrir
Paul-Chad
Fenrir
1
3
0
0.33
W
Fenrir
3
1
7
6.5
W
Hera
1
2
4
1.5
L
3
6
1
0.58
L
Cernunnos
josephcrhcton
Cernunnos
2
3
1
0.83
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,307
Damage
28,081
40,131
Taken
32,570
12,825
Mitigated
16,868
12,269
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Danipro242471
Ah Muzen Cab
6,550
2,685
0
3,050
10,057
2,952
30
0
10,057
0
43,144
L
2,795
299
0
0
2,097
457
0
0
2,097
17,406
0
W
Osiris
Klauxzakx
Osiris
4,800
888
0
3,975
9,714
7,458
1,321
283
9,431
0
35,873
W
Heimdallr
Mostik25
Heimdallr
3,666
1,068
0
1,000
3,647
1,084
549
1,002
2,645
0
30,428
L
Fenrir
Paul-Chad
Fenrir
1,489
207
512
1,609
9,344
3,608
0
1,410
7,860
0
23,070
W
Fenrir
5,528
705
78
2,188
7,266
4,789
502
1,224
5,752
0
28,147
W
Hera
4,708
1,129
0
1,366
5,338
1,578
2,663
0
5,338
42,402
0
L
3,901
761
0
5,844
11,777
3,892
0
1,731
9,865
0
31,922
L
Cernunnos
josephcrhcton
Cernunnos
2,572
1,328
0
1,254
6,856
1,916
0
1,214
5,544
0
39,985
W
9,379
4,432
0
207
6,605
1,959
2,016
286
6,319
0
69,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,995
Gold Earned
41,907
314
Minions Killed
403
0
Camps Cleared
0
1,300,789
Distance Traveled
1,309,229
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,818
487
84
6
0
235,091
0
L
Agni
5,487
392
33
2
0
232,868
1
W
Osiris
7,806
558
87
6
0
232,871
1
W
Heimdallr
7,752
554
62
4
0
242,036
2
L
Fenrir
6,518
466
40
3
0
302,402
2
W
Fenrir
8,564
612
43
3
0
287,083
1
W
Hera
7,978
570
95
7
0
260,438
3
L
Thanatos
6,770
484
61
4
0
302,590
1
L
Cernunnos
7,402
529
96
7
0
227,838
4
W
Skadi
9,807
701
116
8
0
286,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role